[MLiD] PS6 Early Specs Leak: AMD RDNA 5, Lower Price than PS5 Pro!

Already have a ps7 pro, the kiddies call it a pc.
Anyway, at this rate console gaming is more expensive than pc with all things considered.
I already know Sony going to hype people up with ps6, and scam them again with ps6 pro.
They'll probably force path tracing at 8k to make ps6 pro look good.
 
Already have a ps7 pro, the kiddies call it a pc.
Anyway, at this rate console gaming is more expensive than pc with all things considered.
I already know Sony going to hype people up with ps6, and scam them again with ps6 pro.
They'll probably force path tracing at 8k to make ps6 pro look good.
And why is a Pro a scam?
 
This whole rumor sounds completely off to me. 160w doesn't make sense, thats a really low bar for a home console.

And 160-bit or 192-bit bus? I doubt that. Sony made four consoles in a row with 256-bit bus, going lower than that specifically in a generation that has chiplets that helps making wider bus cheaper? Sounds way off.

Common sense points at 256-bit bus with 28Gbps Samsung 3GB chips resulting in 24GB @896GB/s. It should cost them ~80$, which is probably cheaper than what they paid for 16GB of 14Gbps GDDR5 in 2020.

I don't think this "leak" is going to age well.
 
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This whole rumor sounds completely off to me. 160w doesn't make sense, thats a really low bar for a home console.

And 160-bit or 192-bit bus? I doubt that. Sony made four consoles in a row with 256-bit bus, going lower than that specifically in a generation that has chiplets that helps making wider bus cheaper? Sounds way off.

Common sense points at 256-bit bus with 28Gbps Samsung 3GB chips resulting in 24GB @896GB/s. It should cost them ~80$, which is probably cheaper than what they paid for 16GB of 14Gbps GDDR5 in 2020.

I don't think this "leak" is going to age well.
A potential explanation would be a heavy focus on ML-based texture compression, which could drastically reduce the VRAM/bandwidth requirements.
 
I find ChatGPT to be rather reasonable
jim carrey GIF

And why is a Pro a scam?
Because if he invest in a PC enough to make it PS7 Pro level of performance he is galaxy brain, but if you dunk a couple of hundreds more in a Pro you're willingly being ripoff by Sony. Do we have to explain everything in this forum?
Lil Yachty Drake GIF
 
ChatGPT is really good if you're an educator. It's like a library, except all the information is in one book.

If you knew how much time it can save you in the long term, especially for lesson planning. Only people that don't use it productively, generally are the ones that hate on it.
 
A potential explanation would be a heavy focus on ML-based texture compression, which could drastically reduce the VRAM/bandwidth requirements.
ML based texture decompression requires a lot of TOPS, you are converting bit-rate into computing power which doesn't sit well with 160w. And RT needs a lot of bandwidth. I'm assuming Sony wants to do Path Tracing on the PS6.

The PS5 and XSX over delivered compared to what we thought they would be in 2019, just one year before launch. No one thought they will have RT and an SSD. This leak sounds way off and we are more than two years away from the PS6. This leak targets are very low, most of the specs sound not very Sony like, and I see no reason why a console maker will target 160W. And in the age of chiplets, there are many ways to make the bus wider and cheaper. Sony would rather have 256-bit bus (for the fifth time in a row) paired with slow and cheap 28Gbps (currently 10$ per 3GB) memory than narrow bus with fast expansive memory.

I doubt this "leak" will age well.
 
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This whole rumor sounds completely off to me. 160w doesn't make sense, thats a really low bar for a home console.

And 160-bit or 192-bit bus? I doubt that. Sony made four consoles in a row with 256-bit bus, going lower than that specifically in a generation that has chiplets that helps making wider bus cheaper? Sounds way off.

Common sense points at 256-bit bus with 28Gbps Samsung 3GB chips resulting in 24GB @896GB/s. It should cost them ~80$, which is probably cheaper than what they paid for 16GB of 14Gbps GDDR5 in 2020.

