ComputerBlue
Member
How weak is the portable console? I haven't been following this at all. Either that or the base model.
The graphical fidelity race is over and Sony is not making a dedicated device with its own branding again. It will be part of the main lineup.
Developers will target cross-gen games on PS5 and Xbox Series for a looooooong time, and guess what comes in hand with them? Precisely, the Series S.It won't be called "PS6", the other box will.
The issue is not graphical fidelity per se, it's that you can't tell developers that their PS6 games will have to run on a less powerful version of their old 2020 console which even got its Pro version in 2024.
That's going completely backwards and not forward.
It would mean they're simply packing it up, they have decided that there's no way to sell consoles anymore unless you go the Switch route and create the other model just to cater to some core gamers at outrageous prices.
I doubt that's the strategy, they just want a piece of the cake of the hybrid consoles/portable market and the success of the Portal convinced to elaborate on the concept.
As always people run with rumors that don't tell the full picture imo.
I think they are trying to make it a "Portable PS5". Which in turn would mean no PS5 Super Slim model.How weak is the portable console? I haven't been following this at all. Either that or the base model.
Developers will target cross-gen games on PS5 and Xbox Series for a looooooong time, and guess what comes in hand with them? Precisely, the Series S.
Sony knows that no one is looking to push the envelope anymore, anytime soon, so it's one chance for them to go full-on the handheld.
Doing another handheld with its own branding, but without its own ecosystem, at the same time as the actual PS6 is just leading to a marketing disaster. It's a PS6 family system.
How do you know that, though? Everything about the leaks suggest otherwise. If the Series S, with Microsoft's laughably low market share, still managed to get decent support, do you think Sony doesn't have the leverage to require developers to target the thing? Developers that will also be targeting the Series S, independently of their opinion on it, for several years to come as dictated by executive management, mind you.You're suggesting a base PS6 that runs games worse than base PS5, 7 years later.
Series S is already a dead system that most developers want to skip and has already created situations where big games skipped Xbox for a good while.
If they call this "PS6" it will be the marketing disaster. Sony is not Nintendo.
People don't want a handheld from them as their main product, people buy their consoles because they're a good mix of high end specs and affordability.
Throwing away a formula that has always worked for them, to make a more powerful Switch 2 in 2027 when the PS5 is on track to surpass 100m LTD installed base isn't really sound unless they have determined that it's impossible to sell anything meaningfully better than PS5 at less than 799$.
The Portal sold well and it requires a PS5 to run most games, this handheld will be in a much better position on its own, marketing will decide its name but I doubt this hybrid will be the "PS6". They're not betting the farm to push this thing.
The number or word they put at the end is meaningless now.It won't be called "PS6", the other box will.
The issue is not graphical fidelity per se, it's that you can't tell developers that their PS6 games will have to run on a less powerful version of their old 2020 console which even got its Pro version in 2024.
That's going completely backwards and not forward.
It would mean they're simply packing it up, they have decided that there's no way to sell consoles anymore unless you go the Switch route and create the other model just to cater to some core gamers at outrageous prices.
I doubt that's the strategy, they just want a piece of the cake of the hybrid consoles/portable market and the success of the Portal convinced them to elaborate on the concept.
As always people run with rumors that don't tell the full picture imo.
How do you know that, though? Everything about the leaks suggest otherwise. If the Series S, with Microsoft's laughably low market share, still managed to get decent support, do you think Sony doesn't have the leverage to require developers to target the thing? Developers that will also be targeting the Series S, independently of their opinion on it, for several years to come as dictated by executive management, mind you.
And no, it won't be a marketing disaster. Sony will name it PS6 Something (Portable, Lite, whatever) and consumers will clearly see that it's a handheld, as opposed to a home console as the normal PS6 will be.
Is it a risk in relation to their current market position? Maybe, but I don't get why we wouldn't want them to take risks, it's exactly what makes a new generation so exciting.
The problem with your argument is that it's primarily based on presumptions around the PlayStation userbase not being interested on portable play (not true, based on both the PSP and the PS Portal), and the PS6 costing 800 euros (won't be true, either).Without dragging the discussion for too long, let's just say that the business plan around the idea you're suggesting is simply a disaster.
Sony's consumers won't buy a PS6 that's less powerful than a 7 years old PS5 just because it's portable as their main console.
Their typical userbase don't give a fuck about that added value.
Personally I wouldn't buy this product for example, what's the point, I play games at home.
