Wii U Speculation thread IV: Photoshop rumors and image memes

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No one buys 3rd party games on the Wii... Don't see how that translates to third party developers being self-destructive.

Well these third party games all did over a million according to wikipedia as of March 2011.
http://en.wikipedia.org/wiki/List_of_best-selling_Wii_video_games

Just Dance 2 (5 million)[8]
Just Dance (4.3 million)[10]
Michael Jackson: The Experience (2 million)[8]
Guitar Hero III: Legends of Rock (2 million)[13]*
Deca Sports (2 million shipped)[14]
Game Party (2 million shipped)[15]
Monster Hunter Tri (1.9 million)[16]
Resident Evil 4: Wii Edition (1.9 million)[16]
EA Sports Active (1.8 million)[19]
Carnival Games (1.5 million)[20]
Guitar Hero World Tour (1.334 million)[21]*
Epic Mickey (1.3 million)[22]
Rayman Raving Rabbids (1.2 million)[25]
Resident Evil: The Umbrella Chronicles (1.2 million)[16]
Sonic and the Secret Rings (1.2 million)[25]
We Ski (1.2 million)[26]
Big Beach Sports (1.2 million shipped)[27]
Active Life: Outdoor Challenge (1.03 million)[28]
Call of Duty: World at War (over 1 million)[29]
Red Steel (1 million)[25]
Rock Band (1 million)[30]
Game Party 2 (1 million shipped)[15
 
when Sony has that going out of business sale we can look back at the Wii and say Nintendo did the right thing. I'm guessing Nintendo would not have survived a PS3/360 level losses

so this is kind of annoying to think about because I don't own a Wii because I love Nintendo... I own one because I won it from a Ubisoft contest and just did not want to spend the cash on the HD twins

I don't have enough money to support my gaming habit on hardcore levels. At $40-$50 per game I can afford maybe 12 games per gen lol

So one console I am betting on is WiiU to deliver the goods from all sides

I don't want to miss games like Red Dead, GTA, Saints Row, Wither, Dark Souls, AssCreed again
 
Resident Evil 4: Wii Edition (1.9 million)[16]

It makes me sick to think that a port of a numbered Resident Evil game could sell this much, and yet Capcom's bright idea was to give Wii owners light-gun games instead of another main-line game (or even a spinoff in the same damn genre)...

Monster Hunter Tri is pretty much what third parties COULD have done if they gave us serious efforts AND marketed their games appropriately...
 
It makes me sick to think that a port of a numbered Resident Evil game could sell this much, and yet Capcom's bright idea was to give Wii owners light-gun games instead of another main-line game (or even a spinoff in the same damn genre)...

Monster Hunter Tri is pretty much what third parties COULD have done if they gave us serious efforts AND marketed the game appropriately...

This this this.
 
It makes me sick to think that a port of a numbered Resident Evil game could sell this much, and yet Capcom's bright idea was to give Wii owners light-gun games instead of another main-line game (or even a spinoff in the same damn genre)...

Monster Hunter Tri is pretty much what third parties COULD have done if they gave us serious efforts AND marketed their games appropriately...

And Tri deserves every single penny. Such a good game.

I agree with your statement 110%.
 
Problem is, they totally forgot they only sold 22 million units of their previous generation. i.e. most devs were using different tech. They were extremely short sighted and arrogant with the Wii. It worked from a profit point of view with the controller and good marketting, but for "core" gamers and "top tier" third party developers and their games I think they are worse off now than with the GameCube.

As much as I love their games and am really looking forward to the Wii U, I would kick Iwata in the nuts if I ever met him.

Well, I personally have mixed feelings about the choices they made with the Wii hardware. On the one hand I totally get the decision. The "investments" MS and Sony made with their hardware resulted in massive losses, a rise in the cost of hardware + games and BS DLC to milk even more out of a user base that frankly shrank for everybody who wasn't Nintendo. When everybody else contracted, they succeeded in expanding the industry so clearly the decision was right. I have literally thousands of hours sunk into my Wii so it's not like I feel it was a ripoff by any stretch.

On the other hand, not "keeping up with the joneses" has done a tremendous amount of damage to their third party support and the system has suffered for it. It's especially apparent now that they've moved onto Wii U and left us in the lurch on games for the next 6 months while they get it together.

I firmly hope/think that their strategy going forward will allow for third party ports on reasonably standard/powerful hardware, while using the tablet interface and a good online infrastructure to pull in a lot of smaller developers to keep their casual audience happy. We'll see how it shakes out.
 
