Okay. What the FUCK is up with Connor jumping into haystacks and immediately jumping back out of them again? I'm just trying to hide from the man! Stop jumping back out, you douche!
Okay. What the FUCK is up with Connor jumping into haystacks and immediately jumping back out of them again? I'm just trying to hide from the man! Stop jumping back out, you douche!
The detection AI is kinda screwy in AC3, so even when you think you've broken the line of sight, the game is telling you that you haven't. The AI detection system is all kinds of messed up. It would be fine if it were more consistent or reliable (as in prior games), but it's not. So idiot Connor just acts like a fool jumping in and out of haystacks for no good reason.Okay. What the FUCK is up with Connor jumping into haystacks and immediately jumping back out of them again? I'm just trying to hide from the man! Stop jumping back out, you douche!
Ezio never pulled this kinda shit. The radar is yellow, no red triangles anywhere, jump into haystack, he jumps out again and a guard comes around the corner and spots me. Fuck! So incredibly annoying.
Where can you check the status of challenges (Hunting Club specifically)? The DNA tracker will tell you a completion percentage but I want to see what the specific goals are, kill X of this and Y of that, etc.
What is up with guards just randomly going kill-on-sight on Connor even when you're in incognito mode and not in a forbidden area? I swear I've been randomly attacked so many times just running around Boston and New York. Is there some kind of mechanic I'm not aware of or is it just buggy?
What is up with guards just randomly going kill-on-sight on Connor even when you're in incognito mode and not in a forbidden area? I swear I've been randomly attacked so many times just running around Boston and New York. Is there some kind of mechanic I'm not aware of or is it just buggy?
How many sequences are there in total?
I just started sequence 10 and according to Steam I've been playing for 26 hours.
Today I went heavily on the side stuff, building up my homestead and scouring Boston. But damn... there is just so much side stuff. Looking at all of the feathers and treasure chests in the Frontier and New York, I don't think I can do all of this.
I'm enjoying the game quite a bit despite some annoyances and weird issues with bugs, but I may just power through to the end if I'm getting close.
You are kidding. There is no easier way to go incognito? There have been points at which I've wanted to toss my pad out of frustration in comparison with past AC games.
Also, what's up with the ship missions? Some of then are pretty fun, but is there really no reward for any of them, whether in the form of items, money, or interesting story segments?
Ship missions were awesome. Best new thing to the game.
Is there anything on which to spend money other than upgrading the ship if you've already bought everything worthwhile from the general store?
Also, are there unique traits to any of the weapons? Some of them are just straight up worse in terms of stats than your other items. Any point to buying those?
Why the fuck can I not stealth in this game!? Fuckers always see me and it's hard as fuck to get away from them. I just give up after so long and slaughter 20 guys.
What is up with guards just randomly going kill-on-sight on Connor even when you're in incognito mode and not in a forbidden area? I swear I've been randomly attacked so many times just running around Boston and New York. Is there some kind of mechanic I'm not aware of or is it just buggy?
I completely disagree. I've 100-percented all of the prior games, and those games open up the deeper you go. But in AC3, the details and optional obejectives fight you at every step. Instead of opening up the game, the extras just make the game feel more closed off and stiff. As you begin pushing the new systems and play mechanics, you begin to discover how busted they are.Assassin's Creed games are absolutely horrible for perfectionist/achievement whores. I sort of was one 4 years ago. I think the unreasonableness of AC1 was in part which cured my disorder.
Am I the only one that just feels awful killing beavers? They're so small and slow and waddling about when you kill them. Plus the sounds they make is just....heartbreaking.
Am I the only one that just feels awful killing beavers? They're so small and slow and waddling about when you kill them. Plus the sounds they make is just....heartbreaking.
Just finished the game, so just a few things:
- Though I liked him, Conner is an awful protagonist...and that's not even in comparison to Ezio OR Altair. Everyone he was surrounded by were the only interesting things about him, many of whom were underplayed. I understand his motivations and what they were trying to do with him, but they only seemed at odds with the things going on around him as a player. It just wasn't engaging.Despite his motivation for wanting to free his people, his whole induction into the Brotherhood at all simply felt like "the glowy ball told me to and I can fight real good."
The Giant and the Storm has to take the cake for worst 100% sync mission. It's the last naval mission and it practically penalizes you for having fully upgraded your ship. I've been at it for an hour and I have no desire to continue.
God damn that fucking slow motion scene.
This game.
Quite infuriating shit.
Fuck.
I played AC1 when it was first released on PS3.. it wasn't a bad game, just extremely repetitive, and not in the funnest of ways.
I skipped the other games in between AC3 and AC1, and jumped feet first into this. I bought the biggest edition, only watched a few trailers and basically held out hope that the combat would be fairly decent this time around, despite what I'd heard.
Having played it for a few hours now, I only have one question; how do fully grown adult gamers actually enjoy this?
The combat is the simplest thing I've ever come across in a game, when I'm not hacking and mashing buttons, I'm just fighting hordes off by countering them in the easiest of ways. Then there's the shooting + bow and arrow, where you can't even aim them yourself. The AI is almost brain dead and rarely ever fight you in any challenging way (I mean never, but I'll say rarely to give it the benefit of the doubt). I recall the combat in AC1 being pretty challenging, and I don't remember being able to counter everything so effortlessly.
The climbing is pretty cool, but at this stage it's nothing revolutionary - something I expected after the devs raved about how it had been built from the ground up.
It leaves it all feeling, and I mean this quite literally, more like a set of cut scenes you're only left to walk between. Is this is what people expect from games these days? Something they're happy with?
I really want to like it.. I really do. The world is amazing (as are most other things), but the gameplay has been ridiculously overly simplified.
And that chase sequence.... fuck.
Sequence 11opens with Vidic letting Desmond into the building and then into the same frigging room while holding the Apple, which has been used to kill folks for thousands of years, and is surprised when Desmond uses it to kill everyone. The sequence ends with Haytham apparently forgetting that everyone is wearing hidden blades on their wrists.
Man, Templars are dumb. :lol
Wait are you saying that you should be able to hide when the guard is on hi-alert and they watch you try to hide?In what's the most god damn stupid design choice regarding stealth, you can't hide in haystacks or tall grass when an enemy notices you, only before he does so. You have to break his line of sight before you're allowed to do so.
I mean its easy once you figured it out. Still ran in loops like 5 times.LOL. The patch said they adjusted the difficulty. I thought they might have made it easier.
I played AC1 when it was first released on PS3.. it wasn't a bad game, just extremely repetitive, and not in the funnest of ways.
I skipped the other games in between AC3 and AC1, and jumped feet first into this. I bought the biggest edition, only watched a few trailers and basically held out hope that the combat would be fairly decent this time around, despite what I'd heard.