You can say ok there's the other box for you, but if it costs 800€ it will be a super niche device like the PS5 Pro and also games will be limited by another console that's less powerful than the previous console, this is a way bigger power gap than the already huge Series S/X gap.
Which means they're basically killing their traditional audience that won't have the usual device that combines really good specs with affordability which has been the reason of their success for years.
For what? The handheld thing has to expand their business, it shouldn't risk to kill it, also unlike Nintendo that was forced to take this route to survive Sony doesn't need to do this stuff, they're still selling 100m consoles each gen.
Also they're making a design partnership with AMD about advanced AI and ray tracing stuff which is something they have never done before, if you don't believe in pushing tech you just save money and buy off the shelves parts.
So I don't think they will market this as the main PS6 and I don't think this product can stay technically relevant or natively supported for another 7 years after 2027.
Series S was already a dead product that no one was buying after 3-4 years on the market.
The problem with your argument is that it's primarily based on presumptions around the PlayStation userbase not being interested on portable play (not true, based on both the PSP and the PS Portal), and the PS6 costing 800 euros (won't be true, either).
BTW, the Series S is dead because Xbox as a whole is dead, and yet developers WILL still support it for several years to come.
Sony doesn't hate to take losses, they hate to take losses 5 years into a console's lifecycle, something which has never been the norm! Not sure why anyone is surprised about it, but it's not an indication of how Sony plans to deal with a new console, which will be sold at a loss. The PS5 Pro, on the other hand, is a premium device sold at a profit and aimed to sell 10M units LTD. Should go without saying that they won't look at that for the PS6, either.Are those presumptions?
PS5 is getting price increases in 2025, if Sony can't sell you an old device at less than 500/550$ in 2025 and is selling a marginally more powerful Pro at 749-800$/€ what kind of price do you think they will sell the much more powerful model at?
600$ minimum if they take losses with the traditional console business model but current management hates to take losses and want to push everything onto consumers to protect their margins which is probably the reason they're doing this hybrid thing in first place...
About the portability it's not that they're not interested at all, but not at the cost of having a next gen console than is less powerful than the previous one and dictates the baseline for developers on the 10x more powerful home console. PSP was its own platform with its own games that had zero impact on PS2/PS3.
Now imagine if Sony forced developers to have their PS3 games running on PSP
Portal is selling well as an accessory.
Btw these are just rumors, the only credible stuff at this point is just that Sony is developing both a home console and some kind of handheld, the details and business plan around this stuff is not something that anyone can pretend to know at this stage.
In which universe series S is a success?
If anything it helped to make xbox series to become a completely failure, together with gamepass
Sony doesn't hate to take losses, they hate to take losses 5 years into a console's lifecycle, something which has never been the norm! Not sure why anyone is surprised about it, but it's not an indication of how Sony plans to deal with a new console, which will be sold at a loss. The PS5 Pro, on the other hand, is a premium device sold at a profit and aimed to sell 10M units LTD. Should go without saying that they won't look at that for the PS6, either.
What is 'next gen', though? Do you think people seriously care when PS4 and PS5 games look pretty much the same and it's been going just fine? Do you think a great chunk of people will not sacrifice just slightly prettier PS5 graphics, which are just slightly prettier PS4 graphics, for the sake of portability? Anyone who doesn't want it, well, there's a home PS6 console that will not retail at over 599 USD.
And no, PS3 and PSP was a completely different situation.
We know that they share the same architecture and MLiD has proved to have access to official SIE documentation, I don't think there's much left to doubt at this point.
Please don't post MILD's speculative garbage.Based on yesterday's MLID leaks, which model(s) would you buy?
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For me, I'm not too bothered about full 4K and considering prices I'll likely just plump for the base model.
It's also one of the ways to address the ever growing cost of video game production. This will put a momentary pause to the insatiable demand for more graphics realism and fidelity. We'll still get more frames and more pixels and better lighting for Orion and higher end PCs.Developers will target cross-gen games on PS5 and Xbox Series for a looooooong time, and guess what comes in hand with them? Precisely, the Series S.
Sony knows that no one is looking to push the envelope anymore, anytime soon, so it's one chance for them to go full-on the handheld.
I agree. They should all be branded as PS6. PS6 light, PS6 go, PS6 core, or something like that.Doing another handheld with its own branding, but without its own ecosystem, at the same time as the actual PS6 is just leading to a marketing disaster. It's a PS6 family system.