It makes me sick to think that a port of a numbered Resident Evil game could sell this much, and yet Capcom's bright idea was to give Wii owners light-gun games instead of another main-line game (or even a spinoff in the same damn genre)...

Monster Hunter Tri is pretty much what third parties COULD have done if they gave us serious efforts AND marketed their games appropriately...

I still believe that Capcom sees Nintendo as not having core gamers... if RE6 does not show up on WiiU at launch that is enough to know how much Capcom thinks of Nintendo's audience sales does not seem to the factor

still Capcom was pretty much the only ones to but huge games on Gamecube and Wii so they are the closet partner Nintendo has besides Ubisoft
 
when Sony has that going out of business sale we can look back at the Wii and say Nintendo did the right thing. I'm guessing Nintendo would not have survived a PS3/360 level losses

As much as I joke around about it, I'm not quite convinced that this is going to happen.

I mean.. in order to save themselves, they're going to have to cut. Deep, heartless cutting. Does Kaz have it in him?

I still believe that Capcom sees Nintendo as not having core gamers... if RE6 does not show up on WiiU at launch that is enough to know how much Capcom thinks of Nintendo's audience sales does not seem to the factor

still Capcom was pretty much the only ones to but huge games on Gamecube and Wii so they are the closet partner Nintendo has besides Ubisoft
Agreed. One side-by-side look at the Capcom releases of the HD Twins and the Wii tells you what they think of Nintendo's audience.
 
Microsoft can copy this, not so sure if Sony can afford it these days, but its good news for devs regardless

I recall that Nintendo charged quite a bit less for dev kits than Microsoft did at the beginning of this generation. Did Microsoft lower their prices in kind when the Wii started selling gangbusters? If they did not, then I suspect that they may not pay for dev middleware for similar reasons.


No one buys 3rd party games on the Wii... Don't see how that translates to third party developers being self-destructive.

When the Wii came out, people were buying third party games, in some cases moreso than on the Playstation 3. There were million sellers, even though the third party games that sold well were bad games with poor quality control. After the release window, the quality went further down, and there were no well advertised, high quality game efforts other than a couple ports from previous generation systems (like Resident Evil 4, which again sold phenomenally well for a game that could already be played on the system via backwards compatibility) and incredibly feature-starved versions of multiplats for a very, very long time.

When there is nothing good to buy, people will eventually buy nothing.



(And to clarify: I'm not talking about dancing or party games. I'm talking about first person shooters and games of that nature*.)
 
We keep going on and on about third parties not supporting Nintendo, but the WiiU already has more support than Wii ever hoped.

You guys will be surprised at E3.
 
Whatever the case, I hope the Wii U generation will finally deliver the Super Mario Bros + Donkey Kong Country crossover platformer that I've wanted since forever.

When is this investor thing happening again? And is there a good possibility of some info being released at that time? Broken record, I know.
 
We keep going on and on about third parties not supporting Nintendo, but the WiiU already has more support than Wii ever hoped.

You guys will be surprised at E3.

Inside information or speculation and conjecture?
 
Whatever the case, I hope the Wii U generation will finally deliver the Super Mario Bros + Donkey Kong Country crossover platformer that I've wanted since forever.

When is this investor thing happening again? And is there a good possibility of some info being released at that time? Broken record, I know.

The 26th and we will get some information, but I wouldn't expect anything major.
Partnerships and console features at most.
 
It makes me sick to think that a port of a numbered Resident Evil game could sell this much, and yet Capcom's bright idea was to give Wii owners light-gun games instead of another main-line game (or even a spinoff in the same damn genre)...
That really pissed me off. All they had to do was use the same engine and BAM, at least a million sales with little to no effort. But no, LIGHTGUN GAMES FOR ALL!! Screw you Crapcom...
 
I still believe that Capcom sees Nintendo as not having core gamers... if RE6 does not show up on WiiU at launch that is enough to know how much Capcom thinks of Nintendo's audience sales does not seem to the factor

still Capcom was pretty much the only ones to but huge games on Gamecube and Wii so they are the closet partner Nintendo has besides Ubisoft

It will not, but I couldn't rule out a release in the future, it's a big release and certainly is in Nintendos radar.
 
As much as I joke around about it, I'm not quite convinced that this is going to happen.

I mean.. in order to save themselves, they're going to have to cut. Deep, heartless cutting. Does Kaz have it in him?


Agreed. One side-by-side look at the Capcom releases of the HD Twins and the Wii tells you what they think of Nintendo's audience.

