I was playing fairly well today, so it'll be a good showcase for my good days, heh.Exciting! I have never seen Frantic play, so I am double thrilled to sew the upload. Twitch or YouTube, Prozac?
Haha, I was surprised by my lack of drops, usually I drop more stuff! Heh, after the first few games of stiff fingers, I was playing on point for the most part. Started slipping when I was readjusting to Hulk on point, but managed to get it mostly back near the end.And Frantic's pretty nasty, yeah. Very very nice dante and strider, and dropped less stuff than me today
Just don't say you are on GAF.
You can do it off of Mystic Ray. ;-)
I watched about 40 min of it. Good stuff. I saw Sentinel's s.M and j.H hitboxes screw you over so many times. It also seems like you tend to autopilot Sentinel a bit and miss easy hit conversions, though it is still one of the best Sentinels I have ever seen. I would so play him on point if I could back him with tracking Purification.
I watched about 40 min of it. Good stuff. I saw Sentinel's s.M and j.H hitboxes screw you over so many times. It also seems like you tend to autopilot Sentinel a bit and miss easy hit conversions, though it is still one of the best Sentinels I have ever seen. I would so play him on point if I could back him with tracking Purification.
Yeah, it does. If I time it all correctly, the mixup I get off it will also allow for a combo against a raw tag, but it's kinda strict. It also catches people who love to mash grabs, so it's a safe way to get some decent oki if you know you can't kill.Frantic, does the Million Stabs that you do for lockdown after Grapple Resets catch raw tags?
Yeah, it does. If I time it all correctly, the mixup I get off it will also allow for a combo against a raw tag, but it's kinda strict. It also catches people who love to mash grabs, so it's a safe way to get some decent oki if you know you can't kill.
That Frank tho!!!! I wish I could play him half as good as you can, geez. I hope you don't mind if I lift some combos and those funny face crusher setups off the video.
Same goes for Frantic's Dante, ridiculous stuff.
I played Sentinel/Blackheart/CapCom in MvC2, so it's about getting that Inferno assist back for me to complete the package.Jam session is the next best thing!
Allright, I need help. I need a blueprint/roadmap for my team - Wesker (gunshot)/Dante (Weasel)/Magnus(Dis) and Dante/Wesker/Magnus.
I quit this game for a few years and had a ton of tech and a great approach I was developing until I stopped playing. Now, getting back into things, I've had a hard time finding what my focus should be, considering the meta has changed so much. While the team has okay synergy - it's pretty much garbage in a bracket unless I can maximize it. In terms of damage in particular. Only starting Wesker can I even get to 900k with two meters. It has reset potential with unblockables and a strong neutral with Magnus beam, but if I can't consistently kill people, it feels worthless.
I need guidance. I need good incoming setups ideas, combo ideas, neutral ideas - whatever you can give me.
Also, I need some help with using Jam Session. Never really considered using it until now. I need good confirms with Magnus and Wesker using this Assist so I can add some depth to my team.
I know this post is a bit unfocused but that's mostly a reflection of how lost I feel right now. Any help will be appreciated.
Are you really intent on playing that team? If you're willing to switch out Magneto for Strider then you've got a damn solid team. Not that you're team is bad, but Strider will make it so much better in my opinion.Allright, I need help. I need a blueprint/roadmap for my team - Wesker (gunshot)/Dante (Weasel)/Magnus(Dis) and Dante/Wesker/Magnus.
I quit this game for a few years and had a ton of tech and a great approach I was developing until I stopped playing. Now, getting back into things, I've had a hard time finding what my focus should be, considering the meta has changed so much. While the team has okay synergy - it's pretty much garbage in a bracket unless I can maximize it. In terms of damage in particular. Only starting Wesker can I even get to 900k with two meters. It has reset potential with unblockables and a strong neutral with Magnus beam, but if I can't consistently kill people, it feels worthless.
I need guidance. I don't have the time to whittle way at training mode until something assembles anymore. I need good incoming setups ideas, combo ideas, neutral ideas - whatever you can give me.
Also, I need some help with using Jam Session. Never really considered using it until now. I need good confirms with Magnus and Wesker using this Assist so I can add some depth to my team.
