• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Assassin's Creed III |OT| Easier to read than Ratonhnhaké:ton

NZNova

Member
I'm so disappointed that they went from AC2 to this. I loved AC1, contrary to popular opinion. AC2 was just great, but this is just... not. AC and AC2 are the only games I ever maxed out all achievements for, and I replayed them after that, but this... I just want it to be over, so I can move on to something else. Crushing disappointment.

Dumbed down combat and controls, next to useless stealth mechanics, unlikeable and dour protagonist (and after Altair, that's saying something), horses that hinder transport more than they help, random-ass behavior from characters in the game (I just liberated this fort, why are the guards attacking me? I'm just walking down the street while incognito, why are all the guards aggroing onto me?). Connor has stickier hands than Spider-Man and will cling to any vertical surface that comes within reaching distance when all you are trying to do is chase down some asshole who needs knifing.

Maybe it's because I'm not American but this time period is just so much less interesting than those of the previous games, and the cities do not make for good assassin shenanigans. Exploring underground tunnels to find fast travel points is boring as hell. Climbing two-storey buildings and running around muddy farms is not fun. Ugh, I can't believe how much this series has been messed up.
 

Replicant

Member
If I didn't say this before, I'll say it now: if you have some UPLAY points (I think you need 20), for the love of God, cash it in for Ezio's robe. You'll thank me for it when you don't have to stare at Connor's atrocious haircut/fugface in the later half of the game. I sure wish I did.

EDIT: LOL, I just saw the epilogue and Connor is SO PATHETIC. So after all of that hardwork, after letting himself being treated like a horse, in the end Connor couldn't protect
his people from being evicted away from their land
. If anything, I get the impression that it was all his own undoing. He helped the very people who ended up
evicting his people
.
 
I'm so disappointed that they went from AC2 to this. I loved AC1, contrary to popular opinion. AC2 was just great, but this is just... not. AC and AC2 are the only games I ever maxed out all achievements for, and I replayed them after that, but this... I just want it to be over, so I can move on to something else. Crushing disappointment.

I am only as disappointed because this is not what should have been in the progression of the series. In fact, what strides it does take get counteracted by others that had been remedied previously. I feel like there's a point where they were so focused on certain tech and hitting appropriate historical beats that they lost the spirit of the game, just as what happened with AC1. For all of their talk and effort, the AC2 team did not succeed on relaying their vision for the series with this game. If so, it is a poor one.

It is still a good AC game, just not a great one. Knowing what we know from this one, we'll see what next-gen has in store for us (I don't think I could take a Conner spin-off game).
 
I just love the privateering stuff. I wouldn't mind a game based solely on this type of naval warfare. Like an East India Company game but with a modern engine capable of pulling off all these nice effects. Stormy seas, different types of vessels, different factions. Missions based on escorting, landing troops, bombarding coastal towns. Would be great.
 

lifa-cobex

Member
I was really hoping Ubi was going to do something with the Abstergo multiplier from AC2 brotherhood.
I thought Abstergo were training assassins for themselves and this was going to be be part of the story for AC3.

Seems like a bit of a wasted plot twist to me.
 

Scrabble

Member
If I didn't say this before, I'll say it now: if you have some UPLAY points (I think you need 20), for the love of God, cash it in for Ezio's robe. You'll thank me for it when you don't have to stare at Connor's atrocious haircut/fugface in the later half of the game. I sure wish I did.

EDIT: LOL, I just saw the epilogue and Connor is SO PATHETIC. So after all of that hardwork, after letting himself being treated like a horse, in the end Connor couldn't protect
his people from being evicted away from their land
. If anything, I get the impression that it was all his own undoing. He helped the very people who ended up
evicting his people
.

um your surprised as to what happened to Connor's people? I don't think it's a spoiler to say but Native Americans don't fare too well in American history. It wouldn't have mattered what Connor did, none of it would have made a difference. That to me is what makes his tale so tragic. That because he was so naive and idealistic he actually believe that the war would help bring freedom and liberty to the people. Of course over the course of the game he begins to realize that's only for white rich men.
 

