Is Mark Hunter Saint Joseph?
That's about the extend of any sort of Christian learnin's I gots. Lord knows I covet my neighbours goat or something or other.
My boss is awesome. Like Hank Scorpio awesome.
The CEO balances it out with his, uh, insanity. Case in point, I was laid off in April and I've been extended each month with no signs of stopping...
I would be applying for longer term contracts at other places if I were you.
The secret weapon is BG&E2.
Wish someone would take over my company...and fire all the people at the top.
Edit: mini review of Dragon Quest 7
Obviously the graphics, music, and translation are an upgrade from the PSOne version. The overall speed of the game is faster too and there are some QoL changes and enhancements taken from the previous remakes and from DQ9. I am enjoying it for the stories thus far and I haven't unlocked jobs yet, so I'm not really far into it, but there are still some fucking frustrating ass aspects.
1. Encounters. Sure you "can see them in the map" and generally avoid them, but good fucking luck doing that in a fucking dungeon. God DAMMIT! I wanted to punch my wall. They appear a lot and there were a lot of times where another one would appear RIGHT GODDAMN AFTER! Narrow corridors mean you ain't dodging jack shit either.
2. Battles are very boring and repetitive. This is part of the old school age of JRPGs though and if this is something you like, then power to you. There is too much monotonous "atk all" scenarios and I don't know if there is a button to just make them all goddamn attack but I can't seem to find it and constantly have to select one after the other towards the end of battles. There isn't very much innovation here or excitement that you can find in other battle systems like the excellent Persona/SMT series or my personal fave the Grandia series. For some reason too, despite this remake coming out after DQ9 (which had quite a fast battle system), the batted are achingly slow.
3. Text message speed is too slow. OMG. While I do like the translation and the flavour it gives (even if it can be hard to understand at times), I read quite fast and hate having to wait for the text to end. It just sputters along and I usually get the gist of what they're saying but there is still a delay. Talking to your party members also irritatingly stops you and you have to wait for it to finish. Saving and talking to merchants is also incredibly clunky. Yes, I want to sa-yes, I said I want to sa-for fuck's sake, I want to sa-OMG!
4. Clunky inventory system. This is something I wish they'd taken from the newer games. It's agonizingly slow and boring to swap equipment and items between party members. For any already slow game, I don't want to spend more time in the inventory than necessary.
5. There is a LOT of pop in on the world map. Distractingly so. Again, I wonder why this should be an issue when the maps in general aren't big and they had a lot of time to optimize it and they're full capable of fixing it.
6. I listen to the whole DQ orchestral soundtrack. A. Lot. When I'm not listening to anything in particular, I play the entire catalog. The music here is much better than the PSOne version, but it never reaches the heights of DQ8 on PS2, which has my favourite over world song. The midi here is a very close rendition of the orchestral but I just wish it was better.
7. This one is a bit more of a minor gripe. When you have to talk to the dude to put the map slabs on the maps, it detects your button press which quickly forces you to choose the first area to input a slab, so you have to wait for the menu to pop up before you can select it.
Overall, I still think it's a good game and I know I'm in for a LOOOONGGGG ass complete time too. I just wish they'd optimized it more and made a bit more QoL changes to let me get to the good parts of the game. I like the story and the adventures you go on. I don't want to spend the majority of my time in battles where all I'm doing is the same attack with no regard for anything and an inventory system that would make molasses look like a cheetah. What I wouldn't give for a fast forward option...