SlimeGooGoo
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I don't think many 2D games actually use frame by frame spritework anymore anyway. They use mesh deformation and skeletal animation. I don't think 2.5D is about cost saving at all.Seasoned sprite artists are not at all common anymore. Sprite work is significantly more time intensive than 3D, therefore more expensive and not practical for most studios making a large game.
IIt's that simple.
which is even worse than mediocre 3d graphics tbh. there is 1 thing I can not stand and it is 2D sprites that use rotating body parts instead of fully animated frames... that shit looks so bad it's ridiculousI don't think many 2D games actually use frame by frame spritework anymore anyway. They use mesh deformation and skeletal animation. I don't think 2.5D is about cost saving at all.
Love me some Viewtiful Joe
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Huge time saver! Sprite work involves drawing the same asset frame by frame. The samples you provided are actually full 3D. Just very low poly count and made to emulate 2D game design. 2.5 D is more like 2D drawings set in a 3D plain. This is animated through keyframes like a flash animation. It's rigged and animated like a puppet.Does it really save that much time over sprite work?
MeshI don't think many 2D games actually use frame by frame spritework anymore anyway. They use mesh deformation and skeletal animation. I don't think 2.5D is about cost saving at all.
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2.5D can be great and it has benefits over 2D. you can easily have multiple gameplay layers for example so this can also tie into gameplay for some games.
There are meshes in 2D games believe it or not. You create a 2D mesh over an image. You can then manipulate that mesh with skeletal animations, weights for vertices etc.Mesh
2D
Pick one
Why does the industry have this obsession with 2.5D?
Who asked for it? The art direction in 2.5D games almost always looks like complete trash, whereas a purely 2D game can look unbelievable these days.
Why is this such a big trend in the industry? Do some people actually really like it?
Edit: Examples
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Also to be fair with 2D the artstyle needs to be really GOOD, if not it might end up looking much worse than 2D.5 visuals.So why do you use games from nearly 15-20 years ago to prove a point that games today look bad in 2.5D? Also incredibly cherry picked ones as well.
Guilty Gear -Strive- is 2.5D. As is most of Oddworld's games, The Missing, Mega Man 11, Inside, YOshi's Wooly World/Crafted World, Any 3D Kirby game, Assassin's Creed Chronicles, Klonoa, "New" Super Mario Bros, Puppeteer, Ducktales Remastered, Disney Castle of Illusion, TOMBA! Strider, etc.
Yeah, the only dev that has managed to make those rotating body parts look good is Vanillaware
Quoting the nicest person on this forum
Bloodstained is an incredibly ugly game. Everything looks like a geocities gif.Thanks man. Yeah in those cases I would prefer traditional sprite work, but it's much more expensive to produce than 3D things.
It's one of the reasons I was disappointed with Bloodstained.
not only that, but I believe all of them were on the DS and PSP.So why do you use games from nearly 15-20 years ago to prove a point that games today look bad in 2.5D? Also incredibly cherry picked ones as well.
Guilty Gear -Strive- is 2.5D. As is most of Oddworld's games, The Missing, Mega Man 11, Inside, YOshi's Wooly World/Crafted World, Any 3D Kirby game, Assassin's Creed Chronicles, Klonoa, "New" Super Mario Bros, Puppeteer, Ducktales Remastered, Disney Castle of Illusion, TOMBA! Strider, etc.
Yeah, the only dev that has managed to make those rotating body parts look good is Vanillaware
Quoting the nicest person on this forum
You dont want go there, some secrets are better off undiscovered.Quoting the nicest person on this forum
Einhander was pretty nice.But i do agree that there isn't a single good looking 2.5D shmup.
And what you're describing is a 3D game with flat objectsMore generally, I always called it "2.5D" when there was a 3D game with 2D graphics. It was like 3D without going 3D, hence 2.5D, 2D with an extra dimension.
What you're describing is side-scrolling 3D, really.
Which game is this? Lamp Chronicle?I also much more attracted to 2D art work than 2D.5 in side scroller type games.
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No. Whole Doom logic is in 2d plane. That's why you can't have rooms one on another in it. It could be rendered top down Alien Breed style and almost nothing in gameplay would change (obviously that change how much player see).The original DOOM is a great example of this. A lot of people say it's not really 3D and it's just 2D or 2.5D, because the map is 2D and the engine doesn't allow rooms above other rooms. But the game logic/physics are true 3D since the game calculates all 3 axes. I believe restrictions like this in old 3D engines existed so the machines at the time could render them as fast as possible. But that doesn't take away the "3D-ness" of 3D games.
I agree. Sometimes it works, but most of the times plain 2D just looks better. Maybe 2.5D is just easier to produce?
Not really, no.It could be rendered top down Alien Breed style and almost nothing in gameplay would change (obviously that change how much player see).
2.5D is easier to do because 2D animation cannot be automated the same way.I agree. Sometimes it works, but most of the times plain 2D just looks better. Maybe 2.5D is just easier to produce?
Actually, both games (shantae and duck tales) clearly have 3D elements going on in some scenes. Poligonal at that, noticeable by how the viewpoint changes with the position of the camera.No these are 2d games with backgrounds that are made to look more 3d. Not a huge fan of this, but it's more the other way around that bothers me.
They don't do it in realtime though. They either use Toon Boom, Photoshop or After Effects to that effect. So you have to convert animations into images then make them run on the target hardware.I don't think many 2D games actually use frame by frame spritework anymore anyway. They use mesh deformation and skeletal animation. I don't think 2.5D is about cost saving at all.
Tidal Terror is NOT a Tropical Freeze level AFAIK.Donkey Kong tropical freeze is one of the best platformers ever.![]()