I don't think this "leak" is going to age well.
yep very underwhelming unfortunately MLiD has legit source in AMD
 
If Kepler is comparing it to a 5080 and it's releasing next year, that's the equivalent of a $999 GPU on the market. AMD of course would be a lot cheaper in comparison, but the total BoM would still justify a > $1000 price tag. I don't think they have the luxury to subsidize this like Sony as it is likely not going to move the kind of volumes that would be needed to make it profitable at lower price tags. Having said that, I wouldn't be surprised to see lower performance variants at lower prices, or higher performance variants at even higher prices down the line.

TBF, that $999 is not the production BOM. It's the price Nvidia wants in order to get fat profits. Plus from what I've heard, they're slashing prices on 50-series GPUs this month due to slow sales, so they clearly have had room to sell the 5080 for less than $999.

As a rule I wouldn't go by PC GPU pricing to determine pricing for a console with equivalent performance, because those specific GPU cards will always sell magnitudes less than a mass-market mainstream console, and don't benefit from the same economies of scale.

The only major differences between a discrete GPU and a console is the form factor and the console has SSD + a game controller. I don't expect the console using the equivalent desktop GPU to be more than $200 more expensive than the discrete GPU.

I think the AT2 chip is $500 MSRP, just like RX 9070 XT.

Personally I think that same hypothetical console would be at worst same MSRP, but likely cheaper. But that does depend on some factors, like what economies of scale the console can get (influencing bulk pricing and special pricing deals at massive volumes), and keeping in mind what profit margins those desktop GPUs go for.

We all know Nvidia's not selling a 5080 for only 10% profit margins, it's well in excess of that. Probably closer to 40%-50% margins on their end.

The console also needs cpu, ram, storage, power supply, mobo, etc etc etc. The cost of a discrete GPU vs the cost of a complete fully equipped console are apples and oranges conversations. Unless I'm misunderstanding what you're going for here.

TBF the discrete GPU also needs RAM, a power supply, cooling, and motherboard. Plus some type of chipset for BIOS or driver update keys/key registration data (I assume GPUs have this even if updating drivers is an OS-side task), and some chip handling some security stuff, plus connectors for video out.

I always tell myself if anyone was going to incorporate the SSD controller within the SoC to bypass PCIe low bandwidth and high latency, would be Mark Cerny.

The Nand flash would be directly connected to the SoC in the same way as the GDDR.

I think CXL 3.0 would be a solution to the problem you're describing, particularly if it were laid on top of another technology (I forgot it's name, but I found slides describing it a couple years ago, and it's derived from an IBM high-bandwidth bus technology for memory, processors & peripherals, mainly in the server and data markets).


So not even a soft-launch from Microsoft in time for the 25th anniversary? I thought they'd at least be doing that.

Considering the timing of all these leaks, seems probable.

ML based texture decompression requires a lot of TOPS, you are converting bit-rate into computing power which doesn't sit well with 160w. And RT needs a lot of bandwidth. I'm assuming Sony wants to do Path Tracing on the PS6.

The PS5 and XSX over delivered compared to what we thought they would be in 2019, just one year before launch. No one thought they will have RT and an SSD. This leak sounds way off and we are more than two years away from the PS6. This leak targets are very low, most of the specs sound not very Sony like, and I see no reason why a console maker will target 160W. And in the age of chiplets, there are many ways to make the bus wider and cheaper. Sony would rather have 256-bit bus (for the fifth time in a row) paired with slow and cheap 28Gbps (currently 10$ per 3GB) memory than narrow bus with fast expansive memory.

I doubt this "leak" will age well.

Well, here's my hope/read on it. Either one or combination of:

1: They're going back all-in on genuine exclusives

2: They're doing some big stuff with VR/MR BTS to have a cheap entry version standard in the base SKU

3: They're adding a bunch of neat non-technical features to improve QOL, multimedia functions, community function etc.

