Uncharted 4 Trailer runs in-engine, in-game, in realtime on a single PS4 at 1080p60

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The ingame action wont look as the reveal trailer....we can hope but dont be fooled. They played us like a fiddle.....
 
They claimed it was captured directly from a PS3, are you joking?
You are telling me they meant that the PS3 played it as a video file? and than you ask me to find where they claimed it was real time?

Some of you are unreal and are going too far in order to protect your precious company, they were dishonest at the least, stop this.

I am going to have to agree with the group .

Either you provide proof of somebody at ND saying , tweeting about it or anything else saying that it was real time gameplay because Unless you do , you don't have a leg to stand on with this .
 
i did a quick search for giggles and found this

http://webcache.googleusercontent.c...from-a-ps3/&client=safari&hl=en&gl=us&strip=1

lensoftruth wouldn't load so i used a google text cache

Already did, if you cant understand that than you should shut up.


Thank you.

To be fair, the real source of your google cache news:

https://twitter.com/evan_wells/status/145674485721341952

Did not talk about real-time or in-engine. So no, this is not a "proof".

My personal opinion about the question "are they lying or no ?" is to wait the release of the game. Simple as that.

If so, GAF will immediately point out the fact that they were lying or no.
 
No, you proved they lied, not that they're lying.

I was only talking about TLOU's reveal, of course i don't know what is going on with U4, i just used the TLOU's example so people can set their expectations accordingly, i never said they are lying now, only raised it as a possible option based on their history, we are not talking about the most honest developers in the world.

It's like we will get an amazing reveal from UBI and someone will tell people they should temper their expectation and he brings WD and FC3 as examples, he doesn't know if they will downgrade the new game again but it makes sense to raise it as an option based on their past.
 
I believe the difference between TLoU's and UC4's reveals is that they are being more specific about UC4 even stating resolution, framerate and whether the footage is running in real time or not.
 
I only talked about TLOU's reveal, of course i don't know what is going on with U4, i just used the TLOU's example so people can set their expectations accordingly, i never said they are lying now, only raised it as a possible option based on their history, we are not talking about the most honest developers in the world.

It's like we will get an amazing reveal from UBI and someone will tell people they should temper their expectation and he brings WD and FC3 as examples, he doesn't know if they will downgrade the new game again but it makes sense to raise it as an option based on their past.
No, you said: "far from being honest", being is current tense, you said they are currently being dishonest.
 
i did a quick search for giggles and found this

http://webcache.googleusercontent.c...from-a-ps3/&client=safari&hl=en&gl=us&strip=1

lensoftruth wouldn't load so i used a google text cache

I would just like to point out the author of the article states real-time but the tweet they linked to by Evan Wells only states it was captured from a PS3. In this age of gaming, it's not explicitly the same as saying it was captured in real-time.

After watching the analysis video, I am more inclined to believe it was real-time, even though I was fairly certain after Corinne Yu's tweets and other statements, that further cements it.
What I am concerned about is that when Uncharted 4 is in our hands, it will be compared to the trailer unfairly, because of the adaptive tessellation and how it works, we won't see the same detail in the face from afar as we did upclose, which is the whole point of the technology they've applied. It's going to be a huge circle-jerk of mis-information in that they 'lied' and any other sorts of drive-by trolling will be very apparent.
 
No, you said: "far from being honest", being is current tense, you said they are currently being dishonest.

I meant that if someone lied before you can't count on them for being honest with their new claims (That U4 is real time ), if my poor English suggested otherwise than I'm sorry.
 
I would just like to point out the author of the article states real-time but the tweet they linked to by Evan Wells only states it was captured from a PS3. In this age of gaming, it's not explicitly the same as saying it was captured in real-time.

After watching the analysis video, I am more inclined to believe it was real-time, even though I was fairly certain after Corinne Yu's tweets and other statements, that further cements it.
What I am concerned about is that when Uncharted 4 is in our hands, it will be compared to the trailer unfairly, because of the adaptive tessellation and how it works, we won't see the same detail in the face from afar as we did upclose, which is the whole point of the technology they've applied. It's going to be a huge circle-jerk of mis-information in that they 'lied' and any other sorts of drive-by trolling will be very apparent.
But they didn't lie, they never talked about "real-time" (except if you find proof about it) about TLOU :

http://community.us.playstation.com...r-was-not-rendered-in-real-time/td-p/36919244

Guys, claiming that something was captured from a PS3 and than telling me you meant it as a video file is really low, doesn't matter how you call it.
 