Nemesis_

Member
If I didn't say this before, I'll say it now: if you have some UPLAY points (I think you need 20), for the love of God, cash it in for Ezio's robe. You'll thank me for it when you don't have to stare at Connor's atrocious haircut/fugface in the later half of the game. I sure wish I did.

EDIT: LOL, I just saw the epilogue and Connor is SO PATHETIC. So after all of that hardwork, after letting himself being treated like a horse, in the end Connor couldn't protect
his people from being evicted away from their land
. If anything, I get the impression that it was all his own undoing. He helped the very people who ended up
evicting his people
.

Are you not familiar with history or something >_>
 

massoluk

Banned
Just forced through this game yesterday... Wow, what a god damn shitty ending. I expected the triumphant moment like raising of Iwojima flag with the Patriots, but noooooooo... The Revolutionary War turned out to be just a noisy backdrop of one guy going after exactly one man. The ending was unbelievably NOT satisfying for me.
 

Replicant

Member
um your surprised as to what happened to Connor's people? I don't think it's a spoiler to say but Native Americans don't fare too well in American history. It wouldn't have mattered what Connor did, none of it would have made a difference. That to me is what makes his tale so tragic. That because he was so naive and idealistic he actually believe that the war would help bring freedom and liberty to the people. Of course over the course of the game he begins to realize that's only for white rich men.

Are you not familiar with history or something >_>

I'm not surprised about the fact but I'm surprised at Connor's stupidity that the white men are going to save his people instead of driving them away. He just lack of self-awareness that it's aggravating. And of course I'm surprised that he had a hand in driving his people away. I am not a history buff but I don't think there was a famous Indian figure who was known for participating in white men's war and inadvertently driving his own clan away from their land.

And no, it's not tragic. It's pathetic. He saw so much red signals from the white people he encountered during the game. Their lack of interest in his cause, their priorities, and their lack of concern/respect for him. You'd think he'd grow some brains and add things up but he didn't. That's why I see him as the worst protagonist ever in AC games.
 
So I haven't beaten the game yet but I unfortunately couldn't keep away from the spoilers, and I feel like I'm having a Mass Effect 3 moment:

So after FIVE FUCKING GAMES of Desmond dreaming in a chair, training to become the ultimate assassin, going to battle the Templars and stop a solar flare, all he does is press a button (FUCK YOU DEUS EX AND MASS EFFECT) solves everything and dies. FUCK. No modern day game, no payoff AUGH. And they completely wasted the Mayan 2012 disaster.

I actually cared about the modern day story and they just shit the bed with it.

And no, it's not tragic. It's pathetic. He saw so much red signals from the white people he encountered during the game. Their lack of interest in his cause, their priorities, and their lack of concern/respect for him. You'd think he'd grow some brains and add things up but he didn't. That's why I see him as the worst protagonist ever in AC games.

Yeah, if I were Connor, I would have assassinated Samuel Adams as soon as he argued that the colonists had it worse than slaves.
 

mack999

Banned
Bah, I need to find a courrier to take down and they just won't pop up. Not even in the area's some people on Youtube recommend. I don't feel like running around for hours. Same goes for convoys in the frontier, still need that achievement for looting one without killing any of the guards.

I guess I'll just leave Ass Creed be at 84% sync and 100% animus data. I had a fun 40 hours with the game but it's time to move on to Far Cry 3 next week.

I could never find one, didn't even know they existed until I saw the task after finishing the game. Spent ages looking then decided I'd go for the almanacs and one must show up while doing that. No.

Then I went for the 'Defend 10 times against firing line', just wandering about New York getting into fights and he turned up so I think you have to be notoriety level 3 to get them. The one I got was outside of the fort in north east New York, he went off running into town while I was in a fight with some guards.
 

SJRB

Gold Member
Yeah, if I were Connor, I would have assassinated Samuel Adams as soon as he argued that the colonists had it worse than slaves.