4: They're adding a bunch of technical features at the hardware level to do smart processing related to RT/PT/AI workloads alongside great texture/geometry compression/decompression, advancements with PSSR, PNM/PIM etc. to reduce need for excess raw silicon & raw bandwidth

At the very least it has to be one of those things, preferably multiple or even all of them, to make a PS6 gen work with some of these leaked specs so far. I'd also mention price, but IMO a "sufficient" price depends on what's on offer. A PS6 doing all four of the things I just mentioned? I'd think $599 or $699 even for a base version would be worth the money. A PS6 doing NONE of the four things mentioned? $699 or $599, maybe even $499 might be DOA (or something analogous to that) outside of the very limited rush of early adopters in the launch period.
 
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And why is a Pro a scam?
Just skip ps6 and go straight to pro.
That, or literally announce SAME DAY that a pro version will happen later on.
Had I known ps5 pro would have been a thing, I would NOT have purchased a ps5.
But they know that so they're not going to tell you shit in hopes you buy the console twice.
 
or literally announce SAME DAY that a pro version will happen later on.

they should release it on the same day... instead of the route Microsoft went with a normal version and a low power version, next gen consoles should go the exact opposite route.
release a mid range PC-like console, and a high end PC-like console.
 
TBF, that $999 is not the production BOM. It's the price Nvidia wants in order to get fat profits. Plus from what I've heard, they're slashing prices on 50-series GPUs this month due to slow sales, so they clearly have had room to sell the 5080 for less than $999.

As a rule I wouldn't go by PC GPU pricing to determine pricing for a console with equivalent performance, because those specific GPU cards will always sell magnitudes less than a mass-market mainstream console, and don't benefit from the same economies of scale.
Yeah I learnt quickly that GPU retail pricing vs BoM is way out of my wheelhouse and I shouldn't comment on it :D
 
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I find ChatGPT to be rather reasonable, but for some reason it keeps projecting HBM to fall in price enough to be customer memory by that time.

It's reasoning is manufacturing maturity, economies of scale, increased competition, packaging cost reduction, etc.
HBM price has only gone up over time
 
remember, we dont has any leak prior to PS5 release. even journalist get fooled. remember the one guy here who claim know PS5 specs has higher TF than XSX? then later leave after the actual specs is different.
 
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HBM price has only gone up over time
HBM == bandaid for ML "engineers" writing sloppy python. There's a bunch of incredibly talented folks in AI (see the deepseek guys), but the vast majority can hardly put a jupyter notebook together, HBM covers for the really poor code that is written in massive amounts by these people. Right now business will allow them to always buy expensive hw to cover for their lack of optimisation.

So there's no downward price pressure on HBM and the GPU vendors tend to slap HBM on the ultra-top-of-the-range cards, knowing that some 20 yr old "ai" consultant will demand that their business buy these to make their ML code run at a reasonable clip (and yeah I've seen this first-hand, and yeah I'm an old dev so I'm projecting a little...).
 
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remember, we dont has any leak prior to PS5 release. even journalist get fooled. remember the one guy here who claim know PS5 specs has higher TF than XSX? then later leave after the actual specs is different.
Those specs rumours and guessing games all the so called leakers did were hilarious. Out of all of them, how many got right PS5 would be 10.2 tf. I think only 1 from what I remember. And I dont even remember if he was a social media leaker or just a gaffer getting right. But I do remember someone on gaf getting 10.2.

Ya, I remember some people saying PS5 would be 13tf. lol. Even X wasnt that high.
 
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And why is a Pro a scam?
you gotta be kidding right ?

=shit price compared to digital PS5.
=shit performance in terms of upscaler? A system is released in 2024, and they are promising a good upscaler in 2026 ( lol might as well fuck it and wait for PS6 ) because the current PSSR is dogshit compared to FSR 4 and DLSS.
=Impressively shit performance uplift from the PS5?