I hate to be the one that says it, but "next gen" would be proper uncumbered RT, AI reconstructed 4K with a base rez of 1440p-16xxp, and locked 60fps quality modes, with the option of unlocked performance modes iwth a base rez of 1080p. And that will run circles over whatever this current gen has to offer.What is 'next gen', though? Do you think people seriously care when PS4 and PS5 games look pretty much the same and it's been going just fine? Do you think a great chunk of people will not sacrifice just slightly prettier PS5 graphics, which are just slightly prettier PS4 graphics, for the sake of portability? Anyone who doesn't want it, well, there's a home PS6 console that will not retail at over 599 USD.
And no, PS3 and PSP was a completely different situation.
But as I just showed above... what he's saying doesn't make sense. like.... none at all. And there is no way he knows that much info 2+ years removed from when the actual thing is released. He may have heard/seen a thing or two, but the rest is just conjecture and made-up bullshit. And not even intelligent made-up shit.We know that they share the same architecture and MLiD has proved to have access to official SIE documentation, I don't think there's much left to doubt at this point.
The delusional statement is saying the PS5 Pro is barely better.Sorry .. the ps5pro dosent play quality mode at 60 fps for most games, and its not by any metric 100% better including offical data from sony ... just with this two delusional statements this conversation lost its point.
About twice bigger difference for both CPU and GPU. This is meant to run at the best PS5 games with ML upscaling and RT improvements, not really PS6 exclusives games ported down to PS5, or they are going to be very few.Like Series S and Series X?
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Given what Shawn Layden said and how quickly the Disc Drives sold out
Sony really must be out of touch if it's not even an option.
Every outlet mock them because it wasn't included with the Pro, they can't be stupid enough to make that mistake again.
I mean they already kinda have. It's just gonna be FSR4 really.Probably normal PS6 down the line. Hopefully, they get all the kinks worked out of PSSR. It's been a mixed bag so far.
Completely based on historical precedence, though?Emmm you're now the one making the presumptions about the losses Sony is willing to take to be able to sell their most powerful box at a price that is pretty much the same of what they're selling the current base PS5 now.
Different matter, I'm not saying that Sony isn't looking to maximize profits, but you should also recognize the fact that PS5 is a 5 year old console and that neither past nor current Sony would like to take losses on it by that point. It's not necessarily indicative of how they plan to deal with the PS6 at launch.And if you think that Sony hasn't changed the way they're doing business throughout this gen compared to the past by raising prices on everything they could (controllers, games, services, subscriptions) simply because they wanted to put their profits first and not because truly forced by the market you're being naive.
I mean, most of those points are definitely right.About the rest to defend this idea at all costs, you're basically painting the picture that gaming has completely stagnated, there are no more generations, Series S was a great idea, it's always the same thing with minor differences so people will be happy to play with the same stuff but now with the portable factor.
Basically you're saying that Microsoft was totally right, just ahead of times and Sony is catching up![]()
Those tons of people will get to buy a home console, then. The 100m userbase has always bought these consoles because they're the main products Sony has offered, with all their big guns behind in terms of first-party and third-party support. Have you even considered what happens when you have that same support on a handheld without a huge gulf in terms of graphical fidelity? With haptic feedback, 3D audio and no loading screens as well?The reality imo is that no, tons of people don't give a fuck about portability especially a 100m userbase that has always sticked with home consoles and that PS5 brought a lot of innovations compared to PS4, including almost no loading screens, widespread 60fps modes, much better immersion with haptic feedback, 3D audio and so on. It's not just about graphics that of course still got a big leap with ray tracing becoming a thing. Go play back actual PS4 games at their real resolution and frame rates with 50s loading screens and a full gen behind lighting model/shaders
Portability will not justify anything, everything will stay the same regardless. Have you even seen how the first 4 years of this generation went through?If portability justifies the fact the rest stays the same, people will continue to stay with what they got and skip what Sony will try to offer.
Certainly a person that has bought a PS5 Pro is not going to go back to sub 2020 specs because it's now portable and if the more powerful box is just the same stuff but prettier you're basically creating the definition of a completely skippable product, not something that is supposed to create enthusiasm and move things forward for the next 7 years.
RAM and MSRP, yeah, that's not part of the leak. MLiD is great when you're able to differentiate their conjecture over the actual leak part.But as I just showed above... what he's saying doesn't make sense. like.... none at all. And there is no way he knows that much info 2+ years removed from when the actual thing is released. He may have heard/seen a thing or two, but the rest is just conjecture and made-up bullshit. And not even intelligent made-up shit.
