GotchaForce
Member
Never played split-screen TH and I bought the first 6. My friends and I would compare high-scores and that was it, never felt the need to be in a tiny box doing it all at the same time.
Sad but, sadly, true. How can they justify a compilation game that is missing so many of the game's core features?
Is spiderman
in
THE GAME?
Here's my Spotify playlist. Pretty much every song I could find from the first five games on spotify.
http://open.spotify.com/user/114380887/playlist/5cy4EgMYMZXq8c3KphnoDg
Incorrect? There's a video showing multiplayer modes.This doesn't have online mp, correct?
So all the levels aren't even here? How lazy could they be?
Is spiderman
in
THE GAME?
I doubt it uses the D-pad, haven't heard anyone mention it.I really want this, but playing with 360's shitty ass d-pad has me concerned. On the upside, no shitty ass RATM. Swings and roundabouts.
I doubt it uses the D-pad, haven't heard anyone mention it.
So I was playing this over the weekend and was pretty bummed out. I'm not sure if it's just because I haven't played a THPS in a while and have moved on or what, but this game controlled kind of like dog shit. There was a very strange sense of speed I don't remember from the games. I would be moving slower than shit then the speed would ramp up right when I would hit a kick ramp or quarter pipe. Really awkward. Spinning in the air felt very slow and would only rotate about 90 degrees on flat ground. Causing my board to completely stop and a bail. Very frustrating. Hopefully it's just me not being used to the controls anymore and they will grow on me again, because I really did love this series.
$5 for Revert that won't even work in the base game? WTF, Activision. You might as well not have included that. :|
There should be a petition to patch the whole game for revert. Couldn't be impossible if they worked it into the DLC levels.
So I was playing this over the weekend and was pretty bummed out. I'm not sure if it's just because I haven't played a THPS in a while and have moved on or what, but this game controlled kind of like dog shit. There was a very strange sense of speed I don't remember from the games. I would be moving slower than shit then the speed would ramp up right when I would hit a kick ramp or quarter pipe. Really awkward. Spinning in the air felt very slow and would only rotate about 90 degrees on flat ground. Causing my board to completely stop and a bail. Very frustrating. Hopefully it's just me not being used to the controls anymore and they will grow on me again, because I really did love this series.
Those levels are from THPS3, aren't they? Of course revert works there.
So I was playing this over the weekend and was pretty bummed out. I'm not sure if it's just because I haven't played a THPS in a while and have moved on or what, but this game controlled kind of like dog shit. There was a very strange sense of speed I don't remember from the games. I would be moving slower than shit then the speed would ramp up right when I would hit a kick ramp or quarter pipe. Really awkward. Spinning in the air felt very slow and would only rotate about 90 degrees on flat ground. Causing my board to completely stop and a bail. Very frustrating. Hopefully it's just me not being used to the controls anymore and they will grow on me again, because I really did love this series.
Wow, thank you for this!Here's my Spotify playlist. Pretty much every song I could find from the first five games on spotify.
http://open.spotify.com/user/1143808...MZXq8c3KphnoDg
Here's my Spotify playlist. Pretty much every song I could find from the first five games on spotify.
http://open.spotify.com/user/114380887/playlist/5cy4EgMYMZXq8c3KphnoDg
Sounds like you're playing with a non-levelled up character. In the old games you had to buy points to increase your speed, spin speed, jump height and a bunch of other stats. People have memories of playing it with max'd characters so I expect the reality of starting from scratch will be quite jarring.
That's what happened to me when I started a fresh save on Tony 2 last year. Took a couple of levels to get the feeling back and start buying upgrades.
I think he means the base game. And really, if I'm paying $5 for revert, I'd expect it to work with the base game even if it "breaks the game because the maps aren't built for revert" instead of just the THPS3 and beyond levels.
It's a waste of $5 for a combo extender on only four maps, really.
Time and money is probably the reason. They don't want to spend it balancing the THPS 1 and 2 levels for reverts.
I'm debating whether to get this or Dyad tomorrow. Maybe I'll get Dyad and wait for the PS3 version of THPS so I can use the Dual Shock 3's D-pad.
Oh, man. So much nostalgia. I'm really glad this is coming to PC.
not that it couldn't be done, but you'd really have to create seperate leaderboards then for all those levels for people playing with revert. arguably new score total and combo goals too.Yes, I mean that eventually they should patch the whole game to work with revert if you've bought the DLC for THPS3 levels. And anyone, why are they being purists now? Throughout the years, later Hawk games have incorporated "classic" levels into games with revert (School 2 in Underground for example) and I thought it added a lot to the game. Bottom line: if the manual is going to be in THPS1 levels, there is no reason why the revert shouldn't be in levels from the first two games.
not that it couldn't be done, but you'd really have to create seperate leaderboards then for all those levels for people playing with revert. arguably new score total and combo goals too.
we're being purists because a lot of us stopped giving a shit before Underground etc came out. reverts were always silly. manuals always weren't. i'd take spine transfers over reverts any day. why am i chaining with a really goddamn dumb trick? oh, because people want to be able to keep a combo going on every single item in the level.
I have to use the d pad really?
Bugger.