If I were Connor I would've killed fucking everyone. Pretty much everyone you encounter is an asshole in some way or form. This is the problem with this game though - you are bound to historic facts. From the narrative of the game there is no reason whatsoever NOT to kill
Washington, the guy is a complete dirtbag from Connor's point of view and he ruined his life
. Yet Connor shrugs it off and moves along his silly obsession with Charles Lee and doing other shit and dirty work for people smarter than Connor.


How awesome would it be if we could actually get an Assassin's Creed game where the main character doesn't take shit from anyone and just straight up kills people left and right for trying to double-cross or otherwise screw him over.

You know, like fucking Haytham. I miss him. His outfit was terrible, but he was a great character.
 

conman

Member
Connor has stickier hands than Spider-Man and will cling to any vertical surface that comes within reaching distance when all you are trying to do is chase down some asshole who needs knifing.
Yeah, every time I see someone praising the fact that you no longer have to press A in addition to hold the trigger to climb/jump/etc, I point them to this fact. There was a reason you had to press multiple buttons before. It minimized annoying crap like this. As with so many things in AC3, it's like the AC3 team just went in and rebuilt everything "just because" without realizing why it was built the way it was in the first place.
 

SJRB

Gold Member
Yeah, every time I see someone praising the fact that you no longer have to press A in addition to hold the trigger to climb/jump/etc, I point them to this fact. There was a reason you had to press multiple buttons before. It minimized annoying crap like this. As with so many things in AC3, it's like the AC3 team just went in and rebuilt everything "just because" without realizing why it was built the way it was in the first place.

They created contextual movement animation during running like quickjumping over and sliding under. I suppose they changed the default running control scheme so you would have your thumb free while freerunning to execute those moves.

Also - running assassination requires a button press while running.

So in short I suppose they had to free up A/X for the new moves.
 

conman

Member
They created contextual movement animation during running like quickjumping over and sliding under. I suppose they changed the default running control scheme so you would have your thumb free while freerunning to execute those moves.

Also - running assassination requires a button press while running.

So in short I suppose they had to free up A/X for the new moves.
Not necessary. The A button was already for doing contextual free running (climbing, jumping, etc), and it had been honed to a razor's edge by the prior game. Why not just use that for the contextual jumps/slides/etc.? And the running assassination was already possible in the other games, too. Not sure why people keep pointing this out as a "new" thing (other than the fact that the developers told us it was "new"). The big difference now is mostly just in the animation. Not hard control wise. Just hold the trigger to run, and hit X to assassinate. Same as before.

Again, it's like they tried reinventing the wheel, only this time they made it with a couple of flat edges. They didn't realize that it was round for a reason.
 

iNvid02

Member
year of the tomahawk

i5pVamfei8VUl.gif
is5a6KD0VeM6Y.gif
 

Raxus

Member
How awesome would it be if we could actually get an Assassin's Creed game where the main character doesn't take shit from anyone and just straight up kills people left and right for trying to double-cross or otherwise screw him over.

You know, like fucking Haytham. I miss him. His outfit was terrible, but he was a great character.

Ugh, tell me about it. Remember that mission
Where you have to interrogate the guards for information? Haytham gets the information and kills all 3 guards, meanwhile Connor bitches that they could have kept them tied up.
Connor did you not get the memo that you are an assassin?

I question if Connor was even meant to be the main character in the game originally. It felt like design wise they had Haytham as the main character originally and changed story lines somewhere in development.

If I didn't say this before, I'll say it now: if you have some UPLAY points (I think you need 20), for the love of God, cash it in for Ezio's robe. You'll thank me for it when you don't have to stare at Connor's atrocious haircut/fugface in the later half of the game. I sure wish I did.

EDIT: LOL, I just saw the epilogue and Connor is SO PATHETIC. So after all of that hardwork, after letting himself being treated like a horse, in the end Connor couldn't protect
his people from being evicted away from their land
. If anything, I get the impression that it was all his own undoing. He helped the very people who ended up
evicting his people
.
Like I said, Connor is a total bitch. The writing was on the walls the whole game and he chose to ignore it and/or make empty threats.
 
