JoeFu said:
_Alkaline_ said:Or this...
http://www.youtube.com/watch?v=Zi3kSJpqGBw&feature=related
Oh how I adore the fairy fountain music.
viciouskillersquirrel said:My point is that even if OoT was the IW at the time of release, WW came and cut that connection. FSA isn't the IW either, but it does provide ALttP Ganon with an origin story.
It's implied that after Ganon was sealed in the Four Sword in FSA, it was put into the Sacred Realm, hence its presence in the Dark World in ALttP. He busts out of the sword and finds himself in the Sacred Realm. From there, it's not much of a stretch to imagine the IW happening some time afterward.
Bam! New Ganon, new backstory.
Either is appropriate, as the games are designed to lead into each other.Desiato said:Question: I managed to get my hands on Oracle of Ages and Oracle of Seasons. Which am I supposed to play first? Is there a chronological order or something?
Okay, thanks! That sounds like the way to go.Mama Robotnik said:Either is appropriate, as the games are designed to lead into each other.
Though if I recall correctly, Seasons proved (to me) to be more challenging than Ages, with a more hostile overworld and a tougher last boss. So if you like a progressive difficulty curve, starting with Ages might make sense.
Suairyu said:It's more interesting to break down the recurring themes of the series rather than the plot anyway.
Take Ganon, Link and Zelda, for instance. Three individuals fated to always meet each other in time again and again. For Ganon, he has to remember each meeting and as the centuries pass he loses more and more of his 'humanity' and becomes more and more the pig beast.
If the gods can intervene on a whim by flooding the world, surely they have the power at any moment to break this cycle. Yet they don't. The answer is clear: the gods want this endless cycle to continue. Maybe it's all for some divine reason and purpose or perhaps they simply find it amusing. Not a lot to do after you've already made the world, you see. The neverending three-way conflict over the Triforce has to be AAA entertainment. Or maybe still this is all some divine punishment for Ganon for his hubris in trying to take the power of the gods. He has to slowly lose himself to a pig form over centuries, always beaten by the same plucky lad, over and over, never allowed to win, never allowed to truly die.
The gods are cruel.
xandaca said:Not sure how to do SPOILERS here, so don't read below this point if you're trying to go into Skyward Sword fresh.
I've read that Ghirahim isn't the game's big bad and that he's working for someone - I really hope we get a different villain to Ganon this time around. There are only so many times that fighting the same villain, even in different incarnations, can be satisfying. That said, if he is going to be in the game, it would be quite cool were the story to explore what first turned him evil, since this is apparently the earliest adventure in the timeline.
Lord Ghirahim said:I don't think TWW and TP's creators want Ganondorf to ever come back.
Forkball said:The only solution I know is that Nintendo is just making it up as they go along. Every time a new Zelda comes out the fanbase thinks it will explain the gaps in the timeline, but instead it just makes stuff even more confusing. When TP was announced, many assumed that it would explain how Hyrule would be flooded, the link between Termina and Hyrule, a lead in to LttP etc. Nope, all it did was just introduce more stuff to confuse us and didn't answer any previous questions.
Lord Ghirahim said:I don't think TWW and TP's creators want Ganondorf to ever come back. In TWW he lost the Triforce, got the Master Sword lodged in his brain, got petrified and sunk to the bottom of the sea. In TP, he got stabbed with the Master Sword, lost the Triforce, and was betrayed by his slave at the very end. They really want him out of the picture.
Forkball said:I used to have a pretty good Zelda timeline that made some sense until they did all sorts of craziness with Minish Cap and FSA etc. This is excluding Skyward Sword.
So OoT is first, Link does his thing and goes back in time to relive his childhood (amazing reward, by the way). He then searches for Navi in the woods and gets sent to Termina and MM happens. After he comes back from Termina, it turns out hundreds of years have passed in Hyrule. He goes to live with a fake Uncle since he doesn't know what else to do, and LttP happens. After that game ends, he goes on a boat, crashes, and LA happens. When he comes back, OoA/OoS happens. Then once AGAIN turns out a lot of years pass in Hyrule, and Zelda I and II happen. Link finally dies, Ganon floods everything, WW and the DS games happen.
However, a bunch of stuff doesn't make sense. If you wanted to do the One Link theory that I express (which is a big stretch, don't get me wrong), he can't be in both TP and LttP. So MM Link could come back and live his life as a cowboy ala TP and LttP is a new Link. Also the Ganon execution scene in TP makes no sense. It is implied that the sages imprisoned him after OoT, so did they just bring him out so they could kill him? How the hell did he keep the Triforce of Power all that time?
Also the whole alternate worlds hulabaloo. Labyrnna and Holodrum just seem like random dimensions, but there's evidence that shows that the inhabitants of Termina and Twilight Realm were once in Hyrule. I guess the goddess' solution to everything is to just shove rulebreakers into different dimensions (which always fucking backfires).
I don't even know where the hell FSA/Minish Cap fall into the story, I guess before OoT, but it looks like it will clash with SS.
The only solution I know is that Nintendo is just making it up as they go along. Every time a new Zelda comes out the fanbase thinks it will explain the gaps in the timeline, but instead it just makes stuff even more confusing. When TP was announced, many assumed that it would explain how Hyrule would be flooded, the link between Termina and Hyrule, a lead in to LttP etc. Nope, all it did was just introduce more stuff to confuse us and didn't answer any previous questions.
Tathanen said:Wind Waker always seemed like they wanted him to come back, to me. Killing him is one thing, but imprisoning him in stone? With the sword sticking out? That's just BEGGING to be found some day, and have someone innocently pull the sword out, resurrecting him.
