Ghost of Yotei |OT| Jin there, done that

For what it's worth, I played one normal difficulty, but I beat him today using the bounty master armor in conjunction with these charms:

Charm of Mount Yotei
Takezo's Charm of Bold Deflection
Charm of Maskado
Father's Charm
Charm of Futsunushi

Just try to get your parry game in order and you'll beat him pretty quick like this.
quest doesnt trigger w/o 5 Takez charm oO correct if im wrong ^^
 
Really enjoying the way skills unlock in this game. Instead of just gaining generic XP to then spend on skill trees, you get one upgrade point to immediately spend after completing a contextually relevant "thing", ie complete a wolf mission, you must then spend a point on the wolf tree etc.
 
Really enjoying the way skills unlock in this game. Instead of just gaining generic XP to then spend on skill trees, you get one upgrade point to immediately spend after completing a contextually relevant "thing", ie complete a wolf mission, you must then spend a point on the wolf tree etc.

Too bad 95% of the skill tree is garbage and filled with arbitrary nonsense. You never feel like you're working towards something, it's all just "that's neat I guess, maybe" slop.

It is unreal how bad the skill tree, the unlocks, the progression system and the economy are in this game. They worked on this thing for 5 years and this is the best they could come up with. Bizarre.
 
The hell is that?

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It's Rocket: Robot on Wheels. First game by SP for N64.

Yeah, truly deep lore moment.

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Too bad 95% of the skill tree is garbage and filled with arbitrary nonsense. You never feel like you're working towards something, it's all just "that's neat I guess, maybe" slop.

It is unreal how bad the skill tree, the unlocks, the progression system and the economy are in this game. They worked on this thing for 5 years and this is the best they could come up with. Bizarre.
Very much disagree!

Pretty much disagree with all your takes when it comes to this game...
 
Terrible ending happened exactly how you think it's going to. I really was expecting a simple 2 endings with an obv choice between 2 characters, but nope, they went even lamer than that.

Overall a fun game with amazing environmental visuals and armor details that gets waaaay too cut & paste with the various content mission reusage, just like the first one.
 
From what I am reading in this thread, looks like Ubisoft style of open world design might be coming to an end from most open worlds.

Earlier this year we had Avowed, that doesn't follow that formula, apparently this also has moved on.

Good sign of things to come.
I'm confused, minus the go climb a tower to uncover map… this is definitely the Ubisoft formula?
 
I'm confused, minus the go climb a tower to uncover map… this is definitely the Ubisoft formula?
Ubisoft formula to me is game offering a ton of activities, without me putting any effort to know the land. After that, chasing markers so am always doing that.

Haven't played this game so not sure where this lands.

But yeah, different people have different views on what makes a Ubisoft game.

Normally a open world with interesting level design is a must for me to enjoy. Anything with flat-ish geography gets old really fast.
 
Ubisoft formula to me is game offering a ton of activities, without me putting any effort to know the land. After that, chasing markers so am always doing that.

Haven't played this game so not sure where this lands.

But yeah, different people have different views on what makes a Ubisoft game.

Normally an open world with interesting level design is a must for me to enjoy. Anything with flat-ish geography gets old really fast.
If you haven't played this yet then let me save you some time if you think this is better than AC Shadows : it's not. I'd argue they are exactly the same in quality in almost every single facet, and even mission design. So if you like this when you play it then play AC Shadows as well.

AC Shadows has one better thing which is a transmog system. And also a way better skill tree progression system. You really get powerful with the correct pairings.

This game is slop and I just made it to chapter 2 at around 45 hours played.

This didn't deserve any of the high score it has. It basically has nothing new to offer after hour 20, and then proceeds to go on for another 40 hours. And if the spoiler up there for the ending is true… holy fuck what a waste of time.

I'd rate AC Shadows maybe a 7.5/10 from the 30 hours I played, and this barely constitutes a 6/10 at hour 45.

For reference the 127 hours I played of something like kingdom come deliverance 2 is a 9.5/10 absolute wet dream for an open world game.
 
Kitsune done, now it's the oni turn.

Best thing about the whole quest where the enemies hiding, the kitsune itself was a pretty shitty villain overall, and yeah the puzzles were made for 2 years old kids, you don't even need the piece of paper for obvious reasons...

Hopefully the oni is better because the glimpse you have about the dragon and the spider is not promising at all...

Myths sidequest are also inferior to tsushima, at least the 2 i did.

If the game remain the same until the end i can see scoring the same as tsushi, some things are better, some are worse.
 
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Just wanna say ''what''?
1. When you meet the storyteller at his home. He will state this about his house; at least it doesnt leak. Climb on the roof and its full of holes
2. When you meet a couple that is struggling and yet you take their 450 coins.
3. When a boy has no money to support his grandfather and yet you take his 450 coins

lol.
 
Too bad 95% of the skill tree is garbage and filled with arbitrary nonsense. You never feel like you're working towards something, it's all just "that's neat I guess, maybe" slop.

It is unreal how bad the skill tree, the unlocks, the progression system and the economy are in this game. They worked on this thing for 5 years and this is the best they could come up with. Bizarre.
I dunno man, I still have a lot of locked/unknown skill trees but the ones I've chosen to unlock have all mostly made a difference. I dumped all early points into assassination, the wolf points do make a difference, the new moves also. Things like health aren't levelled by skill trees and are handled by visiting spas, so not necessary there. There does seem to be a lack of unlockable combos tho for sure.
 
If you haven't played this yet then let me save you some time if you think this is better than AC Shadows : it's not. I'd argue they are exactly the same in quality in almost every single facet, and even mission design. So if you like this when you play it then play AC Shadows as well.

AC Shadows has one better thing which is a transmog system. And also a way better skill tree progression system. You really get powerful with the correct pairings.

This game is slop and I just made it to chapter 2 at around 45 hours played.

This didn't deserve any of the high score it has. It basically has nothing new to offer after hour 20, and then proceeds to go on for another 40 hours. And if the spoiler up there for the ending is true… holy fuck what a waste of time.

I'd rate AC Shadows maybe a 7.5/10 from the 30 hours I played, and this barely constitutes a 6/10 at hour 45.

For reference the 127 hours I played of something like kingdom come deliverance 2 is a 9.5/10 absolute wet dream for an open world game.
if u rly think AC: shadows is better than ghost maybe seek help from ur local mentalhospital :P

KDC2 is buggy FP with super janky gameplay like GTAV and RDR2 and GTA6 will be prolly same ^^
 
If you haven't played this yet then let me save you some time if you think this is better than AC Shadows : it's not. I'd argue they are exactly the same in quality in almost every single facet, and even mission design. So if you like this when you play it then play AC Shadows as well.

AC Shadows has one better thing which is a transmog system. And also a way better skill tree progression system. You really get powerful with the correct pairings.

This game is slop and I just made it to chapter 2 at around 45 hours played.

This didn't deserve any of the high score it has. It basically has nothing new to offer after hour 20, and then proceeds to go on for another 40 hours. And if the spoiler up there for the ending is true… holy fuck what a waste of time.

I'd rate AC Shadows maybe a 7.5/10 from the 30 hours I played, and this barely constitutes a 6/10 at hour 45.

For reference the 127 hours I played of something like kingdom come deliverance 2 is a 9.5/10 absolute wet dream for an open world game.
There are shit takes and then there's this

Yotei is much, much better than Shadows. Story, characters, missions, combat, sidequests, world design etc.

And I've enjoyed Shadows, mind you
 
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