That... Is how it works?
Push top d-pad, ship nose goes down, push bottom d-pad, ship nose goes up. Same with left stick.
Ok just making sure, didn't even realize you could control it until now lol.
Also if I'm running this on a base ps4 on a 1080p tv and a 720p tv sometimes should I enable or disable motion blur? I usually hate motion blur but I feel like it makes sense for racing games so I'm conflicted.
Quoting myself because... Holy fucking shit. I'm going to need a moment. Sorry about the upcoming wall of text!
Redbull wasn't available here when XL/2097 released. "Powered by Redbull" left me thinking, for a few years, that Redbull was Psygnosis's game engine. When I finally saw a can in my local store, I was kind of blown away, in that "my entire life has been a lie" sort of way.
Also, CoLD SToRAGE's 'SlipStream Volumes 1 & 2 will be available from iTunes, Spotify, Google App Store and other digital vendors as of 15th June'. This means all of Tim's classic, remastered WipEout tracks will be available to stream while playing Omega Collection
Here's a couple of quick 4K top-menu shots I grabbed.
https://c1.staticflickr.com/5/4198/34780864420_6bacb3c08e_o.png[IMG]
[IMG]https://c1.staticflickr.com/5/4195/34780864610_22a9a49c24_o.png[IMG][/QUOTE]
Jesus, it just looks like you posted embedded vector graphics into that post. Can't believe how clear that is!
There was a moment when Ken Kutaragi came to the Liverpool studio and left believing we couldnt make our launch dates, Nick reveals. But that was like a red rag to a bull for a team that had already worked very hard on it. The final few months of WipEouts development was extraordinary, and I think being there for the European launch was a monumental achievement.
Looking back on it now, if it was just reverse psychology it worked, Burcombe admits.
A part of me is enjoying the interviews and the look into the history of the franchise, but to be honest a part of me is a big salty about a company calling these games iconic (they are fwiw) and gushing about its history and importance to the platform having not long ago axed the great studio that made them. I still think it was a terribly short sighted decision, especially as they never even got a chance at making a proper console wipeout since the PS2 days. Basically they took the fall for Sony's cock ups in the handheld world.
A wipeout game made from the ground up for PS4 would blow minds, I really hope something happens if this collection is a success.
Maybe their plan was to work with a team they didn't own to make new ones? As talented as Liverpool was, let's face it, they had a terrible output and the only ip they worked on after losing the F1 license was WipEout. Wasn't worth keeping a studio that could only produce four WipEout games in almost ten years(one being a remake).
Celebrate the franchise's stunning artwork with a collection of WipEout League t-shirts and hoodies, available from tomorrow exclusively on PlayStation Gear. The tops which were debuted on stage at PSX last year, feature a variant of the iconic Anti-Gravity Racing League logo – which dates back to the original game.
how exactly does zone scoring work?
also am I right in thinking that energy doesn't recharge in zone so not to use barrel rolls?
Maybe their plan was to work with a team they didn't own to make new ones? As talented as Liverpool was, let's face it, they had a terrible output and the only ip they worked on after losing the F1 license was WipEout. Wasn't worth keeping a studio that could only produce four WipEout games in almost ten years(one being a remake).
I was weak and just ordered it. Spent a fortune on the mountain bike lately and was trying to be frugal.
I was weak and just ordered it. Spent a fortune on the mountain bike lately and was trying to be frugal.
Not sure if Europe gets them, but I can confirm that North America does get a couple of these in the physical edition. From Amazon.ca:
emailed: 4 static themes
in the game case: 4 team avatars, Van Uber ship
No dynamic theme or digital art book, as far as I'm aware.
I'm in the States, but I got an insert in my physical copy that said something about the Van Uber ship and had a code. I put it in (along with the one from BB for the four static themes) but I don't know if I got the ship or not - only had time for a couple races last night and haven't come across it if it worked.
Anyone else in NA get this with a physical copy?
In online lobbies some players have a F symbol with a circle round it next to there name and ship... what does that mean?
That's annoying then because all original ships are basically useless even if some of them look cooler ehIt means they were using one of the Fury ships. The Fury DLC for Wipeout HD on PS3 included some redesigned vehicles for each team, all of which had slightly upgraded stats compared to the teams' original vehicles.
I love little details like that:
2048 in particular is/was choc-full of awesome little details, particularly on Empire Climb. Shame they (afaik) got rid of the live-action 'commercials' that appear on the screens in 2048, they were amusing.
2048 is kicking my ass compared to the others
I feel like the speed is faster, the tracks have a ton more obstacles and are overall harder to read, the ai much better and the speedpads harder to see (especially when they're also on a blue surface :/ )
oh and I feel like there are a loooooooot more speed pads
I fully agree, in particular on the speed pads thing.
I don't get why they nerfed Zone Zeus to 65 then next minute they make so many of the 2048 elite passes zone 60