Even the PS5 staying at the same price since 2020 is a scam by itself ( as a matter of fact, it was even cheaper at 400$.)

Everything Sony is doing is a scam. And MS is even worse with their Xbox pricing ( digital Xbox Series X 2 TB is more expensive than a Pro, like fuck off? )

absolute shit and scam from both sides. No wonder PC is gaining momentum

PS: Don't come to me with the inflation and post-COVID bullshit. All excuses to jack up the prices. old tech get cheaper by time to manufacture not more expensive. We are not short of materials.
 
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you gotta be kidding right ?

shit price compared to digital PS5.
shit performance in terms of upscaler? A system is released in 2024, and they are promising a good upscaler in 2026 ( lol might as well fuck it and wait for PS6 ) because the current PSSR is dogshit compared to FSR 4 and DLSS.
Impressively shit performance uplift from the PS5?


Even the PS5 staying at the same price since 2020 is a scam by itself ( as a matter of fact, it was even cheaper at 400$.

Everything Sony is doing is a scam. And MS is even worse with their Xbox pricing ( digital Xbox Series X 2 TB is more expensive than a Pro, like fuck off? )

absolute shit and scam from both sides. No wonder PC is gaining momentum

PS: Don't come to me with the inflation and post-COVID bullshit. All excuses to jack up the prices. old tech get cheaper by time to manufacture not more expensive. We are not short of materials.
PS5 Pro doesnt even have a disc drive either. For disc gamers, there's another $100 for an add on. In Canada, a PS5 Pro + disc drive is about $1,100 before tax. Add tax and you're at about $1,250. This is PC price territory.

I think many console gamers are migrating to PC because for an upfront price you can get a good rig, use it for general PC usage too, you get MS and Sony games, and the days of dirt cheap consoles are dead.

It was only a couple generations ago they were all $300-ish or less. Then as the years go on by, they get dumped for $150-200. And sometimes even bargain binned to late adopters for $100. Starting with the X1/PS4 gen, prices amped up and prices stubbornly stuck. And recent gens, the prices keep going up, prices barely go down and their subsidizing gamers to take a $100-200 hit are long gone. Sony/MS want to breakeven or better right from day one as much as possible. They dont even bundle lots of games anymore to give gamers a starter deal. Maybe a bundle has one game. Way back, they'd be all fighting each other with bundles with 3 or more games. When I bought a 360 Slim to replace my RROD (somehow got 6 years service out of my 360 Pro) it came with 3 free downloads.... I think Gears, Halo and Alan Wake. I forget. Maybe Fable was one of them instead.

And sub plans go up too. Ya, you get free games, but even just someone who wants to play MP and not care about freebies has to pay while a PC gamer doesn't. That's more costs going up for a console gamer.

A good PC cost more, but it gets to a point I think a lot of gamers just say screw it and just go PC. You can tell the console market for MS/Sony is diminishing. Xbox unit sales way down. And PS5 sales are roughly same as PS4 trending. They should be making big gains scooping up Xbox bailers, but nope. Many Xbox gamers probably just went PC and any new console wannabes (who you'd think would choose PS over Xbox this gen) arent boosting up PS5 sales. Many of them are probably happy going PC or mobile. PS5 still doing fine and making big sales and profits for Sony, but the I think some gamers are just going PC.
 
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they should release it on the same day... instead of the route Microsoft went with a normal version and a low power version, next gen consoles should go the exact opposite route.
release a mid range PC-like console, and a high end PC-like console.
Exactly, that completely works as well!
 
Just skip ps6 and go straight to pro.
That, or literally announce SAME DAY that a pro version will happen later on.
Had I known ps5 pro would have been a thing, I would NOT have purchased a ps5.
But they know that so they're not going to tell you shit in hopes you buy the console twice.
Lol, that's so dumb.

