Tricky I Shadow
Banned
Ugh, I hate rage quitters. Just had one of my best games, and the last one alive dashboards. Probably didn't want to lose survivors. CURSE YOU META GAME!
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Ugh, I hate rage quitters. Just had one of my best games, and the last one alive dashboards. Probably didn't want to lose survivors. CURSE YOU META GAME!
I'm on week three and... well I really don't like the multiplayer. The guns I have suck so much it's not funny. I can only get one shot off when the person I shoot gets off three. It's ridiculous. Most of all, I hate the bow and arrow. I get shot with it all the time, even when I'm crouched. I have no leverage. I use listen mode and nothing. I just get shot and die.
I get an average of 4 kills a game while they just murder me over and over. I just can't have fun when I'm constantly dominated every. single. game.
I will give it a few more tries but I think I'm done with the multiplayer. It's tedious and people are just too good... I don't feel like I'm playing the same game sometimes.
As Zma discovered, I'm hilariously inept at spotting bombs.
No way I'm missing the private match this week! Doubt I'll be on too late into the night though as I have my first driving lesson at 9am tomorrow.
I'm on week three and... well I really don't like the multiplayer. The guns I have suck so much it's not funny. I can only get one shot off when the person I shoot gets off three. It's ridiculous. Most of all, I hate the bow and arrow. I get shot with it all the time, even when I'm crouched. I have no leverage. I use listen mode and nothing. I just get shot and die.
I get an average of 4 kills a game while they just murder me over and over. I just can't have fun when I'm constantly dominated every. single. game.
I will give it a few more tries but I think I'm done with the multiplayer. It's tedious and people are just too good... I don't feel like I'm playing the same game sometimes.
I'll be in that private match for sure, I had a blast last time we did this.
Separate from the metagame, no penalties for losing.Is private match separate from metagame stuff? Is it just for fun?
Separate from the metagame, no penalties for losing.
GAF Private Match Saturday!
Jump into the chat room on Saturday at ~1 PM PDT. If there's enough people for a full 8 man party we'll group and do a few private GAF matches.
Full at the moment.This full?
Haha I only just remembered. I'll join one one day.Full at the moment.
Maybe I can join you guys next time
Two things piss me off as unbalanced in the MP:
Bows and smoke bombs + shivs. They need to reduce the time your stunned by a smoke bomb and shorten the radius of the shiv attack. I've commandoed numerous times.
Yea the meta game is just disguised (poorly) as a way to keep you playing. For instance if I have a huge number of clan members, and me and the rest of my teammates are really good at the game and just massacre the other team, chances are I won't have accumulated the amount of supplies or parts needed to keep my clan healthy during the course of the match. So I'm essentially being punished for doing well and not dragging the game out for longer.So this meta game is very poorly conceived. It hurts the game, imo... and is really making for a shitty community experience. Even if you actually like just the two modes of TDM they put in the game and no options.
Missions stress people out, and require them to do things outside the natural flow of the game, and don't promote teamplay. The actual gameplay promotes teamplay (teams that stick together win) but if you're concentrating on the meta game, then most of the time it's "fuck the team" and often people actually sabotage the team to ensure the maximum number of rounds are played! (for maximum parts) People get so fucking mad. If you kill, if you win early, etc.
And I don't even blame the players... since the game was designed this way. I feel like the meta game and its mission system is the grossest thing I've seen in a MP game. It's worse even than the unlock system of BF3.
This is my opinion of course. Just saying.
Still like the mp though, even for what it is. I really do wish there was a stripped-down mode (no radar, boosters, wallhax, meta) for survivors.
I think there is a guy with 200+ weeks if i remember correctly, i saw it in the leaderboards (somewhere within the top 200 positions).Jesuschrist at this guy with 158 weeks.
The Molotov cocktail is like a fucking win button. I can't stand that fucking thing
So this meta game is very poorly conceived. It hurts the game, imo... and is really making for a shitty community experience. Even if you actually like just the two modes of TDM they put in the game and no options.
Missions stress people out, and require them to do things outside the natural flow of the game, and don't promote teamplay. The actual gameplay promotes teamplay (teams that stick together win) but if you're concentrating on the meta game, then most of the time it's "fuck the team" and often people actually sabotage the team to ensure the maximum number of rounds are played! (for maximum parts) People get so fucking mad. If you kill, if you win early, etc.
And I don't even blame the players... since the game was designed this way. I feel like the meta game and its mission system is the grossest thing I've seen in a MP game. It's worse even than the unlock system of BF3.
