Panajev2001a
GAF's Pleasant Genius
Thing is that (defending PSSR here a bit… sure FSR4 is luckily relatively close behind tooYeah, feel like we would be having better discussions of Pro had Sony delivered with PSSR. Early adopter blues

a.) this game's resolution is a lot lower when they use PSSR and upscaling methods DLSS included do not perform super awesome when the native resolution is too low (which means a less sharp picture with some artefacts)
and
b.) In motion it cleans up the image and removes some attracts present in the base PS5 version presenting an ultimately greater image
Given point a.) is a dev's choice, point b.) is what PSSR can be judged on.
Also, if we had to choose, would we prioritise still images IQ over IQ while in motion which means while playing (this is not a static point and click adventure either)??? Sometimes devs f'it up, but in most cases even when the camera is static the image is not horrible either.
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