Zelda’s Nintendo Switch 2 ports finally let you repair equipment – via a mobile app bonus

This is worthless. Why would you want to go through all this trouble using the phone while playing, to repair something that will break again after 10 hits anyway?
 
Tears of the Kingdom mitigate this issue with the fusion system. The ultrahand is superior to whatever this feature is. Just sounds like some extra bonus to app very few people will use.
 
I'd really prefer weapons like the Master Sword or those legacy weapons like the Sage Sword, Biggoron's Sword and Champion Weapons are just unbreakable.
 
Last edited:
it ll not take longer to Nintendo defenders discover this thread

q70sfbzf2oza1.jpg
I never said you could use my likeness
 
Guess I'm the only one excited to play through TotK again with this app. During my second playthrough of BotW, I used IGN's interactive map to help track koroks and stuff I had already gotten, and as helpful as that was, it was a gigantic pain in the ass.

I'm actually over the moon that this new app will do all that shit automatically. It's gonna make 100%ing both games waaaaay less frustrating.

I don't give a shit about this daily bonus or weapon repair thing, though. I never had any problems getting/creating great weapons normally.
 
Now I remember why I emulated BOTW vs playing on the Switch itself, beyond crap performance. It's stupid shit like this.

Going to need to do the same with TOTK as I got a physical copy recently but haven't gotten to it yet
 
I'd really prefer weapons like the Master Sword or those legacy weapons like the Sage Sword, Biggoron's Sword and Champion Weapons are just unbreakable.
I dont know going through all the trouble of repairing the master sword and upgrading it to full power multiple times just for it to still be a giant piece of shit seems awfully satisfying and engaging to me and not a total indictment of how poorly thought out the whole weapon breaking system is.
 
someone hacked into Kataploom account
No, I have my own opinion and don't have to match you character stereotypes or whatever. I've been saying for a while that the $10 charged is not for the graphical upgrade but the extra features that are basically worthless for me.
 
I'm pretty sure this is free but people will assume it's not because they can't help themselves

Also these are not games one should carry their terminal case of sword oneitis into
 
I dont know going through all the trouble of repairing the master sword and upgrading it to full power multiple times just for it to still be a giant piece of shit seems awfully satisfying and engaging to me and not a total indictment of how poorly thought out the whole weapon breaking system is.
It's amusing to me how both BotW/TotK push you towards Lynel Weapons/Weapons fused with Lynel parts. Meanwhile the Master Sword gets a certain amount of swings before it goes on a 10 minute Cooldown.
 
I'm not planning on playing either of those Zelda again anytime soon so I don't really care, but weapon durability was seriously a nothing burger in the originals, especially in TotK, where weapons lasted long enough to get enough materials to make 4 of the same by the time it broke, and where you could build tanks and flying death drones to fight for you instead of actually using your weapons.
 
Nothing burger. Like 99.9% of people are going to play these 50 hour games again. And like this isn't anything other than a simple little bonus feature like using Amiibos
 
I'm not planning on playing either of those Zelda again anytime soon so I don't really care, but weapon durability was seriously a nothing burger in the originals, especially in TotK, where weapons lasted long enough to get enough materials to make 4 of the same by the time it broke, and where you could build tanks and flying death drones to fight for you instead of actually using your weapons.
Yep.

 
Again, what just seems like, an incredibly out of touch reply from nintendo. Create a stupid mobile app that literally nobody asked for, and then insert the feature everybody asked for, but in a stupid way that doesn't actually give anybody want they wanted.
 
Weapon decay pissed me off so much that I didn't even finish TotK. I loved BotW, and maybe I played the game wrong, but I remember in TotK I was constantly out of weapons and more often than I'd have liked I had to fight enemies with a soup spatula….
 
No Nintendo, I'm not installing your shitty mobile app.

If a feature isn't within the game itself, then it doesn't exist.
 
Last edited:
These upgrades will be only graphical improvements for me, I hope I don't get stupid notifications on my phone whenever I'm close to a Zelda note or whatever
 
No Nintendo, I'm not installing your shitty mobile app.

If a feature isn't within the game itself, then it doesn't exist.
Well, you do whatever you want, but it still exists anyway.

I will use it because I don't really see why we shouldn't use a feature that enhances our overall experience on the game.

We can already repair our equipment in the game anyway and it doesn't even matter, we don't need it.
 
Last edited:
You couldn't be more wrong. Nintendo worked magic to make Breath of the Wild (amd TotK) run on the Switch, it's absolutely impressive in every way

Considering the technical limitations
Ah yes, the magic of porting a Wii U game to a more powerful system.
 
Ah yes, the magic of porting a Wii U game to a more powerful system.
The Switch is not much more powerful than Wii U anyway, what BOTW got was a better framerate overall (not even at launch btw), and a 900p resolution vs 720p on Wii U.

But still, it was an impressive game for Wii U or Switch.
 
You couldn't be more wrong. Nintendo worked magic to make Breath of the Wild (amd TotK) run on the Switch, it's absolutely impressive in every way

Considering the technical limitations
Yes, it's magic, like Witcher 3 port. And both still have 💩 performance with frame rate all over the place in plenty of locations or heavy combat.
 
Top Bottom