Black_Stride said:Volts, your GPUs were simply asking for more Volts, they dont know how to speak english too well, so like children they throw a quick temper tantrum to get your attention, had you listen to the underlying message your GPUs would be happy as a pig in shit........instead you decided to cut their balls off.....
Does the game run fine right now?
If it does why fix what aint broken?
The Biggest hits to performance are probably Textures set to Ultra and MSAA, Anti-Alaising Post is probably the best feature in this game, it gives decent AA with a very very small hit to performance.
P.S I think you are in for a surprise if you think your GTX570 is running this game @ 60fps on all Ultra at 1080p....but if you are happy then i guess thats all that matters.
4.5Ghz is where you want it to start off with.
Keep going higher until it begs for mercy.
Mine starts reallu begging at 4.8 - 4.9
Although i wouldnt advise 5.0Ghz on air, i did that for a while and my temps were uncomfortably high.
The English Conquistador said:I'm potentially interested in OC'ing my i5 2500K, what ghz would you say is a good place to overclock to?
Not all i5s will be able to get to 4.5 on comfortable voltage. I'm running my i5 at 4.2GHz on 1.30 volts. That's the best I can do with my CPU.ACE 1991 said:My i5 2500k is at 4.0ghz. Will the bump to .5 net me any notable increase in performance?
DennisK4 said:I hit about 1.6 GB VRAM usage so, yeah.
ACE 1991 said:My i5 2500k is at 4.0ghz. Will the bump to .5 net me any notable increase in performance?
I've got the 580 with 3gb ram, I currently have everything on Ultra with 2xMSAA and have pretty bad stuttering. Would my Vram limit still be an issue?Corky said:exactly, so when I say people should consider putting texture to high I'm not kidding, the combination of MSAA and ultra texture quality seem go way above 1gb usage which results is crazy stuttering and framedrops when nothing happens.
datamage said:I don't want to derail this thread, however, I recently discovered that having my 2600k @ 4.5GHz yielded negligible increases in performance over stock speed. (Using a GTX580 @1080p.)
I believe at that resolution I'm probably more GPU limited than CPU, which would explain my results. What's negligible to me may be considered great to someone else, but my biggest increase was in Just Cause 2, and that was for ~3fps.
Juancho9 said:I've got the 580 with 3gb ram, I currently have everything on Ultra with 2xMSAA and have pretty bad stuttering. Would my Vram limit still be an issue?
Black_Stride said:4.5Ghz is where you want it to start off with.
Keep going higher until it begs for mercy.
Mine starts reallu begging at 4.8 - 4.9
Although i wouldnt advise 5.0Ghz on air, i did that for a while and my temps were uncomfortably high.
Smokey said:If you're using an aftermarket cooler you should be able to get to where I'm at with ease. I'm pretty sure I could go higher (and I have), but I'm fine with where it's at. The Sandy Bridge i5/i7 are ridiculously fast. Anything above 4ghz and you won't be bottlenecked by the CPU and probably won't for a very long time. We're currently way ahead of software (at least gaming) right now on the CPU front.
Black_Stride said:The Biggest hits to performance are probably Textures set to Ultra and MSAA, Anti-Alaising Post is probably the best feature in this game, it gives decent AA with a very very small hit to performance.
P.S I think you are in for a surprise if you think your GTX570 is running this game @ 60fps on all Ultra at 1080p....but if you are happy then i guess thats all that matters.
Doesn't that only affect OpenGL?Futtbuck said:Also I forgot to enable triple buffering through Nvidia control panel, gotta do that.
Juancho9 said:I've got the 580 with 3gb ram, I currently have everything on Ultra with 2xMSAA and have pretty bad stuttering. Would my Vram limit still be an issue?
Juancho9 said:I've got the 580 with 3gb ram, I currently have everything on Ultra with 2xMSAA and have pretty bad stuttering. Would my Vram limit still be an issue?
Yeah, I did that and it resolved it a bit, but still notice it here and there. I also get some pretty bad rubber banding which is weird as hell.datamage said:If you have 3GB, you should be more than ok. If you're using a processor that supports hyper-threading, try disabling it in the BIOS.
Black_Stride said:P.S I think you are in for a surprise if you think your GTX570 is running this game @ 60fps on all Ultra at 1080p....but if you are happy then i guess thats all that matters.
.
eznark said:Is the game seizing up on anyone else after every multiplayer match? I played 6-7 matches last night and after each one (when the victory/defeat page popped up) it froze. "Battlefield 3 Has Stopp Responding" or whatever when I ctrl+alt+delete
Is this a common thing?
Probably, internet latency / lag. Have you tried playing only on the lowest ping servers?nismogrendel said:What the fuck is causing the rubber banding? This shit is ridiculous.
belvedere said:Yes, though when it happens is all over the place. Myself and others have experienced it when loading a game for the first time and trying to launch via Battlelog too.
eznark said:Hate to say good...but that's kind of a relief. I just built a pretty bad ass rig this summer and it should handle this game easily enough.
belvedere said:It seems to be congestion related so it should (for the love of god) sort itself out soon.
CrankyJay said:I'm playing the game on Low so I can least compete in multiplayer...getting about 70-90 fps. The game still looks great (to me) at low settings.
knitoe said:Probably, internet latency / lag. Have you tried playing only on the lowest ping servers?
nismogrendel said:Same here, I'm at med settings and I think it looks fantastic.
eznark said:It's happening to me in single player as well, so I cant imagine it's server related. Especially since it only happens to me at the end of a match (or when trying to load into SP).
datamage said:I haven't played MP yet, but the rubber-banding sounds like server/lag issues.
I remember when Valve first released TFC, the lag was atrocious. (I bring this up- cause I remember seeing rubber-banding then.)
Will MSI Afterburner work with my sapphire ati or is it only for MSI cards?knitoe said:Use MSI Afterburner instead of FRAPS. You not only can see FPS, but enable GPU usage, Video Temps, Video Memory and etc.
mr stroke said:Finally got a chance to install this, getting good FPS in Eyefinity-
35-45 FPS @ 5760x1200 res everything set to Ultra no AA/AF
w/ i52500k+ATI 6990
but even at that res it feels choppy for some reason.
using the 11.9 drivers with the BF3 CAP
anyone try the preview 11.10 drivers? better Crossfire support?
I guess if you like playing around with emulators, the faster the cpu the better.ACE 1991 said:My i5 2500k is at 4.0ghz. Will the bump to .5 net me any notable increase in performance?
Works fine on other cards. I use it with CF XFX 6970.PNstyle said:Will MSI Afterburner work with my sapphire ati or is it only for MSI cards?
Many people, including me, had stuttering with CAP3 installed in CF. Try without it.Bearded Dudebro said:I'm using the 11.10 preview and the BF3 CAP. On dual ATI 5850's in Crossfire and it felt choppy. I disabled Crossfire and it's running solid since. Actually with the same settings in game as with 2 cards, so no drop in quality either.
Agent Ironside said:
Erasus said:Anyone have any reports on how this performs on a ATI4830 or 4850? Got a Quad now so my weakest link now is my gfx card![]()
Agent Ironside said:
Agent Ironside said:
mr stroke said:awesome
can I run these with the preview 11.10 drivers or do I need to roll back to 11.9?
Lime said:How's a flashed 6950 doing with this game?
OG_Original Gamer said:I'm not having any issues, I overclocked it to 900 with a small overclock to the vram. Most of the settings are on High,while textures are on Ultra. Fraps isn't installed so can't relay any fps yet.