Sony will make cuts until only the profitable businesses are left standing... they are down to what 3 focuses now? I have not even seen numbers for last months NPD for Vita its strange

but I was just pointing out that Nintendo would not have survived what Sony is going through right now. So no matter which hardware Nintendo ends up blessing us with we should be happy they are not dead :)

Capcom has a strange relationship with Nintendo
when do try they seem to put their best efforts on Nintendo hardware I just don't get it
 
I still believe that Capcom sees Nintendo as not having core gamers... if RE6 does not show up on WiiU at launch that is enough to know how much Capcom thinks of Nintendo's audience sales does not seem to the factor

I'm not so sure that is the case going off of the exclusive games like Revelaitons and Monster Hunter Tri/4, but Capcom's business sense seems to just be completely random as of late (or perhaps I should say, even more random?) This is unfortunately something we are just going to have to sit and wait for E3 for to see what is and what is not announced...
 
That really pissed me off. All they had to do was use the same engine and BAM, at least a million sales with little to no effort. But no, LIGHTGUN GAMES FOR ALL!! Screw you Crapcom...

Nintendo has a lot of money. They can bribe these companies to throw them support if they really were serious about third party support.

So if Nintendo doesn't get good third party support, they are to blame.
 
Nintendo has a lot of money. They can bribe these companies to throw them support if they really were serious about third party support.

So if Nintendo doesn't get good third party support, they are to blame.

That's exactly what they are doing, though.
Helping to market and localize games is the same as handing them a blank check.
 
We keep going on and on about third parties not supporting Nintendo, but the WiiU already has more support than Wii ever hoped.

You guys will be surprised at E3.

The Wii started-out looking promising as well. I want to see what things look like a year or two after launch. Never again will I trust in third-party support. Any third-party support beyond the Wii's level will be considered a pleasant surprise.

All consoles of all manufacturers have their sins. But somehow, Nintendo's sins are fatal - and the sins of the others are magically forgivable.

but I was just pointing out that Nintendo would not have survived what Sony is going through right now. So no matter which hardware Nintendo ends up blessing us with we should be happy they are not dead :)
Agreed. So long as Nintendo lives to make games for another generation, I'm always pleased. That's my bottom line, in the end.
 
Nintendo has a lot of money. They can bribe these companies to throw them support if they really were serious about third party support.

So if Nintendo doesn't get good third party support, they are to blame.

I don't think they really want to shell out to get someone to half-ass a game for them.
 
Nintendo has a lot of money. They can bribe these companies to throw them support if they really were serious about third party support.

So if Nintendo doesn't get good third party support, they are to blame.
Huh? The point I was making was that they could have made an new RE4 style game easily, but decided to make 2 lightgun remakes for no reason. Silly decision, and it bit them in the ass when DSC bombed.
 
Inside information or speculation and conjecture?

The demo reel they played at last E3 felt like a higher level of support than we got the entire first year of the Wii.
That's exaggeration, but it at least was more than we got from Wii's equivalent E3, wasn't it?


Whatever the case, I hope the Wii U generation will finally deliver the Super Mario Bros + Donkey Kong Country crossover platformer that I've wanted since forever.

Wouldn't that crossover platformer be "Donkey Kong"?


That really pissed me off. All they had to do was use the same engine and BAM, at least a million sales with little to no effort. But no, LIGHTGUN GAMES FOR ALL!! Screw you Crapcom...

They did eventually follow up with a spin-off of Dead Rising which was based on the RE4 engine, though it somehow apparently managed to fall far short from its predecessor in quality.
 
I'm not so sure that is the case going off of the exclusive games like Revelaitons and Monster Hunter Tri/4, but Capcom's business sense seems to just be completely random as of late (or perhaps I should say, even more random?) This is unfortunately something we are just going to have to sit and wait for E3 for to see what is and what is not announced...

MH portables are kinda different I still think Vita will get MH4 but Nintendo has been cut-throat how they went after exclusives for the 3DS if they put half that energy towards getting stuff for the WiiU I'll be very happy.

MH4 was a huge blow to Vita and Sony needs to find a way to get a version of it very soon
 
Someone should submit it as a newstip to that site that begins with "Go".

As soon as that site posts it, it usually ends up on Twitter..and then it ends up on a ton of other sites.

I'm going to go ahead and tweet it. Maybe someone will see it. Wait, what's the best way to fit that info in a tweet?
 
Someone should submit it as a newstip to that site that begins with "Go".

As soon as that site posts it, it usually ends up on Twitter..and then it ends up on a ton of other sites.

Og Itnenndo, I should note, was really good with the stuff last night. Their news report was pretty much "Hey, guys, you know this picture that you're all emailing to me? It's bullshit, so just stop."