Dude, claiming that something was captured from a PS3 and than telling me you meant it as a video file is really low, doesn't matter how you call it.

Well it may be ambigous, but it isn't a lie as such. This is a different scenario to me, they have made several comments on it, and gone further than they did with that reveal. If it isn't representative in this instance, then I will agree with you. They lied. However, with the TLoUs, it obviously was captured on PS3, just from pre-rendered in engine footage.

They also said ingame this time, which very much suggests it is real time. Ingame is a different kettle of fish...
 
Well it may be ambigous, but it isn't a lie as such. This is a different scenario to me, they have made several comments on it, and gone further than they did with that reveal. If it isn't representative in this instance, then I will agree with you. They lied. However, with the TLoUs, it obviously was captured on PS3, just from pre-rendered in engine footage.

I can't believe people actually accepts such methods, it's a joke, they could run the CGI from avatar and claim it "was captured on PS3", i really don't understand how people can be OK with that and how you can trust them again.
 
Dude, claiming that something was captured from a PS3 and than telling me you meant it as a video file is really low, doesn't matter how you call it.

Oh I'm not defending the semantics used by Naughty Dog here in how they worded what they showed with The Last of Us, I only meant to point out that the author implied real-time whereas Evan Wells didn't.
I know how many variations publishers and developers word their material to imply if it's pre-rendered or not. At least now we have explicit confirmation that Naughty Dog will no longer use any pre-rendered material for their cutscenes and stick to real-time footage, and this footage right now among the statements and the analysis prove at least, so far it's true.
 
I really hate it when people talk about TLOU reveal as it not the same or downgrade compared the final version. Look it these photos for Joel and it's very clearly that the details in his face were upgrade:

VGA reveal :

large_The_Last_Of_Us_VGA_2011_2__65341.png


the-last-of-us-vga-5.jpg


Final in-game :

TheLastOfUs2.jpg


Final cutscene / prerender

20859joel_ellie_driving.png


So yeah, I think it's upgraded since the reveal
 
I would just like to point out the author of the article states real-time but the tweet they linked to by Evan Wells only states it was captured from a PS3. In this age of gaming, it's not explicitly the same as saying it was captured in real-time.

After watching the analysis video, I am more inclined to believe it was real-time, even though I was fairly certain after Corinne Yu's tweets and other statements, that further cements it.
What I am concerned about is that when Uncharted 4 is in our hands, it will be compared to the trailer unfairly, because of the adaptive tessellation and how it works, we won't see the same detail in the face from afar as we did upclose, which is the whole point of the technology they've applied. It's going to be a huge circle-jerk of mis-information in that they 'lied' and any other sorts of drive-by trolling will be very apparent.

my bad on that one, like i said i just did a quick google since i was curious. Corrine said it was in-engine which i know thats what they said with TLOU reveal, which turned out like it did, but others saying its real time like you said leads to more credibility.
 
I can't believe people actually accepts such methods, it's a joke, they could run the CGI from avatar and claim it "was captured on PS3", i really don't understand how people can be OK with that and how they can trust them again.

I trust them because they delivered easily one of the best looking games last gen. I didn't feel misled at all. I mean I didnt expect the game to look as good as the cutscenes. This is different though, they are claiming in game this time round. No pre-rendered cutscenes. I will wait and see...
 
Oh I'm not defending the semantics used by Naughty Dog here in how they worded what they showed with The Last of Us, I only meant to point out that the author implied real-time whereas Evan Wells didn't.
I know how many variations publishers and developers word their material to imply if it's pre-rendered or not. At least now we have explicit confirmation that Naughty Dog will no longer use any pre-rendered material for their cutscenes and stick to real-time footage, and this footage right now among the statements and the analysis prove at least, so far it's true.

Who confirmed that? someone from ND? maybe that source is wrong just like the other source who said Wells confirmed the TLOU's reveal was real-time?
 
Dude, claiming that something was captured from a PS3 and than telling me you meant it as a video file is really low, doesn't matter how you call it.

Well, yeah. "Captured from a PS3" doesn't mean anything more than captured from a PS3. It's specifically worded that way for a reason and by itself doesn't mean squat. 1080p/60 fps, in-game, real level from PS4 is a world away from that, at least to me.
 
It's going to look better than gameplay because gameplay doesn't have perfect camera angles nor will it be zoomed into Drake's face all the time. This is going to be a case where folks are calling out downgrades that aren't present and I'm already rolling my eyes at the future comparison posts.

