Yeah, I agree, it's nice to know everything we've seen is just from the first third of the game. Makes me even more excited!And it should fucking stay that way. Seriously. I don't want to see or hear about more than what I already have.
Yeah, I agree, it's nice to know everything we've seen is just from the first third of the game. Makes me even more excited!And it should fucking stay that way. Seriously. I don't want to see or hear about more than what I already have.
Wow, so pretty much everything we've seen is from the first third of the game? And the press don't know what's in the final 10 chapters? :-O
And it should fucking stay that way. Seriously. I don't want to see or hear about more than what I already have.
Well...there is also the doors that the press couldn't open during chapters 1-5
some backtracking will be needed.
Totally with you here. As addicted to FFXV news as I am, I would like to save SOMEthing for the game.
Totally with you here. As addicted to FFXV news as I am, I would like to save SOMEthing for the game.
Yeah, I agree, it's nice to know everything we've seen is just from the first third of the game. Makes me even more excited!
Virtual-fist-bump to all of you! For a game that's been in development for over 10 years, it would really suck to have the last 10 chapters spoiled for us - especially the ending - when we're so close to being able to experience it all for ourselves. It makes me scared to lurk in any Final Fantasy XV thread from now on...
Work on game for over 10 years (I know this is not technically true shut up)
Reveal spoilers two weeks before release
And I'm serious, they do this all the damned time.
Someone's going to post a screencap of Noctis slowly tucking his shirt into his pants... halfwayBut it is true. Versus XIII became Final Fantasy XV - and that was about 10 years ago.
It went through some changes, but it's all been leading to the end product we are all about to play on November 29th.
Spoilers will be everywhere soon I fear; so we should all be extremely wary the next 3 weeks.
Well that's a relief thenI don't think you're nitpicking or shitting on the game at all and apologize if I came off that way
I don't think frame rate matters until the final build, though. That and it's so improved since the demos even if the youtube videos are perfect representations. We've seen scenes with all kinds of stuff on the screen and it's not been and issue, and I've see small moments where it looks like it drops to about 25 when fighting three enemies. But it never looked like it would be anywhere near as noticeable or distracting as it was in the demos, and by a long shot. I've also seen clips of people intentionally spinning the camera around and it looked positively perfect. Every frame was evenly spaced.
The problem is, without some kind of pattern to it, I'm not sure you can even tell if any frame drops are from overheating or something rather than something you're likely to deal with in the game.
Short video from IGN:
Final Fantasy XV - Summoning The God Ramuh In Final Fantasy 15
So, they just automatically come to help? Or did I miss the button prompt?
we've seen shots of leviathan yelling at cloud
Preorder cancelled.Dat texture pop in. O:
Lol, that's what I will be concentrating on the most in each cutscene. Thanks Tabata! D:
Short video from IGN:
Final Fantasy XV - Summoning The God Ramuh In Final Fantasy 15
So, they just automatically come to help? Or did I miss the button prompt?
L2.
This looked great. Why not use the turret though?
Short video from IGN:
Final Fantasy XV - Summoning The God Ramuh In Final Fantasy 15
So, they just automatically come to help? Or did I miss the button prompt?
Preorder cancelled.Actually I did cancel my Deluxe Edition yesterday Will get a standard Day 1 Edition instead, as I don't care about steelbooks and all that other unnecessary crap.
Can't watch it now. It's different from Duscae?
Nah, same here. But apparently there's another attack for when you're in enclosed spaces/dungeons (I think it was him throwing his staff instead).Can't watch it now. It's different from Duscae?
Did the exact same.I actually cancelled it for a standard edition because I didn't need to watch Kingsglaive anymore and...and this will be an unpopular opinion...Amano's steel book cover art look like a swirl of vomit. D: Sorry, not sorry!
Yes, it's different. Ramuh is now plagued by texture pop ins too.
Short video from IGN:
Final Fantasy XV - Summoning The God Ramuh In Final Fantasy 15
So, they just automatically come to help? Or did I miss the button prompt?
Driver with upwards-spiky hair.
Goofy copilot.
The "muscle" sitting behind the driver.
The "Prince" (Martin Prince) sitting behind the goofy copilot.
Yeah, I can see it being annoying too :/ Was that really necessary to signal that someone died? Could've done a red alert message somewhere on the screen. The HUD is a mess (and a bit ugly) already anyway w.r.t. to prompts, labels ("WARP STRIKE"), and big icons (like the huge spinning circle when a quest updates), so one more text for a party member's death wouldn't have made that much of a difference. Or make the HP gauge blink red.Ok, I changed my mind. I won't neglect party upgrades so I can spend everything on Noctis. This down animation is annoying as fuck, I want it disrupting combat as little as possible.
I hope you can turn it off in the menu, Dragon's Dogma allowed you to remove all of these party cutscenes.
This is incredible, even if Noct and Gladio are switched.
Yeah, I can see it being annoying too :/ Was that really necessary to signal that someone died? Could've done a red alert message somewhere on the screen. The HUD is a mess (and a bit ugly) already anyway w.r.t. to prompts, labels ("WARP STRIKE"), and big icons (like the huge spinning circle when a quest updates), so one more text for a party member's death wouldn't have made that much of a difference. Or make the HP gauge blink red.
Can't watch it now. It's different from Duscae?
