Just bought GTA4 again to my pc. Greenman gaming had a pretty good sale on GTA4 and it's dlc for like $10. I used to have it on my 360 but sold it to gamestop for like 4 years ago cuz of money issues.
The story is much better then previous games. I feel more involved in whats going on. Unlike the other games where you just walk up to someone and it's "pick up this" "do that" "drive here" "kill him/her" with no reason why or very little back story. I feel like there is more drama and stuff going on in the story this time. I also actually care about the characters.
The driving however...why does everybody says that it's realistic? I don't know what kind of car you drive but it doesn't fell like i'm driving on ice when i'm on asphalt a sunny day. And whats up with the terrible, terrible brakes?
Although i think it's nice that the cars handle differently....
But the biggest issue with this game is the end game. There is none. Once you finished the main story, there's nothing else to do. And this is just so weird for me...all the older games you could keep playing for days after you finished them. Rampage mission, side mission, the motocross, the police mission, firetruck,ambulance, collecting packages etc.
Haven't tried the L.A.D and B.O.G.T yet but will do..
About the driving, why I like them/ call them kinda realistic:
You can't go full speed or even fast around a corner with any car, you have to slow down and prepare for the corner in a way. Have to have the right speed when cornering. Judge your speed.
Breaking is nice because if you are going fast and break hard, you tyres lock up, resulting in you skidding which is obviously bad as it will be harder to control the car, to deal with this you need to gently use the breaks ( so don't pull the trigger all the way down, like 70% down), this will result in good breaking without the tyre lock, also you need to make sure you break in advance, if you need to turn a corner don't treat it like any other game and break exactly as you are cornering, break a good few metres ahead and when adjusting the speed ( too fast, break more or too slow accelerate more) you can make a turn effectively.
When you are actually about to turn if you accelerate you will crash because you will be going to fast, like you do in racing sims you accelerate just when you leave the corner/ car is about to go straight to get that nice lead.
Don't accelerate and turn at the same time, even when overtaking most of the time.
Since you have a lot of control over the steering and the controls are not twitchy *cough, every other driving physics in open world games besides mafia 2* you can control how much you turn easily and have better control of a car.
Car acceleration ( 0-60 mph) is pretty good and fits each car very well, turning too fast does result in the cars weight shifting, personal experience and making it harder so better to control you speed)
It's not sim like, it has a great mixture of arcade and realism, has GREAT depth to it ( which is what people fail at, so complain about it being hard) and it's not as simple as "hold full speed, turn left or right" like pretty much every other driving game.
It might seem like a lot to take in but it's very simple and I got used to it within 10 hours of playing ( I did complain about the driving at first, then I did something unique now a days, I adjusted and learnt how to do it effectively) and now I love it and find it to be very important in open world games with cars, sadly other games have ps2 era physics.