If you had known that technology evolves (how can't you?) you would sit with a PS4 for (up to) FOUR years instead of just enjoying the PS5 all these years?

Regardless, you need to look up the meaning of the word "scam"....
 
you gotta be kidding right ?

=shit price compared to digital PS5.
=shit performance in terms of upscaler? A system is released in 2024, and they are promising a good upscaler in 2026 ( lol might as well fuck it and wait for PS6 ) because the current PSSR is dogshit compared to FSR 4 and DLSS.
=Impressively shit performance uplift from the PS5?


Even the PS5 staying at the same price since 2020 is a scam by itself ( as a matter of fact, it was even cheaper at 400$.)

Everything Sony is doing is a scam. And MS is even worse with their Xbox pricing ( digital Xbox Series X 2 TB is more expensive than a Pro, like fuck off? )

absolute shit and scam from both sides. No wonder PC is gaining momentum
Another one. Pro is so far rather disappointing, yes. That doesn't mean it's a scam.

PS: Don't come to me with the inflation and post-COVID bullshit. All excuses to jack up the prices. old tech get cheaper by time to manufacture not more expensive. We are not short of materials.
Lol, you are acting like consoles are the only things that has become more expensive in the 20s.

But you are saying that we shall ignore everything, except the age, that affects market prices so you can cry more? Ok, that's just dumb too.
 
should be a straight ps6 pro im sure people would pay near 1000 dollars im from uk and the ps5bwas about £400/£450 then the pro which was £600 so you would be paying around that amount anyways. So yeah should be powerful hardware straight out otherwise it probably be £450 for ps6 and £650 for ps6 pro
 
Those specs rumours and guessing games all the so called leakers did were hilarious. Out of all of them, how many got right PS5 would be 10.2 tf. I think only 1 from what I remember. And I dont even remember if he was a social media leaker or just a gaffer getting right. But I do remember someone on gaf getting 10.2.

Ya, I remember some people saying PS5 would be 13tf. lol. Even X wasnt that high.
most of them confidently claim that Stadia gonna be a huge game changer too

Ricky Gervais Lol GIF
 
Lol, that's so dumb.

If you had known that technology evolves (how can't you?) you would sit with a PS4 for (up to) FOUR years instead of just enjoying the PS5 all these years?

Regardless, you need to look up the meaning of the word "scam"....
I mean, feel free to pay for the same thing twice.
But if you're a company who has intentions of selling pro, then announce it. Don't hide it until later.
I am perfectly OK with having 2 models available at launch, or at the very least, transparent and make it publically known, day 1 that it will happen eventually.
 
Why wouldn't PS5 pro have been a thing? We got a pro last generation? There's probably gonna be one next generation too. I doubt they'll be leaving that money on the table
First time with ps4 pro, I was going to let it slide. Could be a 1 off thing.
But now with ps5 pro, there's a pattern.
It's fine. I'll just be expecting a pro going forward from now on.
 
yep very underwhelming unfortunately MLiD has legit source in AMD
I know MLiD has good sources, but he usually filters the data instead of showing it as is. He has a rich history of getting things wrong because he fails to interpret the real data correctly. Even in the Magnus video, he thought it was the PS6, even though every detail he mentioned screamed Xbox. Even if every piece of info he got was real, he could be wrong with his analysis of the chip, and it might not even be the PS6.

Another option is that Sony is making a "series s" this time around, and that might explain the narrow bus and low power envelope target.

If you apply Occam's Razor to the PS6, its probably aiming at ~200W with a 256-bit bus, probably 3GB chip @28Gbps resulting in 24GB @896GB/s.
 