There better be some amazing shit after the credits finish rolling because holy sweet god damn do I want to punch a hole in my TV. How did they cock up this series so bad, and so quickly? Did all the good writers leave?
 
Why the hell did they put a 'Skip' message on every cutscene now? That's beyond retarded.

"Yo, we crafted this story, but you don't care about that, right? So skip it. GO AHEAD, SKIP IT. WHY HAVEN'T YOU SKIPPED IT YET?"
 
Man.

As someone who's been heavily invested in and enthusiastic about the story since the first "it's sci-fi, bitches!" reveal in the first game, and ate up every crazy twist and turn in the three games that followed... 3 is just an unbelievable disappointment. I can't believe how much they cocked it up. Ubi clearly doesn't care as much about the story as I do.

This is just deflating. AC is my favorite series this gen, and 3 had been my most anticipated game for years (though I still devoured Bro and even Rev).
 

Nori Chan

Member
Why the hell did they put a 'Skip' message on every cutscene now? That's beyond retarded.

"Yo, we crafted this story, but you don't care about that, right? So skip it. GO AHEAD, SKIP IT. WHY HAVEN'T YOU SKIPPED IT YET?"

Are you pressing anything during the cutscene? It only shows up when you're moving stuff like the control stick or pressing a button
 
How so you get more homies in your creed? I did all those missions in Boston, but I still have only 2 guys.

Also how do you get down from those giant trees you sync from. Don't see any haystack below, so I just fall to my doom and respawn :(
 

Nemesis_

Member
I do agree Connor is an annoying little bitch. I couldn't stand most of his OMG DON'T KILL ANYONE mentality during most of the story.

He is easily the worst protagonist in any Assassin's Creed game ever.
 
I'm not surprised about the fact but I'm surprised at Connor's stupidity that the white men are going to save his people instead of driving them away. He just lack of self-awareness that it's aggravating. And of course I'm surprised that he had a hand in driving his people away. I am not a history buff but I don't think there was a famous Indian figure who was known for participating in white men's war and inadvertently driving his own clan away from their land.

And no, it's not tragic. It's pathetic. He saw so much red signals from the white people he encountered during the game. Their lack of interest in his cause, their priorities, and their lack of concern/respect for him. You'd think he'd grow some brains and add things up but he didn't. That's why I see him as the worst protagonist ever in AC games.

See, this is where I actually like what they were doing with the character. Connor is meant to reflect Desmond at this moment in his life, a character accepting his fate to plow ahead with what is given to him without giving much thought to what end or purpose. You are flying blind, and they prove that right off the bat by having you
unknowingly play as a Templar for the first fifth of the game.
It's a really good angle and it SHOULD be a lot more striking and poignant than it is. By all accounts, I SHOULD have been completely invested in the period, the cause, and the character. Unfortunately it just comes off to the player as antithetical to OUR cause.

It is a tricky balance. You can see glimpses of it working throughout the game, but it's ultimately squandered upon playing. Too subtle beyond just having it mouthed by ancillary characters. The support they offered proved too weak to uphold such a heavy task.
Again, EXACTLY the same situation as AC1. However, what makes this so tragic is that they proved they understood what was working with this series before and have almost torn down that trust between this and Revelations. I suppose it should be telling when the character you should care the most about (Desmond) has being represented the least.

Whatever. I still liked it, I'm just disappointed by it. Like watching a child who had been an A student slowly slipping back into C territory.
 

SJRB

Gold Member
Man.

As someone who's been heavily invested in and enthusiastic about the story since the first "it's sci-fi, bitches!" reveal in the first game, and ate up every crazy twist and turn in the three games that followed... 3 is just an unbelievable disappointment. I can't believe how much they cocked it up. Ubi clearly doesn't care as much about the story as I do.

This is just deflating. AC is my favorite series this gen, and 3 had been my most anticipated game for years (though I still devoured Bro and even Rev).

I know that feel, bro.

It's a trainwreck.


QXukj.gif
 
I'm so disappointed that they went from AC2 to this. I loved AC1, contrary to popular opinion. AC2 was just great, but this is just... not. AC and AC2 are the only games I ever maxed out all achievements for, and I replayed them after that, but this... I just want it to be over, so I can move on to something else. Crushing disappointment.