I think it's possible we will see this level of detail in game. Remember God Of War 3/Ascension anyone? I'm still convinced that Kratos is the most detailed character of last gen.

ibyw7zamg68sk1hru4s.gif
 
Who confirmed that? someone from ND? maybe that source is wrong just like the other source who said Wells confirmed the TLOU's reveal was real-time?

The OP has screengrabs of the tweets by Corrinne Yu, a graphics programmer at Naughty Dog, as well as statement from the Naughty Dog official website as well as Naughty Dog’s Studio Coordinator Rodney Reece and Lead FX Artist Keith Guerrette also confirming real-time.

EDIT: Digital Foundry also analysed the high-quality video to determine whether it's supersampled or indeed running in real-time, as did a video posted above. More evidence that it is.
 
I can't believe people actually accepts such methods, it's a joke, they could run the CGI from avatar and claim it "was captured on PS3", i really don't understand how people can be OK with that and how you can trust them again.

...

They didn't talk about "real-time footage", this is just you extrapolating the "The following trailer is captured directly from a PlayStation 3" sentence to your direct conclusion "they lied".
 
I really hate it when people talk about TLOU reveal as it not the same or downgrade compared the final version. Look it these photos for Joel and it's very clearly that the details in his face were upgrade:

VGA reveal :

Final in-game :

Final cutscene / prerender

So yeah, I think it's upgraded since the reveal
Maybe Joel is looking close, Ellie and the Clicker doesn't, but mostly lighting, AA, IQ and animations are not on the same level, it's not real time.
 
...

They didn't talk about "real-time footage", this is just you extrapolating the "The following trailer is captured directly from a PlayStation 3" sentence to your direct conclusion "they lied".

Look at this tweet by wells:

"Btw, The Last of Us trailer was entirely captured from a Playstation 3"

It's like so dirty, for me it's like lying, why would any normal human being brag about the PS3 knowing how to play a video file?

This is a joke and an insult to our intelligence, no wonder i find it hard to trust them again.
The OP has screengrabs of the tweets by Corrinne Yu, a graphics programmer at Naughty Dog, as well as statement from the Naughty Dog official website as well as Naughty Dog’s Studio Coordinator Rodney Reece and Lead FX Artist Keith Guerrette also confirming real-time.

EDIT: Digital Foundry also analysed the high-quality video to determine whether it's supersampled or indeed running in real-time, as did a video posted above. More evidence that it is.
I meant an official confirmation about ND using real time only cut scenes from now on, official statements of ND are talking about in-engine or in engine - real time, only one of Corrine's tweet that used the phrase "in-game" suggested it was real time, maybe she worded that specific tweet badly? because other than this tweet we have no confirmation from ND that it was real time.
 
It's like so dirty, for me it's like lying, why would any normal human being brag about the PS3 knowing how to play a video file?

This is a joke and an insult to our intelligence, no wonder i find it hard to trust them again.

you seem pretty special... they get pretty specific when they want to say that it is in game... it is pretty much same for any other developer/industry.
 
Having recently completed the Uncharted trilogy I have faith they can come close to that on PS4. Some of the in-engine cutscenes in 2 and 3 were just insanely good. Haven't played TLOU yet, probably will wait until I get a PS4 and play the remastered version.

Yup. It's like people forget what they've done in in-engine cutscenes in 2 and 3 and that the main reason they did some of those video cutscenes was to mask load times and also that the transition from cutscene to gameplay in Uncharted games is always ridiculously amazing. Imagining the story scene to gameplay transition of that scene in the Uncharted 4 trailer is just jaw-dropping to think about.

So yeah, I think it's upgraded since the reveal

Also, we can find that gif of that closeup realtime shot during one of the downtimes posted way earlier in the thread, and shouldn't ignore they were butting up against maxing out the PS3 as they've said.
 
Naughty Dog don't make anything in the cut scenes that aren't doable in real time, their choice of video files is to mask load times
They already said it was a myth and the cut scenes doesn't mask load times, besides they are looking much better than gameplay with facial expressions that are far beyond anything in game, they are using pre rendered scenes in order to convey emotions more realistically, which is working well, cause the expressions are amazing in cut scenes, one of the best in gaming.

you seem pretty special... they get pretty specific when they want to say that it is in game... it is pretty much same for any other developer/industry.
So you are telling me that putting a tweet bragging about the amazing capabilities of the PS3 as a video player is standard for this industry? Cool, maybe if U4 will be bullshit as well we could say it's a standard, it wont be the first time after all for this industry.
 