They seem to know when to be a bit cautious.
 
MH portables are kinda different I still think Vita will get MH4 but Nintendo has been cut-through how they went after exclusives for the 3DS if they put half that energy towards getting stuff for the WiiU I'll be very happy.

Iwata's statement on the subject earlier in the year is comforting in that respect...

Iwata said:
“I recall that I also heard a concern at one of these occasions in the past that the company may lack sufficient resources, and I was asked, ‘How will the company cope with it?’ It is obvious that Nintendo does not employ so many people internally. If we look at the number of our own employees, we are not a so-called ‘resource-rich’ company. When we view our company from a different perspective, on the other hand, it is an advantage because Nintendo has more freedom and flexibility to be able to collaborate with outside resources as long as we can find good partners. As a matter of fact, although many tasks used to be done only internally in the past, we are now working with people outside the company in several business fields. When we make any relevant announcements on such projects, we cannot just say we are working with this company on that project. Unless we can make more comprehensive announcements by discussing the details of the subject product, it may not make any sense to you. So, we would like to discuss this topic sometime later. There are several projects we will be able to talk about this year. I hope that I will be able to pick up examples which will show that Nintendo is taking care of the business fields in which it lacks internal resources.”
 
I'm not so sure that is the case going off of the exclusive games like Revelaitons and Monster Hunter Tri/4, but Capcom's business sense seems to just be completely random as of late (or perhaps I should say, even more random?) This is unfortunately something we are just going to have to sit and wait for E3 for to see what is and what is not announced...

If I had to guess on what Capcom recently said about RE6 on Wii U, I'd guess it means they're still working on getting MT framework up and running properly. A port is incredibly likely, but will be late. At worst it'll show up when the "gold edition" releases, but probably a couple months before that (and full price.)
 
Yikes.
Wii was probably the smartest move the company made since the Gameboy.
I'd take notes from Iwata's business mind if I ever met him.

Smartest from what angle? Profit? I'd give them that. It definitely wasn't a smart move from a "hardcore franchise" point of view. And it definitely isn't smart from a share price point of view either.

Why? The Wii was the most brilliant thing Nintendo ever did. Not his fault that third parties like being self destructive.

As I said it was brilliant as far as profit goes but little else.

Their online was for the most part awful.
Their shopping experience was shit.
They hardly even showcased their own motion+ tech.
They never took advantage of their Wii Connect 24 in any meaningful way

Engines like UE play a big part in game development and Nintendo just ignored them. I imagine they never once went to the major third parties to ask what they wanted as the industry started going through the tech revolution (Shaders etc). If they did, they went to the same ones that supported the GC (based on that statement by Iwata about people with experience on GC being set up for Wii), or just ignored them.

If they had have gone to, say, Epic or Crytek or EA back then to get their input on where they tech was going I'm sure those 3rd parties would have said "Dudes, make it as cheap as you want but just make the core tech is shader based. It's all going that way.".

I'd be my left nut Nintendo could have put in base shader support, kept the console SD and lower end like the Wii and they still would have made a killing and also had tonnes more 3rd party support.

Well these third party games all did over a million according to wikipedia as of March 2011.
http://en.wikipedia.org/wiki/List_of_best-selling_Wii_video_games

Just Dance 2 (5 million)[8]
Just Dance (4.3 million)[10]
Michael Jackson: The Experience (2 million)[8]
Guitar Hero III: Legends of Rock (2 million)[13]*
Deca Sports (2 million shipped)[14]
Game Party (2 million shipped)[15]
Monster Hunter Tri (1.9 million)[16]
Resident Evil 4: Wii Edition (1.9 million)[16]
EA Sports Active (1.8 million)[19]
Carnival Games (1.5 million)[20]
Guitar Hero World Tour (1.334 million)[21]*
Epic Mickey (1.3 million)[22]
Rayman Raving Rabbids (1.2 million)[25]
Resident Evil: The Umbrella Chronicles (1.2 million)[16]
Sonic and the Secret Rings (1.2 million)[25]
We Ski (1.2 million)[26]
Big Beach Sports (1.2 million shipped)[27]
Active Life: Outdoor Challenge (1.03 million)[28]
Call of Duty: World at War (over 1 million)[29]
Red Steel (1 million)[25]
Rock Band (1 million)[30]
Game Party 2 (1 million shipped)[15

Yeah but look at them, seriously. A lot of casual titles of no interest to me. A few nice ones to see like Epic Mickey, Rayman and CoD. RedSteel was launch so it gets a free ride. RE:4 was a gamecube game.