I know this post is a bit unfocused but that's mostly a reflection of how lost I feel right now. Any help will be appreciated.
If you are going to use that team, I think you need to swap Dante to Jam Session. Weaker needs an anti-air in this meta. Strider is even better, but I don't think it is necessary.
Jam Session is your primary incoming mix up tool. Call it and dash under your opponent - easy.
Thanks guys.
Yeah, I was actually messing with Strider today. Just not sure how much time I want to put into learning a new character at this point - especially a character with a ceiling like Strider. Could you give me an idea of how I'd go about implementing Strider on that team? Strider was one of my first characters when Ultimate first dropped, but I've retained practically nothing that I developed with him and Clock has really raised the standard for him.
What's his solo BnB look like nowadays?
From memory, Strider has two bnbs that get used based on how confident you are.
Easy bnb:
c.LMHS, sj.H, qcf.L, j.MMHS
Hard bnb:
c.LMH, dp.L , qcb.S, qcb.S, qcf.S, LMH, dp.L (before grounded), qcb.S, qcb.S, rdp.H
The first one you can sometimes add a little more depending on launch height.
From rdp.M:
j.H, s.H, c.H, f.H, etc.
Just a way to maximize damage at the start.
Maybe the satellite has to already be summoned, and I am mistaken. I know the general flow works, though.Does that hard bnb even work? I don't think you can use light gram in a combo like that without form B already being summoned. Do you have a link to a vid or something?
If one of Wesker's palms did a crumple stun he would be an excellent alternative to Nova on team Nemo.
Can do it with FA too:
http://www.youtube.com/watch?v=tiyfIOWDv3M&sns=em
Also I forgot another one.... Phoenix Wright works too, he can dizzy with his stand H off of Wire grapple. Really useful for him to pick evidence.. if you can get it.
That's more than long enough for any hit confirm, so it definitely works for any Team Nemo purpose.
That makes viper a Second Best team nemo point, in my book. Chun is mid tier if you're godlike, and IF, PW, and She Hulk are bottom.
That's more than long enough for any hit confirm, so it definitely works for any Team Nemo purpose.
That makes viper a Second Best team nemo point, in my book. Chun is mid tier if you're godlike, and IF, PW, and She Hulk are bottom.
Does that hard bnb even work? I don't think you can use light gram in a combo like that without form B already being summoned. Do you have a link to a vid or something?
Does BBCP have stuff the older BB games dont? Because I felt like the older ones were really bad in that department.
I think it's important that the tutorials are fun. Earlier BB games were just text and watching the computer do stuff or practicing combos. Pretty terrible.
BBCP does actually punish you for doing the same combo. I think it's kinda stupid to be honest, but it does force me to carefully decide when I'm going to do certain parts of combos.I think it depends on the character you use. Wolverine has to do this because he needs to get in. He just doesn't have another option. I would never do this with my team and Firebrand, though. I would rather call Shuma-Gorath and command dash past the shield.
This is what happens when you main Chun-li and get bored.
Watching this, I wish Marvel had a reward system for varying your combos. Sort of like a DMC system where the more varied your combos are during a match, the more damage they do. Or damage penalties if they are too similar. Make people style it up.
Wow, they really upped it from CT! CT's tutorials were just text explanations I had to watch. Soooo boring.BBCP does actually punish you for doing the same combo. I think it's kinda stupid to be honest, but it does force me to carefully decide when I'm going to do certain parts of combos.
I never answered your question from the fgw thread and I don't know if anyone else did, so I'll just do it here.
BBCP's tutorial mode has you going through damn near everything on offense and defense. It explains crossups, mixups, blockstrings, tick throws, jump cancelling, dash cancelling, a whole bunch of other shit. And then it makes you face the computer and use whatever they're trying to teach you, otherwise you can't break through the defenses.
Then they have individual tutorials for each character. They explain the basic strategy with that character, what their drive attacks and their overdrive mode does, important normals for AA's, crossups, overheads, etc.
You'd really have to see it in order to see just how expansive it is.
Killer Instincts is similar and also really good.