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First time with ps4 pro, I was going to let it slide. Could be a 1 off thing.
But now with ps5 pro, there's a pattern.
It's fine. I'll just be expecting a pro going forward from now on.
Realistically speaking though, the earlier you buy in the more value you get out of a generation as far as dollars spent per day gaming. At least that's the way I've always looked at it. If I spent $500-600 on day one, and I'm getting up to 7-8 years out of that hardware. My cost per year of use is negligible in the grand scheme of things. Plus you can just trade up from the base level model to the pro model with a little added cost, so even if you're planning on going pro it usually makes sense to buy the base model if you've got the cash and are in the hardcore gaming demographic.

That is of course unless you're satisfied with your current system and don't want all the current bells and whistles, but if that's the case you're not likely to be here on enthusiast forums.
 
Realistically speaking though, the earlier you buy in the more value you get out of a generation as far as dollars spent per day gaming. At least that's the way I've always looked at it. If I spent $500-600 on day one, and I'm getting up to 7-8 years out of that hardware. My cost per year of use is negligible in the grand scheme of things. Plus you can just trade up from the base level model to the pro model with a little added cost, so even if you're planning on going pro it usually makes sense to buy the base model if you've got the cash and are in the hardcore gaming demographic.

That is of course unless you're satisfied with your current system and don't want all the current bells and whistles, but if that's the case you're not likely to be here on enthusiast forums.
Thats how I look at it too. And oddly enough, the cost of consoles have only increased this gen (in Canada anyways). Day 1 was the cheapest entry point.
 
Realistically speaking though, the earlier you buy in the more value you get out of a generation as far as dollars spent per day gaming. At least that's the way I've always looked at it. If I spent $500-600 on day one, and I'm getting up to 7-8 years out of that hardware. My cost per year of use is negligible in the grand scheme of things. Plus you can just trade up from the base level model to the pro model with a little added cost, so even if you're planning on going pro it usually makes sense to buy the base model if you've got the cash and are in the hardcore gaming demographic.

That is of course unless you're satisfied with your current system and don't want all the current bells and whistles, but if that's the case you're not likely to be here on enthusiast forums.
Typically, what I do (now) is instead of buying base model, i'll just use that money to upgrade pc.
Then if the pro model is worth it (seriously outperforming pc 🤣) then I may look into buying one.
That or they release bloodborne 2 on ps6 launch day.
But in all seriousness, if I get 1, i'll skip the next in line and patiently wait for something better.
In the meantime, pc keeps that wait feeling relatively short.
 
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i
I know MLiD has good sources, but he usually filters the data instead of showing it as is. He has a rich history of getting things wrong because he fails to interpret the real data correctly. Even in the Magnus video, he thought it was the PS6, even though every detail he mentioned screamed Xbox. Even if every piece of info he got was real, he could be wrong with his analysis of the chip, and it might not even be the PS6.

Another option is that Sony is making a "series s" this time around, and that might explain the narrow bus and low power envelope target.

If you apply Occam's Razor to the PS6, its probably aiming at ~200W with a 256-bit bus, probably 3GB chip @28Gbps resulting in 24GB @896GB/s.
if they want console cheaper than ps5 pro they will go with narrower bit bus
 
Typically, what I do (now) is instead of buying base model, i'll just use that money to upgrade pc.
Then if the pro model is worth it (seriously outperforming pc 🤣) then I may look into buying one.
That or they release bloodborne 2 on ps6 launch day.
But in all seriousness, if I get 1, i'll skip the next in line and patiently wait for something better.
In the meantime, pc keeps that wait feeling relatively short.
Given the current cost of graphics cards and pc hardware, I dont think we'll ever hit a point where console has parity with PC again. That ended a few generations ago.
 
I mean, feel free to pay for the same thing twice.
But if you're a company who has intentions of selling pro, then announce it. Don't hide it until later.
I am perfectly OK with having 2 models available at launch, or at the very least, transparent and make it publically known, day 1 that it will happen eventually.
I won't pay for it. The value isn't there (at least not as of now). And that's the beauty of it all, no one is forced to buy a Pro. Stop acting like you have to.