None. After Sony's performance this generation I aint buying any of their consoles again
Completely based on historical precedence, though?
Different matter, I'm not saying that Sony isn't looking to maximize profits, but you should also recognize the fact that PS5 is a 5 year old console and that neither past nor current Sony would like to take losses on it by that point. It's not necessarily indicative of how they plan to deal with the PS6 at launch.
But if it is, what are you arguing for, then? Sounds like something that Sony would do without much correlation to the existence of PS6 Portable, so they would still be failing by your own outlook.
I mean, most of those points are definitely right.
The Series S failing was just the consequence of Xbox as a whole failing, and you can't say that it was a worse proposition than the Series X for most people when it was, at the very least,. 50/50 in terms of sales.
Even then, it's not a 1:1 comparison as the PS6P will offer something that the Series S does not; portability.
Those tons of people will get to buy a home console, then. The 100m userbase has always bought these consoles because they're the main products Sony has offered, with all their big guns behind in terms of first-party and third-party support. Have you even considered what happens when you have that same support on a handheld without a huge gulf in terms of graphical fidelity? With haptic feedback, 3D audio and no loading screens as well?
BTW, I'm playing Bloodborne right now (which is pretty much the same on PS5 BC) and I'm not exactly struggling with it.
Portability will not justify anything, everything will stay the same regardless. Have you even seen how the first 4 years of this generation went through?
Good thing Sony won't have much to worry about the 10M of PS5 Pro users (LTD), but even then, I pretty much see them buying the handheld. Fuck it, they will, they will also buy the main PS6.
RAM and MSRP, yeah, that's not part of the leak. MLiD is great when you're able to differentiate their conjecture over the actual leak part.
And yes, they do have access to documentation. Should I remind you that they were the first ever to report on the existence of the PlayStation handheld, back in February 2024? Before Kepler, before Bloomberg, before Tom Henderson, before Digital Foundry, before even our ownHeisenbergFX4 . Nintendo hadn't even confirmed the existence of the Switch successor back then!
You will be able to play 90% of 2027-2032 on your PS5, and that will have NOTHING to do with the PS6P.Nope if this is the plan Sony is just falling into the trap of totally killing console generations and make generic games you can play across multiple devices with completely different specs.
At that point their hardware becomes completely non essential, completely optional.
There is no reason to hurry to buy a device that just plays PS5 games with portability or PS5 games with better AI upscaling and ray tracing which is a Pro 2.0.
They're just telling you you're good for another 5-7 years with your 2020 PS5 if you like it that way.
Most people after early adopters will save the money and stick with the PS5.
They probably don't care because they don't need PS6 to sell 100m units, they'll just count how many people are buying games overall across multiple devices.
Hence why the stated they're moving away from hardware as a platform.
It's simply Microsoft's strategy and vision 100%, too bad they are not a megapublisher like Microsoft after their 90 billions of investements.
And they're not Nintendo that can still convince people to buy outdated hardware thanks for their first party offering and the exclusives they still make.
I mean they'll probably go full multiplatform like Microsoft at this point if they're playing the same game and you'll pretend to be happy![]()
You will be able to play 90% of 2027-2032 on your PS5, and that will have NOTHING to do with the PS6P.
The funny thing is that you're acting as if this is somehow a new thing, when PS4 was able to play most PS5 games and yet, people still bought it.
But hey, Sonydoomed, amirite?
What same decisions? Is Sony bundling a PSVR3 with each PS6 or something like that?If they're taking the same decisions that killed Xbox console hardware they'll get the same results.
It's just logic that can't be denied like some Microsoft supporters did for years denying the absolute obvious that for example Gamepass was killing software sales.
Maybe Sony's long term plan is to count how well their games are selling across PS5/PS6/PC/XBOX/Switch 2 and how many profits they are making and be happy with it but they're risking a lot because their first party offering is not strong enough to offset the possibility that more and more people start to play third party games on other platforms because not compelled to buy specific Sony hardware anymore.
