I just finished it. I'm high on emotions right now, but I think this is my game of the generation thus far.
The issues are pretty obvious: the camera, framerate (I have a Pro), and controls are problematic. In addition, there are moments where Trico's response to commands could have been balanced better, or where it was not clear where I was supposed to go/do next. However overall, this game is just a masterpiece. Its gorgeous, uniquely emotionally engaging, and atmospheric as hell. I think I could go on and on about how beautiful I think this game looks. My jaw was constantly dropping: what stands out in particular are the physics (love the wind), animation, and the art style. But more than anything, this is the most "cinematic" game I have ever played. I kind of hate using that term because it has such a bad rep here, but I'm finding it very hard to really describe how I feel about it otherwise. It was as if I was actually in a movie, except controlling it. I was watching the story constantly unfold around me, in response to my actions. To me there wasn't any filler at all-every scene, environment, and puzzle was contextualized and had a purpose. I cant even believe how important those fucking crates turned out to be in some set pieces. And those set pieces, wow. They were constantly playing with my heart lol. That was one thing the game kept surprising me with actually - the amount and sheer goodness of those set pieces. And god damn some of the puzzles in this game are so damn cool. Very creative, and many of them play off the simple way you interact with Trico. The ending was so crazy too, loved it.
It really was as if I was playing an amazing movie. The more "in your face" storytelling, compared to SotC and Ico, was perfect. I fucking love it all.
Right now, I think my ranking is:
Tie between Ico and TLG > Shadow of the Colussus. I need more time to digest everything, but I think TLG will edge out Ico in due time.
Man what a ride. I hope to god we can get another Ueda game this generation.