PowerVR Series6 GPUs announced: 20x more powerful, 5x more efficient, DX11.1

What looks like "360 graphics" on a phone doesn't require the same technology as on a console.
That is true. However just because mobile GPUs seem to be catching up with raw computation performance does not mean they are anywhere close to all the other things bigger GPUs can do. All of that is important if they want to create a similar experience.
 
And to complete the projected comparisons .. Nvidia expects Wayne (Kal-el successor) to be 10 times faster than Tegra2 or 3-4 times faster than Kal-El which is already slower than SGX543MP2.

Again, if all units remain same and expected performance is increased by those projected magnitudes then PowerVR6 >> Mali658 >>> Wayne.
 
I really doubt the teraflop part is targeted at tablet/smartphones. Even for (small) laptops it's a bit pushing. The earliest GPUs at teraflop range are the GTX 285/275.
 
By the way, from Imagination's own PR, here's the device range they're talking about with this:

http://www.imgtec.com/News/Release/index.asp?NewsID=666



Obviously mobile is where they have most traction now, but it'll be interesting to see if they can break through to other areas again. Wonder if anyone's entertaining them for a next-gen console?

They also talk about two more immediate incarnations:

I know someone if lucky get an internship placement for Imagination for this summer, I might get in touch with him if he allow to tell. It won't be any good proof just word to word I assume.
 
And to complete the projected comparisons .. Nvidia expects Wayne (Kal-el successor) to be 10 times faster than Tegra2 or 3-4 times faster than Kal-El which is already slower than SGX543MP2.

Again, if all units remain same and expected performance is increased by those projected magnitudes then PowerVR6 >> Mali658 >>> Wayne.

Apple chose wisely.
 
I really doubt the teraflop part is targeted at tablet/smartphones. Even for (small) laptops it's a bit pushing. The earliest GPUs at teraflop range are the GTX 285/275.
Juniper was 1TFlop in a die size 4 times smaller than the 285 ..

Earliest desktop GPU to reach the TFlop mark was the RV770 (4850 & 4870) both of which were small dies, less than half size of 285 but on 55nm.
 
Juniper was 1TFlop in a die size 4 times smaller than the 285 ..

Earliest desktop GPU to reach the TFlop mark was the RV770 (4850 & 4870) both of which were small dies, less than half size of 285 but on 55nm.

That's what I get for reading only the list of Nvidia GPUs at Wikipedia. And I own a 4850, for shame!

(goes to show how memory bandwidth can rain on one's parade)
 
This tech should have been in the Vita even if it meant a 2013 release date.

Old news is old...

http://www.neogaf.com/forum/showthread.php?t=440006

They've been talking about this for quite some time. Wake me up when they have one taped out.


Oh well, iPhone 5S, iPad 4 and quite possibly Intel Haswell and PS4 (wasn't it rumored at some point that Sony is looking into using numerous Rogue cores and a15 cpus to power the PS4?), here we come.

Why? Third parties aren't going to exploit the power anyways. And by then, tablets using this will probably be sub-200 (if the Asus ICS, tegra 3 for 250 dollars) is any direction of where we're headed. 2013 would have been an even bigger buzz saw to launch against than now.
 
Dreamcast and Naomi used PowerVR2..

Put this announcement together with Samsung's (whose an IMGTEC license) smart TV which is supposed to feature upgrade slots to give annual processing and graphic upgrades to the TV and this does have a bearing on consoles. At some point Smart TV performance and console performance will cross.

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Upgrade module based in Samsung SoC tech.
 
At some point Smart TV performance and console performance will cross.

uh. they can cross right now. but they wont because there is no need. if you ever actually tried those smart tvs, you would know how sluggish it is. there is nothing stopping them putting high performance pc inside, it just doesnt make any sense at all.
 
Why? Third parties aren't going to exploit the power anyways. And by then, tablets using this will probably be sub-200 (if the Asus ICS, tegra 3 for 250 dollars) is any direction of where we're headed. 2013 would have been an even bigger buzz saw to launch against than now.

Why wouldn't they exploit the power. If the Vita featured this with build in support for DX11.1, they could easily downport PC games and even next gen consoles games directly to the Vita.

As is, the Vita is being sent out to die this Feb because it doesn't provide enough of an improvement/differntiation over the 3DS. If it featured the PowerVR 6, it could have delivered next gen launch console games on the platform.
 
This announcement was just to name the first cores; it's actually lighter on technical details than the A9600 reveal many months ago. The fact that the IP cores will scale under two tracks of feature support, one at a level roughly DirectX 10 and the other roughly DirectX 11.1, has always been blatantly obvious.

Yes, as mentioned earlier in the thread, the 20x figure is just a FLOPs comparison... nothing controversial of which to be doubtful.

Comparing cores between different IP families requires a lot more context than people are considering. For example, a single Mali400MP core is a lot smaller than a single SGX543MP core, just for starters, and is probably the least interesting difference between the two.

To at least try to get a valid point of reference for making comparisons, consider that ST-Ericsson is planning a mobile phone SoC within a year with GPU performance reaching up to more than 200 GFLOPS and 5 GTex/s per layer of 3D complexity effective. The comparison then would be to whatever a high end nVidia or Mali powered phone of the time could achieve. (I wouldn't bet against the TBDR)
 
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