The market has already evolved, the vast majority of games appealing to most consumers at large were also on PS4 (Fortnite, Genshin Impact, FIFA, COD, God of War, Gran Turismo, Spider-Man, Horizon), while PS5 only stuff was relegated to lower status series on the first-party side (Demon's Souls, Returnal, Ratchet & Clank). This will happen on PS6 as well, games like Gran Turismo 8 will be cross-gen, but stuff like Astro Bot 2 will be PS6/PS6P only.PS5 had indeed a long cross gen phase that now is fully over but still brought quite a few exclusives early on (even among third parties like FF7 Rebirth, FFXVI etc) and innovative features, this is just making hardware completely redundant, they'll tell you that you can totally and absolutely stick with a PS5 for all what was supposed to be the PS6 gen if you wish so and there will be consequences for their console hardware just like Microsoft faced consequences for their decisions.
But we'll see how things go and how the market will evolve.
What same decisions? Is Sony bundling a PSVR3 with each PS6 or something like that?
The market has already evolved, the vast majority of games appealing to most consumers at large were also on PS4 (Fortnite, Genshin Impact, FIFA, COD, God of War, Gran Turismo, Spider-Man, Horizon), while PS5 only stuff was relegated to lower status series on the first-party side (Demon's Souls, Returnal, Ratchet & Clank). This will happen on PS6 as well, games like Gran Turismo 8 will be cross-gen, but stuff like Astro Bot 2 will be PS6/PS6P only.
About those innovative features, you DO realize that playing the same library on a portable basis is a MUCH more important and fresher feature from a consumer standpoint, right?
Console generations aren't dead evidently by the fact that they're launching a new generation in two years and are not relying on the PS5 for years to come (ironically, as many people here wish them to do), but the future is about cross-gen? Sure, not even something decided by Sony on a vacuum, but by the industry at large, and that's mostly for AAA heavy hitters in the case of Sony. If you think that this is what killed Xbox when PS5 was pretty much in the exact same position, welp.Same decisions would be killing console generations and thinking that the future is about cross gen, cross devices scalable games, mandating last gen hardware support for the whole gen, progressively going third party.
It's simply catching up to Microsoft's strategy at a slower pace.
That killed Xbox console hardware but Microsoft's ending goal was to become a mega publisher and with Bethesda and Activision they reached that at least.
Sony was able to fuck up their development pipeline with their gaas ambitions so they're absolutely not as well positioned as Microsoft to follow the same kind of strategy.
If they're mandating a PS5 like baseline for hardware for the whole next gen there won't be any reason to make PS6 exclusives at all, even among smaller series.
My opinion? Please explain to me how haptic feedback or 3D audio are more of an unique proposition over portability with the same library.Your comment about portability is just your opinion, nothing factual, I could tell you that most adults play their games at home and besides the niche user case of not having access to a dedicated TV there's zero need for portability.
And these days not even kids are playing outside with anything but their smartphones.
The Gameboy/DS/PSP era is dead.
Nintendo sells mainly for their first party games, portability might be a thing just in Japan which Sony has lost anyway.
Just accusing the other (who has addressed most of your points) of going 'defence force mode' or a similar dismissive remark is the last resort when you have nothing to say.Anyway let's close the discussion here because I see you're completely closed in a defence force mode and it has dragged on for too long.
Let's just say that Sony is risking the farm here if they want to leave their traditional successful console formula, they have already been burned enough this gen with their gaas venture. Hopefully they won't do other fuckups.
Is there any disastrous decision of Mcrosoft that Sony doesn't take?Not thrilled about them doing the equivalent of the S
Looking at GoY I think the crossgen period is "fully over" only on paper...nothing scream "current gen" in that game.. and we are 5 years in alreadyIf they're taking the same decisions that killed Xbox console hardware they'll get the same results.
It's just logic that can't be denied like some Microsoft supporters did for years denying the absolute obvious that for example Gamepass was killing software sales.
Maybe Sony's long term plan is to count how well their games are selling across PS5/PS6/PC/XBOX/Switch 2 and how many profits they are making and be happy with it but they're risking a lot because their first party offering is not strong enough to offset the possibility that more and more people start to play third party games on other platforms because not compelled to buy specific Sony hardware anymore.
PS5 had indeed a long cross gen phase that now is fully over but still brought quite a few exclusives early on (even among third parties like FF7 Rebirth, FFXVI etc) and innovative features, this is just making hardware completely redundant, they'll tell you that you can totally and absolutely stick with a PS5 for all what was supposed to be the PS6 gen if you wish so and there will be consequences for their console hardware just like Microsoft faced consequences for their decisions.
But we'll see how things go and how the market will evolve.