Lord Ghirahim said:Can't wait for the ST sequel where marine biology student Link and Princess Zelda have to visit Ancient Hyrule to retrieve the Master Sword for Nayru knows what.
He loses the Triforce in WW as well?Lord Ghirahim said:I don't think TWW and TP's creators want Ganondorf to ever come back. In TWW he lost the Triforce, got the Master Sword lodged in his brain, got petrified and sunk to the bottom of the sea. In TP, he got stabbed with the Master Sword, lost the Triforce, and was betrayed by his slave at the very end. They really want him out of the picture.
Boney said:He loses the Triforce in WW as well?
I honestly don't remember.
that makes total sense.Tathanen said:Well in WW, everyone loses the Triforce. The pieces come out and form the whole, and after the King's wish the Triforce disappears. Presumably back to the Sacred Realm, but who really knows where it actually went.
Gravijah said:i know where the triforce went.
it's in my houseGravijah said:i know where the triforce went.
xandaca said:Not sure how to do SPOILERS here, so don't read below this point if you're trying to go into Skyward Sword fresh.
I've read that Ghirahim isn't the game's big bad and that he's working for someone - I really hope we get a different villain to Ganon this time around. There are only so many times that fighting the same villain, even in different incarnations, can be satisfying. That said, if he is going to be in the game, it would be quite cool were the story to explore what first turned him evil, since this is apparently the earliest adventure in the timeline.
Suairyu said:It's more interesting to break down the recurring themes of the series rather than the plot anyway.
Take Ganon, Link and Zelda, for instance. Three individuals fated to always meet each other in time again and again. For Ganon, he has to remember each meeting and as the centuries pass he loses more and more of his 'humanity' and becomes more and more the pig beast.
If the gods can intervene on a whim by flooding the world, surely they have the power at any moment to break this cycle. Yet they don't. The answer is clear: the gods want this endless cycle to continue. Maybe it's all for some divine reason and purpose or perhaps they simply find it amusing. Not a lot to do after you've already made the world, you see. The neverending three-way conflict over the Triforce has to be AAA entertainment. Or maybe still this is all some divine punishment for Ganon for his hubris in trying to take the power of the gods. He has to slowly lose himself to a pig form over centuries, always beaten by the same plucky lad, over and over, never allowed to win, never allowed to truly die.
The gods are cruel.
Yeah some guy bought two of them here on GAF. I think it may have been Lord Ghirahim. If not it was someone with a Ghirahim avatar.Jackano said:http://www.play-asia.com/The_Legend_of_Zelda_Twilight_Princess_Master_Arts_Statue_Link_on/paOS-13-71-8x-49-fr-70-4e99.html
400$ new F4figure figure.
Wait, how much???
call me when there's a zelda figurineJackano said:http://www.play-asia.com/The_Legend_of_Zelda_Twilight_Princess_Master_Arts_Statue_Link_on/paOS-13-71-8x-49-fr-70-4e99.html
400$ new F4figure figure.
Wait, how much???
Cow Mengde said:Try this on for size.
Retextured
Boney said:call me when there's a zelda figurine
Tyeforce said:However, this shows us that this is what the developers at one point intended Ganondorf to say. And the fact that it remains in the game's data says a lot. This wasn't just an idea that was tossed around early in development and shot down, this is something that was nearly in the finished game but was cut very late during production for whatever reason (probably because they decided it would be best to keep Ganondorf's final words short and simple, or something like that). Point is, this shows intent. This tells us that the multiple Ganondorf idea is indeed supported by Nintendo.
not that (ugly) zelda dumb dumbGravijah said:
TheCongressman1 said:Where can I get this?!
Boney said:not that (ugly) zelda dumb dumb
plus they're sold out
that's just sold outGravijah said:so you don't like minish cap zelda.
Ahah indeed!Lord Ghirahim said:
Awesome. I just ordered the regular one though, the Excusive one's Link looks weird. I told myself I wasn't gonna do it, but here we are...Lord Ghirahim said:
Jackano said:Ahah indeed!
Don't forget to post some nice pics when you have it!
The shipping price is such a turn-offLord Ghirahim said:
Lord Ghirahim said:You'll have to wait until 2013 for pics, that's when I expect it to get shipped ;//
Their one "Master Arts" figure that's been released is pretty nice.
http://oi53.tinypic.com/6z78tc.jpg[/im][/quote]
WTFuuuuuu
Professor Beef said:So what was up with Zant during the ending of TP? That's something I never got.
I thought it was a visual cue for the moment Ganondorf dies, but then again, it could actually be Zant killing him...not sure how that works though.Professor Beef said:So what was up with Zant during the ending of TP? That's something I never got.
That's pretty much the only sane way to do it. Some games are very clear direct sequels to others, yet some games have multiple very clear direct sequels to the point of it not working at all.SecretMoblin said:I've always just treated that games that aren't clearly connected as fun, standalone titles.
Could be wrong because it's been years since I played it, but I thought after Ganon was sent to the Twilight realm he was in some bizarre spirit form? Zant first perceived him as a giant ball of fire. I always figured Zant was his link to physical existence, so at the end Zant snaps his own neck, killing Ganondorf.Professor Beef said:So what was up with Zant during the ending of TP? That's something I never got.
Suairyu said:My favourite approach was when Jeremy Parish gave his thoughts, which basically boiled down to legends being stories told over and over until they barely resemble the actual facts of history anymore. Attempting to construct a working timeline is a futile quest so just accept each game as a different bard's take on one particular tale.