Shin-Ra
Junior Member
The kind eye gets me every time.
The kind eye gets me every time.
It is to my continued baffled amusement that, on OG PS4, the boy can be platforming in incomprehensibly giant and detailed areas with huge draw distances with even goddamn Trico (with all his goddamn feathers) bouncing around in the background without any noticeable framerate drops. There was one moment in particular when he was quite small and far away, and the framerate was completely stable. Since the scene was seamless/without a cutscene, and I could still see his feathers shifting in the breeze, I would assume it was still Trico's usual detailed model? It's such a bizarre contrast to earlier in the game with small outdoor areas with no draw distance, and the OG PS4 is suddenly in a panicked state of 'brace yourself, boys, we're about to experience some nasty frame rate drops!' I could have done without the pretty grass, it's really the only time the frame rate annoys me. Thankfully, the grass is few and far between. I was concerned the frame rate was going to tank in the open areas, and the open areas seem to have some of the most solid frame rates in the game.
On a cuter Trico/boy interaction note, I didn't realize that Trico would sometimesI still gave him lots of pats. After the genDesign tweet about cleaning his feathers via patting him, I spent about two minutes after booting up the game doing just that.put the boy on his back after catching him. I'm assuming it's because Trico was sitting on a smaller platform?
I've just got 5.1 surround sound badly set-up placement wise, and it's still pretty fantastic. Trico's vocalizations are extremely well done. If he's off-screen and following along behind the boy, there's been quite a few times where it genuinely sounded like Trico himself was right behind me. A few of his bellows have really made me jump, thanks, Trico. Sometimes I don't bother to use surround sound with games, because it doesn't always seem worth it, but TLG has exceeded my expectations thus far.
Real quick, does pro 4K just auto enable?
My pro is on a 4K tv.
How on earth do I make myself fall asleep? I know I need to in order to make the game progress. I've fed Trico the four barrelsand nothing is happening.right after I've got my mirror back
How on earth do I make myself fall asleep? I know I need to in order to make the game progress. I've fed Trico the four barrelsand nothing is happening.right after I've got my mirror back
you're talking about the part afterthe battle between the 2 trico?
i remember healing his wound, removing the spears and feeding him 3 barrels, then the cutscene started
I can deduce that what I did mattered, but I don't understand the logic of the mechanism. Was it also opening doors under water that I couldn't see? We're they visible if I tried hard enough to look? Just a confusing puzzle.
Please give me a HINT
IM going insane
In this tower where I use my mirror to lift an elevator but the roof is covered and wont let us ascend
Tail.
Tried it many times
Tried it many times
I just got past something, but I don't understand what actually happened.
Water stuff, had to dive under a gate to climb a ladder and pull a switch. The switch opens a gate right in front of me. It didn't change my situation as far as I could see, so I assumed it was a red herring meant to teach me about diving so I could get Trico to dive to the next room. In the next room there is another similar switch, and Trico can help you reach it by diving in the water. Again, I just saw a gate open pointlessly in front of me. I thought I saw an opening under water on the other side of the room, so I kept getting Trico to go over there but he wouldn't dive. He tries to go back the way we came once and I let go of him to stay behind the first time. He did it again and I just went with it and... Oh, now he went a different way through the tunnels? I thought it was just a straight line.
I can deduce that what I did mattered, but I don't understand the logic of the mechanism. Was it also opening doors under water that I couldn't see? We're they visible if I tried hard enough to look? Just a confusing puzzle.
Once he sits the tail should drop down one of the holes. You can try to pull it you can. But that's the key.
Btw how far am i
I dont want this to end
you're about to wrap it up
Yep. I traded it in thinking: "That was a great ride! Only need one play through, though. I'll remember it fondly."I've been playing Dishonored 2 as a bit of a pallet clenser but part me wants to go back for a second play through already. Trying to resist so I can come back in a month or more when its not so fresh in my mind.
The Intensive Care trophy appears to be bugged - either that, or I'm just not getting how it unlocks. I received it after completing a second playthrough, and I am absolutely, positively sure that some spears broke in half (on several occasions) before I could remove them.
It could be that the game just keeps track of the number of unbroken spears you pull out, then that number is carried over through multiple playthroughs and the trophy simply unlocks after you finish a playthrough with a total of X or more...but I dunno.
Anyone else "earn" the trophy this way?
Yep. I traded it in thinking: "That was a great ride! Only need one play through, though. I'll remember it fondly."
Now all day I've been itching to play it again.
I'm about 3 hours in and while the controls and camera are annoying they aren't nearly as bad as I expected. My biggest issue besides the terrible frame rate is I'm not having any fun with the game. I can't decide if I want to just buckle down and try and fly through it or just call it quits now and get it in the hands of someone that will like it. Great to hear others are enjoying it though because going in, giving its rocky development history, I thought this was going to be an epic debacle.
Maybe it's just me, but I'm having trouble playing this game for more than an hour at a time. I'm enjoying it, but the camera and "dead time" I find hard to stay focused and it doesn't hook me enough to play lengthy sessions.
Looks like this one might take me a week and a half to finish.
I am so stuck right now... What am I supposed to do here?
I found the food barrel that was hidden down under the busted train tracks so Trico isn't moping about anymore, but pulling the cart does nothing (the boy isn't strong enough?). I've tried climbing the chain but I didn't see any obvious to-dos at the top.
I am so stuck right now... What am I supposed to do here?
I found the food barrel that was hidden down under the busted train tracks so Trico isn't moping about anymore, but pulling the cart does nothing (the boy isn't strong enough?). I've tried climbing the chain but I didn't see any obvious to-dos at the top.
Do you meanHint: Boy is small and nimble.
Hint 2:Cart(s)
Do you meangoing under the gate that the carts are stuck in/under? I did that. The only thing I found in there was the underground path to the food barrel for Trico.
Do you meangoing under the gate that the carts are stuck in/under? I did that. The only thing I found in there was the underground path to the food barrel for Trico.
I hit a pretty unbelievable point, it's right after this frustrating moment where you have to raise a gate for Trico while you're chased by three guards up and down a bridge. So I figured that was a tedious little thing that didn't work well, since you basically have to get caught at least once and do that ridiculous button mashing. But in the next room.....it's the exact same situation, but with SIX guards? Talk about doubling down on a poorly done part.