
Desura link: http://www.desura.com/games/cubesis
Genre: Puzzle/Strategy
Price: $4,99
Worth it? Yes
For impressions, links, gameplay hints etcetc, feel free to ask here, as I have played this game quite a bit when I found it on Desura. On another note, the dev behaviour regarding feedback and development suggestions were quite amazing, which is part of the reason I feel strongly about supporting this dev. Since the initial release, the game has been improved a LOT, through several suggestions me and others were making, including adding whole feature sets like waypoints, level adjustments or adding a whole campaign. The devs really deserve a shoutout for this.
Why do I recommend it?
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Impressions
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Toma said:I am enjoying this game immensely because of its level structure. I expected more of a simulation type game, but what it feels like is more of a very accessable turn based puzzle game with simulation game mechanics. Its hard to describe, because Cubesis is quite... unusual and wacky (in a good way). You are building buildings, growing crops and terraforming the land by sacrificing your villagers, which you are gaining via keeping your city healthy, supported with food, not flooded and not frozen over. The game mechanics are rather simple while also offering enough depth to be interesting, for example taking care of the temperature or sea level by appeasing gods to allow for walking on the ground of the sea or to water fields to allow for growing crops.
Cubesis is quite a bit less complex than "proper" simulation games, but the Cubesis developers knew how to play to their strength. Instead of a huge focus on randomized Free Play (where they cant possibly compete with something like Banished which is way more intricate, but is still being offered as an extra level), they have 24 levels (including the tutorial levels) that need to be conquered and I am incredibly enjoying terraforming the land to achieve the goals set in each level. Banished is very likely the objectively better game, but for the time being and until I solve all the levels, I am enjoying Cubesis quite a bit more. I checked it out yesterday and couldnt stop playing until 4 hours later.
Alright, I put a little bit of time into this last night (thanks, Toma!) and admittedly didn't get too far in but I was having a lot of fun with it and I'm only nearing the end of the tutorial. I can already tell it's going to be way deeper than what I see now and can't see what else they add to the game over as I keep going along. At first it really didn't click but suddenly when I got the weather vane I started to see how this is going to be really difficult going forward. I actually can't wait to get some more free time to see how this game fleshes out and think if people are attracted to the art style or the synopsis (it is a God Sim Puzzle game) then people should really give this game a try.
I've only played some of the tutorial so far, and it seems to have a ton of potential as a great puzzle game. Looking forward to exploring it further. Definitely could use some hotkeys for the building options though. Unless I'm missing something here.
Played a bunch this morning, gonna play a ton more later tonight and tomorrow. Really really enjoying it!
Will post my actual impressions in a few days but a quick spoiler says that they will be very positive!
And an amateurish YT video I made of the gameplay with some control explanations:
https://www.youtube.com/watch?v=ZBhqVvF-O6E
Steam?
The game is currently not on Greenlight, because the devs dont think they have enough attention to get enough votes. I suggested the devs to try anyway, if only for the publicity they get from the Greenlight crowd/service, let the devs know if you agree with me and if you want this game on Steam! I'll forward this thread to the devs, lets hope the IGS deal gives this thread and them enough attention to warrant exposing this very interesting game to Steam.