After we saw a very dumb "tier list" that put characters on how easy/hard they were to use, we started discussing it and my friends think Bowser takes no skill to use, just that he has no potential.
Kars, Cronoc, I require a thesis by the time I get back.
A Bowser player needs great situational awareness and matchup experience. They need to develop the reflexes to jump cancel fortress or JC usmash at opportune times. They must practice Bowser bombing to the ledge, know the spacing to Bowser bomb onstage to ledge cancel, master the pivot grab... in the end, much like any other character, the player must know the right time to throw the right moves out. He doesn't have combos besides the ones he and his opponents' DI create - but with a cooperative opponent Bowser can create some damaging combos.
I feel like I'm getting off track here though. To play any given character takes very little skill. To play a character well absolutely takes skill. To make the reads Bowser needs to win a battle, especially against the top 10 characters, requires Bowser to significantly outplay the other player. Let's say I play a Luigi. Luigi has the ability to take Bowser from 0-60 if not more off one grab. If I win that you better believe I'm playing better.
I don't know what makes a character harder or easier to play anyway. They all have tools and matchups to get used to. Some characters have to rely on players having the reflexes to read DI (Lucas, Sheik, ZSS) to get their combos properly. Some characters are legitimately complicated and have lots of advanced techniques (Rosaluma/Sonic). But the majority of characters are easy enough to play... so I don't really get the question. Most characters' bread and butter combos work at low percents no matter the DI. Is it more skillful for a ZSS to grab me and dthrow into fair at low percent, and dthrow into uair, uair, [optional up b] at mid-percents? Certain characters like Sheik/ZSS/Diddy play the game at a higher speed because of their speedier frame data and movement... so I guess that makes them harder? If I was ranking easiest to hardest, I'd put the most complicated characters first, the higher speed/reflexes characters second, then the rest of the cast (40+) below.
Anyone know the inputs to quickly get a reverse back air out? I mostly want to know for the Luigi down throw -> bair. Do I down throw, go backwards, jump backwards, and then bair? Or is it something else?
http://supersmashbros.wikia.com/wiki/Reverse_Aerial_Rush