What the fuck happened? My guess they just uploaded wrong build to steam servers. That happened before with Dead Island, right?
I really hope that's what happened...
What the fuck happened? My guess they just uploaded wrong build to steam servers. That happened before with Dead Island, right?
You make nearly every thread you go into hostile and unbearable. There's no need to get so upset over videogames.
Can't wait for Angry Joe video on this.
Well unlocking the framerate and enabling the Half refresh adaptive vsync option in Nvidia control panel seems to be the best bet for now.. its locked 30fps this way (At least on 60hz monitors) but its running smoother than before.
So.
- In-game benchmark tool runs with unlocked framerate, actual game is locked to 30fps by default. Logic?
- Missing Ambient Occlusion and lower quality wet shader effects( batman coat and mask ) compared to consoles.
- Horrible stuttering and slow texture streaming. Crashes.
- Can't verify steam game cache without redownloading whole game.
- Missing language packs which are listed at steam store page( no Russian subtitles available atm )
- Only Normal texture option is available. Worse textures than console versions(?).
- Memory hog(Leaks?).
- Unable to hold steady 30fps even on lowest available settings( FX8120@4.6ghz + GTX 970 + 12GB RAM )
- SLI performance is worse than single card even after special nvidia update and game ready drivers.
What the fuck happened? My guess they just uploaded wrong build to steam servers. That happened before with Dead Island, right?
There is a bunch of interesting things in the INI-file. Has anyone tried playing around with those as far as graphics goes?
He's got a point though. Your post reads like it's straight out of GameFaqs.The hell is your problem?
Yeah, that's what I'm doing as well. 144Hz monitor so I have it locked at 1/3 (48fps). Works great so far.
For those who don't want to wait or want something new to play, it almost sounds like you're trying to make excuses simply because it be patched later? Apologies if I'm wrong but it seems that's what you're saying.
Well unlocking the framerate and enabling the Half refresh adaptive vsync option in Nvidia control panel seems to be the best bet for now.. its locked 30fps this way (At least on 60hz monitors) but its running smoother than before.
What the fuck happened? My guess they just uploaded wrong build to steam servers. That happened before with Dead Island, right?
Man it's so crazy everyone is having such a rough experience with this game.
It's been so smooth for me so far(1080p30fps) on my 7950 :/
I don't know what gives
Are "normal" textures the highest you can get?
Also note that the performance in that video is all over the place (it's a 1080p60 video).I'd like to know what version Nvidia is using in this promo video. The textures and rain effects here look better than anything I've seen PC related from other users.
https://www.youtube.com/watch?v=zsjmLNZtvxk
Is this method better than using RivaTuner to cap it at 30? That's what I was using last night, won't be able to test any of this for another couple of hours.
That's a pity, because there is a whole section called [SystemSettingsScreenshot] that seems to have much higher settings than the main section.I hear you get horrible crashes if you mess with anything other than the frame rate.
Lol holy shit I'm getting 50 to 60 fps flying around the city. No stutter but I did have a dip in the one fight I've been in. There was a little stutter going into a cinematic but it went away quick.
Haven't hopped in the Batmobile yet.
Unreal Engine 3 has a lot to do with the graphic performance issues we are seeing. The ridiculous texture streaming issues are inherent to UE3. You can add more modern effects to UE3 but you can't tell me with a straight face that it will handle modern effects better than UE4 or CryEngine will. The two latter engines are much more efficient at handling modern effects and beat UE3 in efficiency.
Well unlocking the framerate and enabling the Half refresh adaptive vsync option in Nvidia control panel seems to be the best bet for now.. its locked 30fps this way (At least on 60hz monitors) but its running smoother than before.
Oh I know it's gonna tank when I get there, but normal gameplay is moving along great right now. Feeling lucky.
seems like it's just that Iron Galaxy don't know what they are doing here, it's not just the lack of any ambient occlusion but also the AA they put in the game is awful and texture filtering is pretty iffy as well.
This is a High Voltage Software-Tier port.
You need to hit up the reseller you purchased the game from. Retail copies seemingly come with two keys (a post-release game key and a pre-order DLC key).
What the fuck happened? My guess they just uploaded wrong build to steam servers. That happened before with Dead Island, right?
I wonder, will Iron Galaxy have any repercussions for this? Does a contract job like this have any stipulations as to how well the game should run or something? Just curious how technical they get. Would releasing a half baked port like they did fulfill the typical contract?
I wonder, will Iron Galaxy have any repercussions for this? Does a contract job like this have any stipulations as to how well the game should run or something? Just curious how technical they get. Would releasing a half baked port like they did fulfill the typical contract?
So.
- In-game benchmark tool runs with unlocked framerate, actual game is locked to 30fps by default. Logic?
- Missing Ambient Occlusion and lower quality wet shader effects( batman coat and mask ) compared to consoles.
- Horrible stuttering and slow texture streaming. Crashes.
- Can't verify steam game cache without redownloading whole game.
- Missing language packs which are listed at steam store page( no Russian subtitles available atm )
- Only Normal texture option is available. Worse textures than console versions(?).
- Memory hog(Leaks?).
- Unable to hold steady 30fps even on lowest available settings( FX8120@4.6ghz + GTX 970 + 12GB RAM )
- SLI performance is worse than single card even after special nvidia update and game ready drivers.
What the fuck happened? My guess they just uploaded wrong build to steam servers. That happened before with Dead Island, right?
Just an update
Steam now got over 4000 user reviews, positive reviews went down from 31% to %29
even some broken access games don't go below %30 positive. insane and well deserved for this mess.
What WB need to do now is to issue a statement apologize for this port and promise a patch in a week or so (and let Rocksteady themselves or other competent studio make it)
I wonder, will Iron Galaxy have any repercussions for this? Does a contract job like this have any stipulations as to how well the game should run or something? Just curious how technical they get. Would releasing a half baked port like they did fulfill the typical contract?
They changed devs, so yeah.Did High Voltage Studios get any repercussions for MKX on PC?
MKX was hardly their worst release.Did High Voltage Studios get any repercussions for MKX on PC?