Overall I think it's a pretty underwhelming list as far as core 3rd party franchises go.
 
Speaking of the Wii/GC GPU, I remember it had quite a bit of 1T-SRAM bolted directly into the GPU. This allowed for super fast (at the time) access for some of the fixed function capabilities in the hardware. As I recall this one one of the key reasons the GC was such a little miracle machine.

Revisiting earlier speculation about having some "fixed function" bits bolted onto the processor, does anyone want to take a stab at what could be done with the GPU having super fast, direct bus/path with the eDRAM on the same die?

I'd imagine lighting is going to look very special on the Wii U. I think lighting is one area that the Wii U will noticeably be better than the current gen of HD consoles, and this will especially be evident with first party titles


No one buys 3rd party games on the Wii... Don't see how that translates to third party developers being self-destructive.

You would be hard pressed to find many consumers who are drawn to side stories and late ports in general. I think the Wii did an admirable job selling many of these games, all things considered.
 
damn, I hate that OSX is auto correcting my words making stupid sentences in my posts :(

Thinking about how Nintendo handled the 3DS and how Sony is dealing with Vita

I am kinda excited for what the WiiU has to offer even with all the hush hush secrecy
 
That's exactly what they are doing, though.
Helping to market and localize games is the same as handing them a blank check.

I wouldn't be surprised if we don't see RE6 on Wii U. The fact that it comes out so soon means it was in development way before the Wii U was even a rumour.
 
Smartest from what angle? Profit? I'd give them that. It definitely wasn't a smart move from a "hardcore franchise" point of view. And it definitely isn't smart from a share price point of view either.

As I said it was brilliant as far as profit goes but little else.

Their online was for the most part awful.
Their shopping experience was shit.
They hardly even showcased their own motion+ tech.
They never took advantage of their Wii Connect 24 in any meaningful way

I absolutely agree.
 
Nintendo made Wii Connect 24 sound like the coolest idea ever but it seriously wasn't anywhere close to how they described it. I thought they way they described it was your system would always be online and they would send you new levels, new characters, new features even when you weren't playing to expand the game play of older games. But it was nothing like that. It was just updates to fix bugs or update your system so it won't play Wii hack stuff.
 
Nintendo made Wii Connect 24 sound like the coolest idea ever but it seriously wasn't anywhere close to how they described it. I thought they way they described it was your system would always be online and they would send you new levels, new characters, new features to expand the gameplay of older games. But it was nothing like that. It was just updates to fix bugs or update your system so it won't play Wii hack stuff.

At least the 3DS is kinda making steps in that direction.
 
Nintendo made Wii Connect 24 sound like the coolest idea ever but it seriously wasn't anywhere close to how they described it. I thought they way they described it was your system would always be online and they would send you new levels, new characters, new features even when you weren't playing to expand the game play of older games. But it was nothing like that. It was just updates to fix bugs or update your system so it won't play Wii hack stuff.

I remember being excited for it. Turns out I never used it and it was pretty useless. The best thing about it was the blue light.
 
A bit of info concerning the CPU

After discussing with a member here about the specificities of the Wii U CPU, and searching on it for a particularity that could constitute an hindrance for some of middleware companies if they don't optimize their product for, i was able to get some vague infos, i can't go too much into details, and it's from a totally different source that the ones i was referring to before. Nothing groundbreaking, but it's a confirmation at least.

- The instructions set of the CPU (their "routine") is definitively even more advanced and targeted for gaming that the VMX128 included in the Xbox360 Xenon.
- Expect a noticeable lowering of the caches latency (fewer cycles), i assume L1 & L2.

It clearly reinforce the fact that Wii U CPU is more modern, efficient, and more powerful overall than the Xbox360 one. You can even ditch the scenario where the Wii U could be a Xenon+10% + not so much powerful GPU, with 1GB of ram, the CPU really seems to constitute an advancement.

Why are people celebrating this? I mean, it's great if it's true, but do we have any confirmation or is this all speculation?
 
I wouldn't be surprised if we don't see RE6 on Wii U. The fact that it comes out so soon means it was in development way before the Wii U was even a rumour.

I'll take Dragon's Dogma over RE6, but I only see RE6 missing if Capcom lacks the workforce to work on the port

RE6 being there will say a lot about Nintendo's Online for WiiU
 
I wouldn't be surprised if we don't see RE6 on Wii U. The fact that it comes out so soon means it was in development way before the Wii U was even a rumour.

If games are as easy to port as Vigil said, I don't see why it would be an issue.
 
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