KeyChainDude
Member
This is very, very, VERY cool. I never knew the origin of the "summon a bunch of ghost weapons" stuff. Now I'm even more excited about the story!
You press O to jump,X to warp,L1 to dodge,the d pad seems to be for weapon switching. Sqaure is to attack yes, but no the combat isn't a simple hold button to winis the combat still one button hold to attack? because that would be supremely disappointing fi those jumps and aerial attacks aren't manual.
is the combat still one button hold to attack? because that would be supremely disappointing fi those jumps and aerial attacks aren't manual.
Tabata talked about his interest in Steam when asked about a PC version. Doubt it'll release alongside the console versions though.
![]()
The trailer reminds me, it's funny watching that thing again and hearing Noctis saying "Almost there." Yeah right.
You press O to jump,X to warp,L1 to dodge,the d pad seems to be for weapon switching. Sqaure is to attack yes, but no the combat isn't a simple hold button to win
But thats how most games are i never got the complaint maybe someone can explain it to me .He didn't say 'to win' though. In that case, it still is holding button to attack in the latest footage, which is unfortunate.
That code could be some boilerplate they are using so it's not definite they'll announce it in March, but it's clear it's coming to PC anyway.
There's a nice sized hidden image of the Amano artwork on that page.
But thats how most games are i never got the complaint maybe someone can explain it to me .
Cod-hold R2 to "attack"
Tales of Hold press x to attack
Driveclub hold R2 to drive lol
I dont get the complain whats different from mashing the button to holding it? If it was press square to attack it would be called a button masher like a few people do to kh
Yea the camera looks to be much better in that video i hope thats the case. All valid concerns just never understand the problem with the hold square to attack.Im more concerned with the rubber band effect of attacks when you are locked on
Combined with teh camera in the demo I felt i had so little control over the character and attacks
Didnt help that I also didnt know when to time strikes between weapn switches since its dependent on shit like enemy HP and such
The new changes seem to address most of those concern though is still looks like the MC is flying around all over the place with the attacks
Can Unreal Engine 4 achieve lighting this good? Because if yes, then I hope Square completely ditches Luminous after this game. They need to be productive again.
Yea the camera looks to be much better in that video i hope thats the case. All valid concerns just never understand the problem with the hold square to attack.
Yea the camera looks to be much better in that video i hope thats the case. All valid concerns just never understand the problem with the hold square to attack.
Yup me too people call out kh on thr mashing all the time so they cant win either wayI prefer it to mashing a button, for sure.
Yup me too people call out kh on thr mashing all the time so they cant win either way
Is the Luminous Engine really a problem??? I think the game looks amazing. And I thought UE4 wasn't a answer for everything? I'm not attacking you, by the way.
Now see think you for explaining that too me.It's mostly for a feeling of feedback. The closer attacks are to your actual button presses and the more control you have over the blows the more satisfying it is to execute those attacks. It's why I prefer Kingdom Hearts' "mashing" to Duscae's holding, because you're more involved with strikes, specific combos and canceling your attacks. The reason you can just mash in Kingdom Hearts is more related to difficulty than lack of tight control.
Heh, i legitly shed a tear.
Dont start this mediking lol last time we all got carried away and kagari was about to unleash wraithIsn't that a old model for Noctis? He literally looks Sasuke in that gif. I thought his hair looked way different than the gif.
I believe that Tabata actually addressed this in the ATR. I think he said that technically they are pretty similar with lighting.Can Unreal Engine 4 achieve lighting this good? Because if yes, then I hope Square completely ditches Luminous after this game. They need to be productive again.
I believe that Tabata actually addressed this in the ATR. I think he said that technically they are pretty similar with lighting.
Can Unreal Engine 4 achieve lighting this good? Because if yes, then I hope Square completely ditches Luminous after this game. They need to be productive again.
Is the Luminous Engine really a problem??? I think the game looks amazing. And I thought UE4 wasn't a answer for everything? I'm not attacking you, by the way.
Checked if they finally added "legitly" to the dictionary.Heh, i legitly shed a tear.
Not much longer..now we patiently wait til March.
I just paid $23 for Duscae and changed my avi cuz y'all are so lit in here I got super hyped
Checked if they finally added "legitly" to the dictionary.
Urban dictionary doesn't think so lol.
I'm right with you though.
It really has been a long time coming. First FF I'm excited to play since X(!).
Be wary that the battle system in duscae (and the game in general) is drastically different from what's shown here and that will be in the final product.
[/SPOILER]
Not much longer..now we patiently wait til March.
You press O to jump,X to warp,L1 to dodge,the d pad seems to be for weapon switching. Sqaure is to attack yes, but no the combat isn't a simple hold button to win
I hope you can alter the controls/there are multiple sets. L1 to warp and X to dodge makes waaaaay more sense.
I hope you can alter the controls/there are multiple sets. L1 to warp and X to dodge makes waaaaay more sense.
I hope you can alter the controls/there are multiple sets. L1 to warp and X to dodge makes waaaaay more sense.
Those changed. Square is dodge now, and I think triangle is warp. Circle is attack and X is jump.
If it's not the case, you could always change the button controls inside the console's settings for PS4 ?
Isn't that a old model for Noctis? He literally looks Sasuke in that gif. I thought his hair looked way different than the gif.
I had no malicious intent when I replied to your post. I hope you didn't take it the wrong way.
My first language is Farsi, then German and third would be English![]()
If any members of XVGAF are active on twitter then it would be nice to connect. Only just joined.
https://twitter.com/MNight20
That's... Still weird.
Ah, true!
I think mapping the most basic skills to the face buttons is the most obvious thing to do. Jump, Dodge, Warp, and Attack all make sense to me.
I completely agree, mapping is a very foundamental action. Should be included!
PS. Off-topic
In how many posts can we start posting our own Threads? I cant seem to find the answer anywhere! Thank you!