The animation is the same though. Assuming that's what they meant.It is different. There's texture pop in, the detail on Ramuh's beard is greatly downgraded, and the VFX are also toned down a lot.
I'm picturing Martin brooding on the throne while Somnus is playing.
Driver with upwards-spiky hair.
Goofy copilot.
The "muscle" sitting behind the driver.
The "Prince" (Martin Prince) sitting behind the goofy copilot.
Driver with upwards-spiky hair.
Goofy copilot.
The "muscle" sitting behind the driver.
The "Prince" (Martin Prince) sitting behind the goofy copilot.
Thanks, will watch!Game Informer impressions: https://www.youtube.com/watch?v=vo_Jtq-Sq0k
They seem to be more critical of the first 12 hours.
I'm picturing Martin brooding on the throne while Somnus is playing.
But that's the cool thing! They are not!
Ignis = Bart
Prompto = Milhouse
Gladio = Nelson
Noctis = Martin
In early trailers/press materials, yes, but Gladio typically sits directly behind Prompto in the current build of the game.
Aaah shit! To be honest I didn't even notice the change. D:
Game Informer impressions: https://www.youtube.com/watch?v=vo_Jtq-Sq0k
They seem to be more critical of the first 12 hours.
It is different. There's texture pop in, the detail on Ramuh's beard is downgraded, and the VFX are also toned down a lot.
Game Informer impressions: https://www.youtube.com/watch?v=vo_Jtq-Sq0k
They seem to be more critical of the first 12 hours.
Yeah, I can see it being annoying too :/ Was that really necessary to signal that someone died? Could've done a red alert message somewhere on the screen. The HUD is a mess (and a bit ugly) already anyway w.r.t. to prompts, labels ("WARP STRIKE"), and big icons (like the huge spinning circle when a quest updates), so one more text for a party member's death wouldn't have made that much of a difference. Or make the HP gauge blink red.
Kinda OT: I need some help to get my UCE paid for. As of now, I have it listed under my debit card.. The funds are in there, the card works, and I've updated my payment method on Square's website, I dunno how many times. I received confirmation not too long ago that everything was updated and I even received the .50 test charge for it..... But, for some reason I keep getting this message!
"Dear customer,
Thank you for your preorder of FINAL FANTASY® XV ULTIMATE COLLECTOR'S EDITION [PS4].
This notice is being sent because we've been unable to process your payment over the last few days. We kindly ask that you update your payment method by Monday, November 7th, 2016 or we will be forced to cancel your order."
Why is this happening?! How did some of you get yours to go through?
Interactive music is common in AAA games, but in games like 'Final Fantasy' that always have a strong melody line and musical progression, it doesn't go well in the same way.
Couldn't agree more. Virtually every music thread on GAF brings up the dichotomy between western triple A and Japanese video game music. I personally think both sides have so much to learn from each other and am glad FFXV has been taking some cues on dynamic/adaptive music.
Kinda OT: I need some help to get my UCE paid for. As of now, I have it listed under my debit card.. The funds are in there, the card works, and I've updated my payment method on Square's website, I dunno how many times. I received confirmation not too long ago that everything was updated and I even received the .50 test charge for it..... But, for some reason I keep getting this message!
"Dear customer,
Thank you for your preorder of FINAL FANTASY® XV ULTIMATE COLLECTOR'S EDITION [PS4].
This notice is being sent because we've been unable to process your payment over the last few days. We kindly ask that you update your payment method by Monday, November 7th, 2016 or we will be forced to cancel your order."
Why is this happening?! How did some of you get yours to go through?
Word.Couldn't agree more. Virtually every music thread on GAF brings up the dichotomy between western triple A and Japanese video game music. I personally think both sides have so much to learn from each other and am glad FFXV has been taking some cues on dynamic/adaptive music.
No idea... I got my credit card charged with the full amount a few days ago. No issues on my end.
Do you have another payment method you can use?
I think composers need to be more open to this kind of stuff.
Couldn't agree more. Virtually every music thread on GAF brings up the dichotomy between western triple A and Japanese video game music. I personally think both sides have so much to learn from each other and am glad FFXV has been taking some cues on dynamic/adaptive music.
EHEHEHE
EHEHEHE
EHEHEHE
Game Informer impressions: https://www.youtube.com/watch?v=vo_Jtq-Sq0k
They seem to be more critical of the first 12 hours.
Yep, just finished watching it and to the person who had played the 12 hours it sounds mostly the same as other previews. Maybe not as positive as others but it was defending against critique of someone who is obviously not a fan of the main party cast (as we've heard the "boy band" complaints many many times).They also talk about the game here: https://www.youtube.com/watch?v=2ipJTJ_DHEs
I didn't find the impressions all that critical to be honest. Some of the people on the show played earlier stuff and were worried from earlier stuff. It seemed mostly the panel just trying to see how far the game has come.
The person on the panel who played the game said the only definite negative that he can give it was the camera indoors. So while some of the banter between some of the people on the panel (and the host trying to push his opinion of the game onto the previewer who actually played it) can sound bad, they seemed overall positive about it. Or at least the person who actually played it.
Edit: Listening to this even more, it's funny to hear the guy who actually played it get frustrated at the people lamenting the game even though he is the only one who played the recent stuff. And he didn't seemed thrilled that the host was pushing his negative narrative.