Dumbed down combat and controls, next to useless stealth mechanics, unlikeable and dour protagonist (and after Altair, that's saying something), horses that hinder transport more than they help, random-ass behavior from characters in the game (I just liberated this fort, why are the guards attacking me? I'm just walking down the street while incognito, why are all the guards aggroing onto me?). Connor has stickier hands than Spider-Man and will cling to any vertical surface that comes within reaching distance when all you are trying to do is chase down some asshole who needs knifing.

Maybe it's because I'm not American but this time period is just so much less interesting than those of the previous games, and the cities do not make for good assassin shenanigans. Exploring underground tunnels to find fast travel points is boring as hell. Climbing two-storey buildings and running around muddy farms is not fun. Ugh, I can't believe how much this series has been messed up.



Yeah, i have to agree. I was a big fan of the franchise but AC 3 completely killed my interest in the series.

The setting is terrible. Flat out terrible. The cities lack atmosphere and are just not fun. By far the worst cities in the entire franchise.

And i hate what they did with the controls and the climbing. Very unsatisfying to play ... no, for me it´s finally time to move on.


My final ranking would be:

AC2 > ACB > AC > ACR > AC3
 
Ending
Of all the frustrating things about this game's ending, the worst thing is that they so unceremoniously off Desmond. They kill the protagonist of the entire five-game series in a cutscene so short, rushed and undeveloped that it may as well have been a montage (like the equally frustrating "you don't see the aftermath of what the series has been leading to" newsreel voiceover montage).

Did anybody at Ubisoft actually think this was good? I really don't understand how the story can be so well-done in the first four games and take such a left turn towards dumb/bad in the fifth. It takes much more than one person leaving for things to suddenly get so shitty.

AC2 = ACB > ACR > AC >>> AC3. Loved each game, even 1 and Rev, but 3 is such a big misstep that I don't know if it can recover.

Edit: I'm fairly close to the platinum, I'm at 86%, but I just don't know if I even want to finish.
 
Ending
Of all the frustrating things about this game's ending, the worst thing is that they so unceremoniously off Desmond. They kill the protagonist of the entire five-game series in a cutscene so short, rushed and undeveloped that it may as well have been a montage (like the equally frustrating "you don't see the aftermath of what the series has been leading to" newsreel voiceover montage).

Did anybody at Ubisoft actually think this was good? I really don't understand how the story can be so well-done in the first four games and take such a left turn towards dumb/bad in the fifth. It takes much more than one person leaving for things to suddenly get so shitty.

AC2 = ACB > ACR > AC >>> AC3. Loved each game, even 1 and Rev, but 3 is such a big misstep that I don't know if it can recover.

Edit: I'm fairly close to the platinum, I'm at 86%, but I just don't know if I even want to finish.

Yeah, Desmond is the biggest tragedy of all. Why even give this the title of "3" if they weren't going to actually use the opportunity to push that story forward? It could be argued that they did, but from the ending you sure wouldn't know it.

And I'm sorry, but I think introducing Desmond's dad into the fold was a mistake, if only because he did not open any avenues of better communing with the Brotherhood than before.

Goddamnit, they squandered SO. MUCH.

I may play straight through it again just to see if bolting through the story helps to keep it from falling apart...
 
Ending
Of all the frustrating things about this game's ending, the worst thing is that they so unceremoniously off Desmond. They kill the protagonist of the entire five-game series in a cutscene so short, rushed and undeveloped that it may as well have been a montage (like the equally frustrating "you don't see the aftermath of what the series has been leading to" newsreel voiceover montage).

Did anybody at Ubisoft actually think this was good? I really don't understand how the story can be so well-done in the first four games and take such a left turn towards dumb/bad in the fifth. It takes much more than one person leaving for things to suddenly get so shitty.

AC2 = ACB > ACR > AC >>> AC3. Loved each game, even 1 and Rev, but 3 is such a big misstep that I don't know if it can recover.