Look at this tweet by wells:

"Btw, The Last of Us trailer was entirely captured from a Playstation 3"

It's like so dirty, for me it's like lying, why would any normal human being brag about the PS3 knowing how to play a video file?

This is a joke and an insult to our intelligence, no wonder i find it hard to trust them again.

I meant an official confirmation about ND using real time only cut scenes from now on, official statements of ND are talking about in-engine or in engine - real time, only one of Corrine's tweet that used the phrase "in-game" suggested it was real time, maybe she worded that specific tweet badly? because other than this tweet we have no confirmation from ND that it was real time.

Yeah it seems we're hearing it from 2nd hand sources, that part I'm mistaken on being official. It would make sense going real-time only as Naughty Dog can make this level of detail in their cutscenes and not having to resort to pre-rendered footage, saving a lot of storage space that could otherwise be used for more assets because of PS4 development and 5+ GB of RAM.
 
We get it, guys. Even if the the engine programmer says its in-game, in real time you guys will refuse to believe it is what they say it is. But I digress please continue to know better than ND.
 
They already said it was a myth and the cut scenes doesn't mask load times, besides they are looking much better than gameplay with facial expressions that are far beyond anything in game, they are using pre rendered scenes in order to convey emotions more realistically, which is working well, cause the expressions are amazing in cut scenes, one of the best in gaming.


So you are telling me that putting a tweet bragging about the amazing capabilities of the PS3 as a video player is standard for this industry? Cool, maybe if U4 will be bullshit as well we could say it's a standard, it wont be the first time after all for this industry.
They said what is a myth?

The quality of facial expressions in a cut scene is better than the in game model? No shit. The gameplay model is rarely doing anything that requires facial expressions other than grimacing and breathing
 
We get it, guys. Even if the the engine programmer says its in-game, in real time you guys will refuse to believe it is what they say it is. But I digress please continue to know better than ND.

In fairness, it's not as if developers or publishers haven't officially confirmed a technical aspect and pulled a bait and switch upon release, that scepticism is well earned for us after so many incidents.
 
They said what is a myth?

The quality of facial expressions in a cut scene is better than the in game model? No shit. The gameplay model is rarely doing anything that requires facial expressions other than grimacing and breathing

About cut scenes masking load times:
https://twitter.com/kurtmargenau/status/447997414771671040

And there are lots of conversations during gameplay, and expressions are pretty basic, when they want to convey strong emotions and drama they are using the cut scenes models, otherwise the impact wont be the same.
 
So you are telling me that putting a tweet bragging about the amazing capabilities of the PS3 as a video player is standard for this industry? Cool, maybe if U4 will be bullshit as well we could say it's a standard, it wont be the first time after all for this industry.

izZ7jNX0Q1mAZ.gif


We just came off of 8 years where supersampled PC screens were passed off as PS3/360 screens. Welcome to video game marketing. Besides, your stance on this seems overly dramatic considering how good The Last of Us actually looks on PS3. "Can't trust Naughty Dog!" Yeesh...

Regardless, all of this is immaterial. We know ND pre-rendered cutscenes on PS3. There's a mountain of evidence showing the Uncharted 4 trailer was most likely rendered in real time and I'm only wording it that way to avoid conflict. It's realtime, brehs. Whether the final game looks better or worse remains to be seen. There's not much else to say on this topic.
 
I think this thread is getting hilariously ridiculous.
I feel like this is what some people are trying to argue.

izfXggquL2iBp.png


Don't judge my drawing.
 
About cut scenes masking load times:
https://twitter.com/kurtmargenau/status/447997414771671040

And there are lots of conversations during gameplay, and expressions are pretty basic, when they want to convey strong emotions and drama they are using the cut scenes models, otherwise the impact wont be the same.
I've skipped a cut scene before in Uncharted 3 and had to wait for loading to finish so that doesn't seem entirely accurate. Real time cut scenes also have their own related load times
 
I've skipped a cut scene before in Uncharted 3 and had to wait for loading to finish so that doesn't seem entirely accurate. Real time cut scenes also have their own related load times

I can't check it myself but this is what they are claiming, in this case i can't find any reason for them to lie.
 
