Kestastrophe
Member
AwRy108 said:Any sadness I feel is for the people who miss out on these franchises because they're stuck in the land of "I only play FPS's" that the 360 had created for many gamers.

AwRy108 said:Any sadness I feel is for the people who miss out on these franchises because they're stuck in the land of "I only play FPS's" that the 360 had created for many gamers.
I should "disguise" my posts? Why? Because of some freaks like which are already shouting "fanboy OMG LOOK!!!!!1" ?zoukka said:Well he works hard and makes absolutely no effort in disguising his posts so I think he deserves some praise.
AwRy108 said:Why do we care, we still get to play the games. Even in the worst case scenario of the PS3 never being a runaway success, these franchises and/or developers will just shuffle to another camp.
Any sadness I feel is for the people who miss out on these franchises because they're stuck in the land of "I only play FPS's" that the 360 had created for many gamers.
Ico was good but not THAT good. Same goes for Collosus. I'm going to be burned at a stake for saying this, but while I loved them, I wouldn't call them the best thing ever.neight said:Nope. We've already established Galaxy is worth 30 games and Team Ico games are worth 50.
Azih said:I just don't see anything in the exclusive lineups of the other consoles that can touch the breadth of the PS3s.
viciouskillersquirrel said:You could feel that way, but you'd be wrong.
Nintendo is much more numbers focused in software development than either Sony or MS. Their games and game releases are designed with two things in mind: 1) Profit and 2) Future Profit.
1) Profit
Nintendo are very consistent with delivering quality product, mainly because they want to maintain their brand equity. This is why they polish and refine games to the extent they do - if customers equate the Nintendo brand with quality, they will keep coming back. They will tend toward delaying games if they are not ready for market or disallowing localisations if a game is deemed to potentially damage brand equity. This holds true even if it means leaving larger than usual gaps in their release schedules.
2) Future Profit
Nintendo are all about innovation because they want to continue profiting in the future. It seems a business truism, but time and again, they try wacky new ideas in the hopes of creating a new market for their products so that when the current market dies away, Nintendo doesn't go with it.
They spend a SHITLOAD on R&D, most of which goes towards creating ideas that don't ever go anywhere. Occasionally they will strike gold and come up with something like the DS, but they also come up with ideas like GCN/GBA connectivity. Regardless of how you feel about the end product, when developing new product lines, Nintendo spares no expense - it's conceivable that they spent more time/money developing Wii Sports/Wii Fit/Wii Music (new product line) than they did on Super Mario Galaxy (extension of an existing product line), for instance.
Thing is, much to the consternation of tech fetishists, this means that they try to mitigate risks associated with new product line launches by cheaping out on the large scale manufacturing. This means that even if the product is a flop, they will either profit or only lose small amounts. Thus, Nintendo hardware is always built with "antiquated" technology (though they try to design it as efficient as possible within those bounds), its main draw coming from its software. This happened with the NES, the Gameboy, the Gamecube and the Wii.
Sony's development is about pushing tech forward, you are correct, as cultivating the customer who is willing to buy cutting edge tech for a premium has traditionally been Sony's bread and butter. Their focus on innovation is of a different kind than that of Nintendo, at least when it comes to SCE (and its various regional counterparts), as these are more about refinement and the logical progression of existing tech (from other parts of the business) than they are about coming up with new ideas.
Which isn't to say that Nintendo don't consider on tech to be important (look at the long march of the development of the Wiimote) or that Sony don't look at developing new ideas at all (look at Team Ico's games). The two companies' strategies are different.
Microsoft, on the other hand, are all about cock-blocking Sony, so the money is less important.
Kunan said:Ico was good but not THAT good. Same goes for Collosus. I'm going to be burned at a stake for saying this, but while I loved them, I wouldn't call them the best thing ever.
MotherFan said:So is this the weekly Sony Fanboy Morale thread?
Anyways, it depends on who you talk to. I could care less about games like resistance, I rather play fire emblem, mario, zelda etc. It really is a matter of opinion, though.
beelzebozo said:why would you be burned at the stake for stating your opinion? at least you didn't make an entire thread and purport that your opinion was irrefutable fact.
manueldelalas said:I think SONY's first party lineup suffers from mediocrity.
Their games are good, but they aren't special.
Uncharted is a pretty Tomb Raider with some Gears of Wars and PoP. The game is excellent, but it does nothing new.
Killzone 2 is another shooter; a great one with pretty graphics, but nothing that haven't been done before (and this generation has delivered in the same genre a lot of games).
Ratchet and Clank is the same old Ratchet and Clank with better graphics.
Wipeout is the same.
Resistance is the same as Killzone.
Motorstorm is your average racer with awesome physics and graphics. Hell, most gaffers prefer the superior Excite Truck to this (which is a lot more original).
And I could go on and on.
The only "different" (retail) game they have released is LBP, and it failed to do anything because it was released to a userbase accustomed on getting more of the same with better graphics.