Edit: I'm fairly close to the platinum, I'm at 86%, but I just don't know if I even want to finish.

Just like almost every other story built around conspiracies/huge build up of mystery, they couldn't pull off the ending. Think back to when you first finished AC2, or when you solved all of 16's puzzles and watched his video. The promise to where this series could and would go was incredible, and yet they couldn't figure out what to do from there gave us a
literal deus ex machina ending where you push a button.

DEVS, LISTEN TO THIS: If your ending involves pressing a button OF ANY SORT at ANY TIME, you probably have a BAD ENDING. Rethink that shit before you ship.
 
D

Deleted member 13876

Unconfirmed Member
Now that I think of it, they pretty much disregarded all the cryptic stuff Juno says at the end of Brotherhood.
 
Ending
Of all the frustrating things about this game's ending, the worst thing is that they so unceremoniously off Desmond. They kill the protagonist of the entire five-game series in a cutscene so short, rushed and undeveloped that it may as well have been a montage (like the equally frustrating "you don't see the aftermath of what the series has been leading to" newsreel voiceover montage).

Don't worry, they can easily write Desmond back in if they want to. I think they just wanted to "kill" him at the end of 3 so they can have their stupid cliffhanger ending, only to reveal in the sequel that, surprise surprise, Desmond isn't really dead because his spirit is now trapped in the computer like the dude from Revelations was, or some dumb shit like that.

God, the more i think about this ending the more it bums me out.
 
I'm a huge fan of AC2 and the AC series in general. I was so excited for AC3 that I was on a media blackout since E3. I was going to get this for Christmas but reading the above posts is a big letdown for me. :-(

I guess I'll wait for a price drop early next year...
 
Okay, are you fucking with me. I'm doing the mission where Haytham has to infiltrate the fort and free the slaves at the start of the game. Going for 100% synch, I kill the general and free the slaves. A cutscene triggers, the next section loads, and suddenly I've failed the optional "Stealth assasinations from a corner spot"-objective, even though the game never gave me that objective in the first place. I just lost half an hour of playing time because Ubi decided to hire incompetent developers for this game.

What the flying fuck did Ubi smoke while developing this game? Did they stop halfway and just made a few circlejerk video's to get it to sell anyway? Even with a patch, this shit is still unacceptable. The fact that this game ever got released is just bullshit.
 

SJRB

Gold Member
Okay, are you fucking with me. I'm doing the mission where Haytham has to infiltrate the fort and free the slaves at the start of the game. Going for 100% synch, I kill the general and free the slaves. A cutscene triggers, the next section loads, and suddenly I've failed the optional "Stealth assasinations from a corner spot"-objective, even though the game never game me that.

What the flying fuck did Ubi smoke while developing this game? Did they stop halfway and just made a few circlejerk video's to get it to sell anyway? Even with a patch, this shit is still unacceptable.

Your best option is to do the first playthrough without paying attention to the secondary objectives. It will destroy what little enjoyment you have in playing the game. If you are a masochist you could do a second playthrough or do all the missions through the DNA menu once you finished it.

It is most unfortunate that the game's hud keeps slapping you in the face with the optional objectives, that there's no way to deactivate that.
 
Was enjoying this until I started collecting and doing everything... gets tedious and yet I can't help it.

Same here. I don't think that helped my lesser enjoyment overall, though I felt better about it once hitting New York as the game seem to finally be going somewhere.

Do you guys think we'll get Assassin's Creed 4 next or Assassin's Creed: The Connor Years? I just don't see this character having an arc, and I would prefer it not to be. Hopefully they just "Altair"-him and send him packing.


...Fuck.

Your best option is to do the first playthrough without paying attention to the secondary objectives. It will destroy what little enjoyment you have in playing the game. If you are a masochist you could do a second playthrough or do all the missions through the DNA menu once you finished it.

It is most unfortunate that the game's hud keeps slapping you in the face with the optional objectives, that there's no way to deactivate that.

