Ugh, randoms are so fucking stupid in Wolfpack.
Anyone want to start a NeoGAF Wolfpack group?
I want to unlock the dark lady maverick
PS3/360?
I'd love to start a bit of a consistent Wolfpack group. It's definitely my favorite new mode on AC online.
just passed the part where Connor is forced to leave his mother under the rubble... stupid question about the Charles Lee confrontation. Is that explained later? I'm talking about the way they acted or am I to assume the order went to shit?
Damn this game starts slow. I am enjoying it, but it's starting to feel a bit ridiculous that I've been playing for this long and I'm still notplaying as full grown Conner yet in sequence 5
Still, tons of positives. The game (usually) looks fantastic. Animations are great. I'm finding myself enjoying running around Boston a lot more than I thought I would at first (I didn't think I'd like the transition from tall grandiose architecture to small colonial town). Also, I'm still just starting to comprehend how huge the frontier is.
The story has been pretty intriguing so far. More so than AC2 was for me at this point.
I didn't start enjoying the game until I hit Sequence 6 honestly. Everything prior to that reeks of crappy pacing at best. Ugh.
Is sequence 6 when youfinally start playing as adult Conner?
Is sequence 6 when youfinally start playing as adult Conner?
What the fuck, it takes until Sequence 06 for that to happen? Jesus christ.
Makes sense though, given thatmost of the pre-order bonuses seem to say "after Sequence 06, this will be available
Sequence 4: I don't know, butit felt pretty silly that they inexplicably starting acting like total black hats five minutes after the game revealed they were Templars.
Holy crap these first sequences are so boring. I realize you have to explain how Altair's bloodline even got to the US but this is taking forever. Its not helping that my ocd is kicking in and I have to get full synchro.
What are you saying? Of course they're related to each other. How else would Desmond even experience these memories if they're not related to each other? Revelations was all about Ezio trying to understand Altair. They explained how Altair's bloodline got to Italy in like AC2 in one of the tombs.None of the main protagonist ancestors are related to each other dude.
31 MB patch is on 9% after almost 10 minutes. Jesus fucking christ i am sick of sony.
What are you saying? Of course they're related to each other. How else would Desmond even experience these memories if they're not related to each other? Revelations was all about Ezio trying to understand Altair. They explained how Altair's bloodline got to Italy in like AC2 in one of the tombs.
None of the main protagonist ancestors are related to each other dude.
Just finished segment 7 and I'm sick of the frontier and Boston environments.
hopefully New York is a refreshing
Can someone explain why the modern faces are horrible looking and the past faces look alright?
Yikes.
That makes zero sense and is contrary to what the games tell you.Altair, Ezio, and Connor are not related to each other. The devs explained this a long while back. However, Desmond is related to all of them.
That makes zero sense and is contrary to what the games tell you.
Fine, ill take your word for it. Just makes this beginning section feel even less important.Okay, I'm not going to argue over something that's already been said and is fact. Believe whatever you'd like.
Fine, ill take your word for it. Just makes this beginning section feel even less important.
Fine, ill take your word for it. Just makes this beginning section feel even less important.
Is your Paternal Grandfather related to your Maternal Grandmother? Are you related to both of them?
Ta-da.
Impressions after playing the first 3 sequences, 360 version uninstalled:
- Framerate is all over the place. I'm not good at estimating FPS, but I would hazard a guess of it falling as low as 5FPS in areas with lots going on.
- Pop-in is very noticeable. Stuff pops in at about 20 metres away, I've had horses pop in at that range. Really strange and jarring. But hey, bugs in the new Animus, right?
- Production values feel through the roof but not refined in any sort of way. This may be the AC with the least polish I've ever seen from graphics to everything else.
- New movement and stealth mechanics are annoying. I heavily dislike my character getting glued to walls and whatnot if he's within a metre of them, I should actively have to push up against a wall to go up against it, not be somewhere vaguely in the same vicinity.
- Seeing Desmond share the same animations it seems as
is weird to say the least, should have been some differing variation there.the templar you play as- It's very weird to me reaching all the viewpoints available and still not having the entire map visible, and having places still greyed out. It fucks with my OCD and I don't understand the reason for this change for the worse.
- Buggiest "AAA" game I've played in a long while. I've had guns floating in the air, my character getting stuck on ledges, objectives failing to trigger, and more I can't remember ATM. I've seen more bugs already compared to all of Revelations.
- Is the lip synching terrible or delayed for anyone else besides me? It looks like they had the right idea and just put the audio tracks ahead or something.
- A lot of long awkward pauses in conversations I'm noticing. Not a big deal, but definitely annoying.
Didn't they say they were working on it at the same time other team was going Brotherhood and Revelations? WTF did they use their time for?
31 MB patch is on 9% after almost 10 minutes. Jesus fucking christ i am sick of sony.
To make an absolutely gigantic game pretty much from the ground up?
I read this a lot, and even though it's understandable I feel that it is by no means acceptable.
Just because this game is huge in scope and ambition doesn't mean its glaring glitches are excused.