Punished Miku
Human Rights Subscription Service
I see this sentiment a lot on here, and to some extent it's obvious why. If you mostly follow the big tentpole releases from major publishers, I could see how you could convince yourself this is the truth. But as someone who mostly has preferred Japanese games for the vast majority of my playtime for decades, I feel compelled to stand up for western gaming now more than ever. It's just inaccurate to try and pretend that there's no good western games, no gameplay diversity, no new IP. In reality, there's honestly more creativity coming from the west currently than anytime I can recall.
If you're an developer of middling talent, you can go work for a big publisher and take yoga classes and take 4 weeks to do a programming task that takes normal people 45 minutes. But if you're an actually talented developer, you likely have set out to make your own indie studio because here you can actually put out new IP and make whatever you want.
Japan barely has an indie scene. It's 99% western teams making these games. And while Japanese games are great, it's not like they are making new IP non-stop either right now. I can't help but feel like people are just sticking their heads in the sand and completely mischaracterizing what is happening right now. SQEX cranks out remakes and the same IP. Capcom cranks out remakes and the same IP. From Software is working on Demon's Souls 11.
When someone writes that "western games suck," I think that literally all they see is stuff like Concord, Saints Row, I don't even know what else. In reality, this is what western gaming looks like right now. You're getting more genre diversity than anywhere, more new IP, more varied art styles than ever before.
Dungeons of Hinterberg (Austria)
CYGNI (Scotland)
Flintlock (New Zealand)
Solar Ash (US)
Cookie Cutter (England)
Demon School (US)
Jusant (France)
I could literally keep going and list hundreds of these. Lamplighters League, Worldless, Laika, Still Wakes the Deep, Prince of Persia, Pentiment, Citizen Sleeper, Immortality, Sea of Stars, Cocoon and on and on and on. This is probably the best time to be into western games literally ever.
If you're an developer of middling talent, you can go work for a big publisher and take yoga classes and take 4 weeks to do a programming task that takes normal people 45 minutes. But if you're an actually talented developer, you likely have set out to make your own indie studio because here you can actually put out new IP and make whatever you want.
Japan barely has an indie scene. It's 99% western teams making these games. And while Japanese games are great, it's not like they are making new IP non-stop either right now. I can't help but feel like people are just sticking their heads in the sand and completely mischaracterizing what is happening right now. SQEX cranks out remakes and the same IP. Capcom cranks out remakes and the same IP. From Software is working on Demon's Souls 11.
When someone writes that "western games suck," I think that literally all they see is stuff like Concord, Saints Row, I don't even know what else. In reality, this is what western gaming looks like right now. You're getting more genre diversity than anywhere, more new IP, more varied art styles than ever before.
Dungeons of Hinterberg (Austria)
CYGNI (Scotland)
Flintlock (New Zealand)
Solar Ash (US)
Cookie Cutter (England)
Demon School (US)
Jusant (France)
I could literally keep going and list hundreds of these. Lamplighters League, Worldless, Laika, Still Wakes the Deep, Prince of Persia, Pentiment, Citizen Sleeper, Immortality, Sea of Stars, Cocoon and on and on and on. This is probably the best time to be into western games literally ever.
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