This is my opinion of course. Just saying.
Still like the mp though, even for what it is. I really do wish there was a stripped-down mode (no radar, boosters, wallhax, meta) for survivors.
The matchmaking system in this game is absolute shit. It seems to love to put all the high level players on one team, and all the nubs on the other. Yeesh!
I agree. Those missions are such bullshit and completely ruins the MP. Having to do so and so or else you lose your entire population is major turn-off. And the fact that it's associated/tied to trophies don't help either.
Why not ignore it completely? Trophies are artificial ways to extend a game anyways.
Why not ignore it completely? Trophies are artificial ways to extend a game anyways.
With Explosive expert 2 it is devastating. It is pretty fun to flank a group and get 3 or 4 kills with one toss. But I agree that it is pretty o.p'd with it being an immediate kill as long as you hit in the general area of the enemy and that you can blind fire it so no one even sees it coming.
I was playing with some Gaffers yesterday evening and was doing very poorly - just couldn't get my head in the game (and a Gaffer on the other team was destroying me with the hunting rifle) but then I got enough supplies to craft 3 molotovs. With them I was able to easily overpower the enemy position and redeem myself somewhat.
The Molotov cocktail is like a fucking win button. I can't stand that fucking thing
You've been upgrading your weapons, right? Most weapons get an increased rate of fire among other benefits when they're upgraded.
This game is all about power in numbers. Find the best player on your team and just follow his lead. This is the best way to learn.
Yea the meta game is just disguised (poorly) as a way to keep you playing. For instance if I have a huge number of clan members, and me and the rest of my teammates are really good at the game and just massacre the other team, chances are I won't have accumulated the amount of supplies or parts needed to keep my clan healthy during the course of the match. So I'm essentially being punished for doing well and not dragging the game out for longer.
There's an in game store that uses the parts you earn during the match as currency for weapon/armor upgrades, ammo, & special weapons good for the current match. Press Select during a match to bring up the crafting screen and then press R1 to switch to the shop. Weapons can be upgraded twice while Armor can be repurchased after you lose some or all of it. Weapon upgrades are good for the duration of the match while armor purchases aren't. If you die you'll respawn with partial armor, if you want the full set you'll need to repurchase it and each time you do so the price increases until the ~4th purchase when the price resets.OK. How do I do that? I see the gear up menu but no options to upgrade the weapons, just the ability to add a silencer on a few of them.
I'll do this.
Anyone up for a game? I'll be up for one in an hour. PSN name is GAF name. I have a mic.
Be aware that if you die you'll respawn with partial armor, if you want the full set you'll need to repurchase it and each time you do so the price increases until the ~4th purchase when the price resets.
When you purchase a full set you get the helmet icon and the chest vest icon added to your health bar. When you die you only respawn with the helmet.How so? Does it apply a certain amount of damage to the armor that's left? I don't think I've ever had armor that I had during a death disappear after respawning.
When you purchase a full set you get the helmet icon and the chest vest icon added to your health bar. When you die you only respawn with the helmet.
Do the challenge reset once you restart as the other faction or do you continue with the same higher difficulty ones you had once you hit the 12 weeks?
Guess I'll double check next time I play.This is not true. You only lose what gets shot off, otherwise it carries over, body armor included
They reset.Do the challenge reset once you restart as the other faction or do you continue with the same higher difficulty ones you had once you hit the 12 weeks?
There's an in game store that uses the parts you earn during the match as currency for weapon/armor upgrades, ammo, & special weapons good for the current match. Press Select during a match to bring up the crafting screen and then press R1 to switch to the shop. Weapons can be upgraded twice while Armor can be repurchased after you lose some or all of it. Weapon upgrades are good for the duration of the match while armor purchases aren't. If you die you'll respawn with partial armor, if you want the full set you'll need to repurchase it and each time you do so the price increases until the ~4th purchase when the price resets.
Oh and can I just say that I can't fucking stand this meta game they force down your throat? Is there an option to disable it? I don't fucking care about my clan or this lame journey. It really takes away the experience from this MP...
Lame. There should be permanent upgrades.
But thanks for the info.
How is there not a correlation between getting more supplies and doing better?
If your team is massacring the other team and you're not holding your end of the work up, then you're more likely to have less supplies. Otherwise, more dead enemies + less resistance to picking up supplies -> crafting = more parts = more supplies.
Lame. There should be permanent upgrades.
But thanks for the info.