And no, it isn't the same thing. It's like saying the iPhone 16 is the same as the iPhone 12.

So...you want Sony to announce a product 4 years in advance? Sorry, but that is totally unrealistic. No one does that.

People should just use their heads instead. Technology evolves. And there was a PS4 Pro. The arrival of a PS5 Pro shouldn't have come as a surprise.

And no, of course they couldn't release them at the same time. The technology used for Pro wasn't available in 2020. Again, it's like saying Apple should have launched the iPhone 16 when they launched the iPhone 12. It's just silly.
 
you gotta be kidding right ?

=shit price compared to digital PS5.
=shit performance in terms of upscaler? A system is released in 2024, and they are promising a good upscaler in 2026 ( lol might as well fuck it and wait for PS6 ) because the current PSSR is dogshit compared to FSR 4 and DLSS.
=Impressively shit performance uplift from the PS5?


Even the PS5 staying at the same price since 2020 is a scam by itself ( as a matter of fact, it was even cheaper at 400$.)

Everything Sony is doing is a scam. And MS is even worse with their Xbox pricing ( digital Xbox Series X 2 TB is more expensive than a Pro, like fuck off? )

absolute shit and scam from both sides. No wonder PC is gaining momentum

PS: Don't come to me with the inflation and post-COVID bullshit. All excuses to jack up the prices. old tech get cheaper by time to manufacture not more expensive. We are not short of materials.

Yep, their profits show they've been making a profit on every console sold from the start. No price drops in 5 years is bullshit, an increase in price is even shittier. Oh look, we've made more of a profit this gen than all others combined, now we're going to increase our prices because it's just too expensive to manufacture (and all the fanboys lap it up).

donkey kong smh GIF
 
i

if they want console cheaper than ps5 pro they will go with narrower bit bus
The PS5 Pro is expensive because Sony sees it as a halo product, there is nothing in that console that justify the premium 250$. They probably sell it with a really nice profit margin. Sony doesn't need to go this pathetic to make a console cheaper than the Pro.

The PS6 memory will probably be cheaper than the PS5 (currently Samsung 28Gbps 3GB chips are around 10$), SSD will probably cost even less and the rest of the envelope should be in the same ballpark.

The main PS6 SKU will probably be digital only at 599$ while most parts will cost the same as the PS5 at launch. The only question mark is the SOC and by being 200$ more expensive at launch they can make a really great SOC.
 
ML based texture decompression requires a lot of TOPS, you are converting bit-rate into computing power which doesn't sit well with 160w. And RT needs a lot of bandwidth. I'm assuming Sony wants to do Path Tracing on the PS6.

The PS5 and XSX over delivered compared to what we thought they would be in 2019, just one year before launch. No one thought they will have RT and an SSD. This leak sounds way off and we are more than two years away from the PS6. This leak targets are very low, most of the specs sound not very Sony like, and I see no reason why a console maker will target 160W. And in the age of chiplets, there are many ways to make the bus wider and cheaper. Sony would rather have 256-bit bus (for the fifth time in a row) paired with slow and cheap 28Gbps (currently 10$ per 3GB) memory than narrow bus with fast expansive memory.

I doubt this "leak" will age well.

In some ways it's not unrealistic to expect specs matching these leaks. Current SIE are about increasing profit margins, and they probably don't want another shortage situation like what happened to PS5. The higher a BOM for PS6, the more costs of manufacture meaning the more that eats into profit margins.

A system targeting 160w also means smaller physical footprint, meaning more can be manufactured at similar production costs vs. a device targeting 225w. Meaning more units per batch of shipments, more use out of each wafer (smaller APU). This is probably what SIE are thinking but as others have said, AI-accelerated technologies, ML, and advanced PSSR plus new RDNA5/UDNA architecture features for things like texture & geometry compression/decompression would help make up for more conservative raw specs.

At least, in theory they will.

Doing this thing again?

