aight, well... been this way since the very first missions in Vanilla destiny, but when you're in a campaign mission (among other things, like some Strikes) and the objective is anything other than "defend this area," "keep x alive," "literally kill X guy" etc., the game is perfectly content to let you run past enemies and skip as many full encounters as you desire.Describe your stealth infiltrator techniques for me, I'm genuinely interested
This is my first Destiny game and I'm already amazed, after finishing the beginning (at the farm now). Love the visuals (especially the art) and how satisfying the gameplay feels. And holy fuck, that soundtrack. I expected typical generic Hollywood ambient stuff, but what you actually get is amazing and memorable!
Already see myself putting hundreds of hours into the game.
I choosed the Hunter class. Was it a good choice?![]()
This is my first Destiny game and I'm already amazed, after finishing the beginning (at the farm now). Love the visuals (especially the art) and how satisfying the gameplay feels. And holy fuck, that soundtrack. I expected typical generic Hollywood ambient stuff, but what you actually get is amazing and memorable!
Already see myself putting hundreds of hours into the game.
I choosed the Hunter class. Was it a good choice?![]()
Is that the boost? Or what is that? Never seen it before.
Any reason why I can only import one character from Destiny? I can only see my Hunter and not my Warlock. Do I lose anything if I just create a new warlock?
Was the other one lvl 20?Any reason why I can only import one character from Destiny? I can only see my Hunter and not my Warlock. Do I lose anything if I just create a new warlock?
aight, well... been this way since the very first missions in Vanilla destiny, but when you're in a campaign mission (among other things, like some Strikes) and the objective is anything other than "defend this area," "keep x alive," "literally kill X guy" etc., the game is perfectly content to let you run past enemies and skip as many full encounters as you desire.
For Titans and Warlocks, this is of course pointless to even attempt, but as we all know, they have many other problems to attend to in their lives. Hunters, on the other hand...
Stealth causes enemies to immediately break their sights on you. If you make it to an area with no LOS while stealthed, you'll be free to fully recover before planning your next move. In D1 the master of this was the Bladedancer with Stalker and Escape Artist, and the Nightstalker with Vanish in Smoke could do in a pinch as well, especially if you had something to give you faster or double melee.
In D2, the easy way is the Nightstalker's Way of the Pathfinder, with Gambler's Dodge selected. Vanish in Smoke lasts a pretty generous span of time; strategically dodge near an enemy and you can get another fresh one immediately. So sneak until spotted, stealth if necessary, dodge near an enemy and stealth again if necessary as you beeline toward your objective. This would only get more and more viable with gear/exotics that could help you regain your melee faster in any way. It is also possible using Vanishing Step on the Way of the Trapper, but this takes a bit more skill as well of the use of a sword IMO, for additional maneuverability and peripheral vision. Again, could be made substantially more viable with any gear that boosts dodge regen somehow.
In the mid-game EDZ campaign mission I just did,at two points I had to park a tank, run in to a building to do a thing, and run back to my tank to continue. Stealthed past all combat except for one kill between both. Feels awesome.
Space ninjas baby
Just the appearance of your original character. Character creators is the exact same anyhow.
Was the other one lvl 20?
No you don't lose anything at all
Yeah totally, everything is way easier now, I love itThis game is pure crack. The QOL stuff has helped immensely.
I hope it's ten years from D2 'cause it feels like D1 was a proof of concept for the awesomeness that is D2.The 10 year things is for Destiny the brand/franchise. It will likely hit ten years and more if this continues like it's been doing.
What if the challenge is to succeed without getting any kills?Sweeet.
But what about potential loot missed? Or kills you might need for a Challenge?
Just the appearance of your original character. Character creators is the exact same anyhow.
I have no idea what a flashpoint is lol.
"Sometimes, each week we have an activity called a Flashpoint, which we haven't talked about really yet. The Flashpoint is basically like a featured destination, a featured location. There's a whole class of stuff that shows up when it's the Flashpoint. Treasure maps to go find, special monsters that show up. We wanted with Flashpoints to have an opportunity each week to focus players on a single location where they can just go solo, hang out, and then get a super powerful reward from it—like the equivalent of an unknown reward from Nightfall."
Do the symbols on the map that look like plus signs with dots in the middle mark possible public event locations?
What if the challenge is to succeed without getting any kills?
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Are Adventures now "patrols" or are they two separate things?
Are Adventures now "patrols" or are they two separate things?
Is that the boost? Or what is that? Never seen it before.
This is my first Destiny game and I'm already amazed, after finishing the beginning (at the farm now). Love the visuals (especially the art) and how satisfying the gameplay feels. And holy fuck, that soundtrack. I expected typical generic Hollywood ambient stuff, but what you actually get is amazing and memorable!
Already see myself putting hundreds of hours into the game.
I choosed the Hunter class. Was it a good choice?![]()
This is my Exo Warlock. I've just completed the two campaign missions on Io.
The ones you have completed will disappear from the map and the adventures you have yet to complete will remain there.Guys, do you know how to tell which adventures you've completed and which you haven't? Thanks.
Guys, do you know how to tell which adventures you've completed and which you haven't? Thanks.
is there something i must do to complete Call to arms ?? or just by playing Crucible multiple times ?
This game is going to have a pretty ... heh, lets say huge problem on PC (in my mind it makes sense but I can see it happening)
On console it feels kinda balanced regarding the controller, but seriously D2 will be absolutely too easy on pc if they don't change anything.
I'd love that bungie raise the number of actions a mob could do within a certain timeframe so pc players will somehow have to aim a little or play to begin with, because it will be way too casual even for your first fps timer
Also Gunslinger with the perk extending the super duration whenever you do a precise hit will totally be FOTM forever until it gets nerfed there
The ones you have completed will disappear from the map and the adventures you have yet to complete will remain there.
Loving this look for my titan.