In the future, I'd rather they just don't present that to the player at all and only unlock it after completing the game once. At least that way it gives you more incentive to return to the game for "full synchronization." I spent so much time trying for this the first half of the game, yet being too burned out and uninspired to care the second.
 

iNvid02

Member
i thought i would be able to jump into the PC version as soon as i got it, but obviously there are still too many bugs , especially since i want to try my hand at 100% sync.

i arrived in boston with haytham and killed a few guys, smooth pc gameplay felt so much better, but looks like i gotta shelve this one until they put out another patch or two
LLShC.gif


*books first class ticket to rook islands*
 
I'm just b-lining the main plot and saying fuck it to the side stuff. I feel like I'm nearing the end pretty quickly (on sequence 11). I just don't get a lot of things in this game. Stealth is completely fucked, horses are worse than just going by foot, and the combat is just goofy.

I seriously feel like I'm fucking up or missing something with the combat. I was walking around New York and some dudes decided to fuck me up for some reason. I started slaughtering them, but there were some who would just stop any of my counters. I beat these fuckers forever and there was just no killing them unless I started a chain kill off of someone else. I'd eventually get down to the final guy who I couldn't counter or beat to death, and eventually another crowd of bad guys would come around. This must have gone on for a good 10-15 minutes of me slaughtering a ridiculous number of red coats until all that was left was an invincible one I couldn't escape.


i thought i would be able to jump into the PC version as soon as i got it, but obviously there are still too many bugs , especially since i want to try my hand at 100% sync.

You're crazy. The shit you have to do to get 100% synchronization is so fucking dumb.
 
Your best option is to do the first playthrough without paying attention to the secondary objectives. It will destroy what little enjoyment you have in playing the game. If you are a masochist you could do a second playthrough or do all the missions through the DNA menu once you finished it.

It is most unfortunate that the game's hud keeps slapping you in the face with the optional objectives, that there's no way to deactivate that.

I already finished it, don't worry. I just came back to it after Halo 4 got a bit tiring. I started an entirely new playthrough to get 100% because I got that borked 'Encyclopedia'-side objective.
 

Nekrono

Member
So I'm about to start this game but I've never played any of the AC series, the only one I played was 2 but it got very repetitive and they dragged it for too long IMO and got bored after halfway through.

From what I've been reading you don't really need to play the previous games to understand 3, sure it won't be as enjoyable but it is not required.

However I'd really like to know the story, anyone know a good video summary of it or something?
 
Can someone explain to me how
Conner and Achilles knew Haytham is Conner's father? They just look at a painting of him and go "Kill my father!" "Yes, your father must die!" even though neither have mentioned it at all.
 
They really glossed over a lot of details like that in the game. People just kind of knew things because it was necessary for the story to advance.

This board game achievement is killing me. I've given up on Nine Man Morris and resorted to using an AI from a PC Morris program, but it just winds up being a draw every time. Rage.
 
So I'm about to start this game but I've never played any of the AC series, the only one I played was 2 but it got very repetitive and they dragged it for too long IMO and got bored after halfway through.

From what I've been reading you don't really need to play the previous games to understand 3, sure it won't be as enjoyable but it is not required.

However I'd really like to know the story, anyone know a good video summary of it or something?

You thought 2 was bad? Boy, you're not going to enjoy this one.

This is a video summary, comes in five parts.
 

Replicant

Member
The only thing I'll say is that I'm so addicted to story that I've negated everything else: convoys, exploring, side quests...I've done 1 fort and that's about it. Haven't even bought a single weapon.

If you're going for 100% sync, you're going to regret it if you don't recruit Assassins left and right before Sequence 11. So anyone going for 100% sync, you better get those Assassins and train them to their highest level because you'll need them to make your life easier during Sequence 11. Otherwise suffer like I did.

subtlesaysigh said:
Do you guys think we'll get Assassin's Creed 4 next or Assassin's Creed: The Connor Years? I just don't see this character having an arc, and I would prefer it not to be. Hopefully they just "Altair"-him and send him packing.

I refuse to buy another game starring Connor. Fuck him and fuck this time period. So God damn boring and fugly.
 
Top Bottom