Yep ;)

Yeah I learnt quickly that GPU retail pricing vs BoM is way out of my wheelhouse and I shouldn't comment on it :D

That's okay; better to have realized the difference now vs. later (or never in the case of some people) 👍

HBM price has only gone up over time

Unfortunate. I gave up seeing HBM in these machines a long while ago.

HBM == bandaid for ML "engineers" writing sloppy python. There's a bunch of incredibly talented folks in AI (see the deepseek guys), but the vast majority can hardly put a jupyter notebook together, HBM covers for the really poor code that is written in massive amounts by these people. Right now business will allow them to always buy expensive hw to cover for their lack of optimisation.

So there's no downward price pressure on HBM and the GPU vendors tend to slap HBM on the ultra-top-of-the-range cards, knowing that some 20 yr old "ai" consultant will demand that their business buy these to make their ML code run at a reasonable clip (and yeah I've seen this first-hand, and yeah I'm an old dev so I'm projecting a little...).

This is kind of a pessimistic way of viewing HBM IMHO, and I'm sure two decades ago we could find people being similarly pessimistic about high-latency (in comparison to DDR) GDDR memory going into 8th-generation game consoles. In fact, I'd bet there were people using very similar rhetoric against PS4's memory solution when comparing it to XBO's, i.e "only lazy devs need GDDR5" or "You can do anything in GDDR5 with DDR3 + eSRAM, and get similar bandwidth".

HBM has its uses and it would be a great performance uplift in new consoles were it viable. But realistically we're looking at GDDR7, and that's fine. It just is what it is.
 
Good luck! Surely, not having a bunch of technical features at the hardware level to do smart processing related to RT/PT/AI workloads alongside great texture/geometry compression/decompression, advancements with PSSR, PNM/PIM etc. to reduce need for excess raw silicon & raw bandwidth will be a big talking about among consumers in 2027!
 
This is kind of a pessimistic way of viewing HBM IMHO, and I'm sure two decades ago we could find people being similarly pessimistic about high-latency (in comparison to DDR) GDDR memory going into 8th-generation game consoles. In fact, I'd bet there were people using very similar rhetoric against PS4's memory solution when comparing it to XBO's, i.e "only lazy devs need GDDR5" or "You can do anything in GDDR5 with DDR3 + eSRAM, and get similar bandwidth".

HBM has its uses and it would be a great performance uplift in new consoles were it viable. But realistically we're looking at GDDR7, and that's fine. It just is what it is.
Don't get me wrong, I think HBM is an excellent technology, I just think that there's no downward price pressure on it as it is only used in the top end cards which are used to accelerate AI. I'd love to have a next-gen doing something mad (RAMBUS in PS2...) but consoles are supposed to be cost-engineered (something MS hasn't been able to learn over 20 years) - keeping costs low means that HBM is not going to be on the cards unless the price tumbles or unless AMD goes all in and only uses HBM across their entire line-up (economies of scale).

And no I would never have compared a unified mem (PS4) with a slow+cache setup (XBone) as anyone with half a brain could see that having consistent latency for the entire pool of ram was a better setup (oh look, same style of split ram in series consoles...). But yeah there were many people that would argue that the on-paper specs "looked better" (for the tiny amount of data you could fit in the esram...)
 
Don't get me wrong, I think HBM is an excellent technology, I just think that there's no downward price pressure on it as it is only used in the top end cards which are used to accelerate AI. I'd love to have a next-gen doing something mad (RAMBUS in PS2...) but consoles are supposed to be cost-engineered (something MS hasn't been able to learn over 20 years) - keeping costs low means that HBM is not going to be on the cards unless the price tumbles or unless AMD goes all in and only uses HBM across their entire line-up (economies of scale).
HBM volume is >1000x higher today than when AMD was using it with Fiji/Vega, the problem is not economies of scale, HBM is just fundamentally very expensive to manufacture vs DDR/LPDDR/GDDR.
 
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