Legit QoL criticism is not hating. Review bombing and spewing FUD nonstop is.
Though there are a variety of reasons for the mob attack on this one, the main I have noticed is having a korean dev with low karma among normies creating an open world that goes against every open world convention and with a superior tech. This is unacceptable for some fans of other IPs. I mean, Crimson Desert is everything Bethesda promised and failed to deliver with Starfield.
Also, FOMO is a doble-edged sword. You have guys falling for the hype while others become haters just because they don't want to think they are missing something great. The VR hate bandwagon was 100% this.
I somewhat agree with this. There seems to be a concerted effort to say that this literally cannot be fun like Breath of the Wild/Tears of the Kingdom/RDR2/Elden Ring - despite having systems that are literally the same.
Difficult bosses/no story - Elden Ring == glazed non-stop, best game ever, this - utter trash why would I play it
Huge expansive world - RDR2 == brilliant, I feel like a cowboy, actual the slow movement is "intentional", this - utter trash, Ubisoft-like, who would play with these clunky controls etc
Zelda == brilliant how dare you criticise the big N, this oh the puzzles are difficult, the abyss is rubbish why would you want to skydive etc
Any/all of the other fandoms seem to be threatened by another game trying to do something similar - it's ok Crimson Desert existing doesn't take away anything from your precious From game.
The strangest FUD of all is the "mile wide but inch deep" line or "wide as an ocean, deep as a puddle" - this is objectively false as anyone can see from clips of puzzles, combat, exploration, fishing minigame, camp management etc etc. You can complain that it's every system thrown together and they don't all combine well - legit critique, you can say the controls feel crap - subjective but anyone can see that the keybinds are suboptimal - but "deep as a puddle", really that's what you're going with?