Jeez, this combat is killing me. Like just about everything in AC3, Ubisoft went back to the drawing board, redesigned everything and only managed to make it exactly the same as it always was. And worse, in some respects. I love that I don't have to be holding a button down for the whole fight, but why can't I dodge anymore? Why is the counter attack window so long I could take a lunch break between blocking and attacking? Why won't Ubisoft just copy Batman outright, because those games are way better than Assassin's Creed in almost every respect?
OK, so I'm fighting some guys in AC3. Maybe I start things off, but more likely I just wait for someone to attack me because they've taken out the carefully-timed button presses you used to need in the old games and now actually swinging a sword is a spongy mess. Well, Connor starts killing this guy for the next eight seconds straight, and I bide my time waiting for the moment I can play the game again. There's another guy close by, so I push the stick at him and press the button, and then I get to take another break while the animations take over. Alright, third guy, point stick and press button. Nothing. He's too far away, you see, so what can I do? I can go and fuck myself, that's what, because that's the end of my combo streak. What's Connor supposed to do, run over and kill that guy like some kind of assassin?
Oh, yeah, now that you mention it that'd be pretty cool. Maybe he could somersault over there like Batman does. Maybe I could double tap the A button to somersault over there manually, like Batman does. Maybe I could use a secondary weapon and have it not end my combo, like Batman does. Maybe the AI could take the hint that they should all crowd around and attack me more often so I would have to stay on my toes countering and dodging, like Batman does.
The only conclusions I can draw are that nobody at Ubisoft understands what makes games fun (which would explain a lot), or they know exactly how to fix Assassin's Creed but Yves Guillemot won't let them because then they'd have to think up all new things for next next year's game.