In fairness, it's not as if developers or publishers haven't officially confirmed a technical aspect and pulled a bait and switch upon release, that scepticism is well earned for us after so many incidents.


This is true.I have faith in ND, and most of sonys first party studios, simply because they deliver. No reason not to take the senior engine programmer and lead fx persons word for it. But I guess time will tell.
 
izZ7jNX0Q1mAZ.gif


We just came off of 8 years where supersampled PC screens were passed off as PS3/360 screens. Welcome to video game marketing. Besides, your stance on this seems overly dramatic considering how good The Last of Us actually looks on PS3. "Can't trust Naughty Dog!" Yeesh...

Regardless, all of this is immaterial. We know ND pre-rendered cutscenes on PS3. There's a mountain of evidence showing the Uncharted 4 trailer was most likely rendered in real time and I'm only wording it that way to avoid conflict. It's realtime, brehs. Whether the final game looks better or worse remains to be seen. There's not much else to say on this topic.

Well, so in other words i can't really trust anything in this industry, so why should i care about all these sources?

You are right, lets leave it at that and wait, there will be no one happier than me eating a big plate of crows on this one.
Seems to me that is all you are doing
It's all I'm doing when there are reasons and interests in lying, telling us that cut scenes does not mask loading does not seem like something worth lying over, that would be pointless.

I think i raised a fair point through this discussion regarding ND, if you want to believe otherwise it's your choice.
Bottom line is that i think gameplay won't have that fidelity of the teaser, it wont be like The Order when it is seamless without any drop in quality, we shall wait and see.
 
The detailed analysis of the 60fps footage revealing small artefacts (minimal clippings, specular aliasing, texture changes on sand etc etc.) does not necessarily prove a realtime render, but an in-engine render that is not extra-beautified offline (be it realtime or not). A nice showcase of the engine is what it is. That scene reportedly working in realtime on a PS4 does not confirm it does so flawlessly at 60fps, I say that because Corrine Yu seems to refrain from using the word "realtime" for that video. People at naughty dog may have seen that very scene work in realtime, but that may not necessarily match the performance seen in the video is all I'm saying (and like I said, all because Corrine Yu does not use the word realtime for that video)

I have faith in ND to bring us something that will set the bar for Consoles and PC's alike.
 
Well, so in other words i can't really trust anything in this industry, so why should i care about all those sources?

The bullshit marketing and semantics games we see in this industry are easy enough to sift through. If there isn't a clear difference to you between "Captured from a PS3" and "1080/60, in-game, in-engine, real game level", I don't know what to tell you.
 
While we're sort of on the topic, did ND ever explain why they used 8 PS3s for their prerendered cutscenes? They improvements are relatively mild from the real time visual output. Doesn't seem like it should require more than 2.
 
I think this thread is getting hilariously ridiculous.
I feel like this is what some people are trying to argue.

izfXggquL2iBp.png


Don't judge my drawing.

What I find funny is that in the 'diminishing returns' thread, many seemed to have suggested that Uncharted 4's model doesn't really look any better than Uncharted 3's model.
 
The bullshit marketing and semantics games we see in this industry are easy enough to sift through. If there isn't a clear difference to you between "Captured from a PS3" to "1080/60, in-game, in-engine, real game level", I don't know what to tell you.
Yeah, despite using the same disclaimer several people from ND have made pretty clear statements that this fidelity at 60fps is what they're aiming for (one programmer said it should look even better). It's even more concrete since they won't be doing prerendered cutscenes any more.
 
The bullshit marketing and semantics games we see in this industry are easy enough to sift through. If there isn't a clear difference to you between "Captured from a PS3" to "1080/60, in-game, in-engine, real game level", I don't know what to tell you.
Bungie even showed off the halo 3 e3 teaser trailer running in realtime and the final game didn't even look half as good. I have a little more trust in naughty dog than bungie but I'm won't put much faith in teasers again.
 
VGA reveal vs In-game final product
People didn't automatically just assume that was pre-rendered CGI? I always thought it was, the whole thing ran more like a cutscene/movie than actual gameplay, and we never did see that specific sequence in game. The fact it's even being brought up like this probably is more indicative of how good Naughty Dog can make their games look, whereas no one's going to try holding the VGA unveil of Dark Souls II against the final game (the initial gameplay reveal on the other hand... yeah.)

EDIT: I do expect something to give in regards to Uncharted 4 for the final game by the way. If nothing else I expect they'd silently swap between cinematic and gameplay models, as they seemed to have done in the past already.
 
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