The difference with Nintendo's games, is that Nintendo has been disruptive this generation.
They have this awesome Wii Fit software (that was not cheap to make); that is so successful that even my mom talked to me about the Wii and Wii Fit (she has never even mentioned a console before).
Wii Sports and Wii Play are little experiments that changed the way we play many successful or not types of games.
You have the old games with some sort of special add on, that have been greatly successful (Mario Kart, Wario Ware, Mario Party, etc).
Then you see the games that are more of the same, but better, the "core" games (Galaxy, Fire Emblem, Smash, Zelda, Metroid, etc) and they have sold a comparable amount of what those series always sell.
And you see people preferring playing sports games with the Wii remote (Tiger Woods is a good example). Also there are two big companies right now fighting for the next big hit tennis game on the Wii.
You see people preferring the Wii versions of snowboards games (Shaun...) because of the balance board.
You see, the problem with the PS3 is that the only new things it brought are a good (not great) and free online infrastructure, and Blu-Ray playing capabilities, and most of the games suffer the "most of the same with better graphics" stigma (deserved).
In the end, the people have spoken. Wii first party lineup is by far the best and it is not even a close contest. Fight for the second place.
gtj1092 said:Well I guess though according to this thread the Dreamcast wasn't one of the greatest systems of all time because it didn't sell well. And all the games for it suck and WiiFit>>>>>>>>>>>>>>>>>>>Mario Galaxy. And nintendogs is the game of the generation.
Do people actually believe sony is going to go out of business this generation. Sega is just a poorly run company I don't ever recall them being profitable since the saturn days. Some companies just have poor management.
I love my dreamcast. first and only console i ever bought launch day. we miss you sega
MisterHero said:lol wat
Scrow said:did anyone bring up the issue of defining what a first party is in this thread yet?
manueldelalas said:I think SONY's first party lineup suffers from mediocrity.
Their games are good, but they aren't special.
Uncharted is a pretty Tomb Raider with some Gears of Wars and PoP. The game is excellent, but it does nothing new.
Killzone 2 is another shooter; a great one with pretty graphics, but nothing that haven't been done before (and this generation has delivered in the same genre a lot of games).
Ratchet and Clank is the same old Ratchet and Clank with better graphics.
Wipeout is the same.
Resistance is the same as Killzone.
Motorstorm is your average racer with awesome physics and graphics. Hell, most gaffers prefer the superior Excite Truck to this (which is a lot more original).
And I could go on and on.
The only "different" (retail) game they have released is LBP, and it failed to do anything because it was released to a userbase accustomed on getting more of the same with better graphics.
The difference with Nintendo's games, is that Nintendo has been disruptive this generation.
They have this awesome Wii Fit software (that was not cheap to make); that is so successful that even my mom talked to me about the Wii and Wii Fit (she has never even mentioned a console before).
Wii Sports and Wii Play are little experiments that changed the way we play many successful or not types of games.
You have the old games with some sort of special add on, that have been greatly successful (Mario Kart, Wario Ware, Mario Party, etc).
Then you see the games that are more of the same, but better, the "core" games (Galaxy, Fire Emblem, Smash, Zelda, Metroid, etc) and they have sold a comparable amount of what those series always sell.
And you see people preferring playing sports games with the Wii remote (Tiger Woods is a good example). Also there are two big companies right now fighting for the next big hit tennis game on the Wii.
You see people preferring the Wii versions of snowboards games (Shaun...) because of the balance board.
You see, the problem with the PS3 is that the only new things it brought are a good (not great) and free online infrastructure, and Blu-Ray playing capabilities, and most of the games suffer the "most of the same with better graphics" stigma (deserved).
In the end, the people have spoken. Wii first party lineup is by far the best and it is not even a close contest. Fight for the second place.
MotherFan said:So is this the weekly Sony Fanboy Morale thread?
TigersFan said:Over last gen and this one I've admired Sony's commitment to new IPs and gameplay ideas. That said, I don't really consider Killzone 2, numerous sequels to R&C, Uncharted, Wipeout, or Motorstorm really exciting in that way at all. Their really exciting projects have either been PSN games and LBP (whatever team ICO has up its sleeve has my eye, but there's nothing to say about it that I've seen).
Since when do consumers give a fuck about whether things are first or third party though?
manueldelalas said:Their games are good, but they aren't special.
zoukka said:Funny how great production values somehow magically make games like UNCHARTED!!1, WOWHAWK and Resistance, great games. They're ok, but tell a really fucking sad tale about this gen if people think of them as "best of the best".
BAWW someone disagrees with meshadowsdarknes said:Just because SMG was the last AAA title to hit the wii, doesn't mean you need to list it 30 times.
It doesn't matter though.. Nintendo could have released one AAA title and 3 average games and Nintendo fans would think it has the best first party lineup no matter what...
Only Nintendo fans think their first party studios are untouchable when recently besides SMG they haven't really been above and beyond like they once were.
TheGreatDave said:Mario Galaxy is worth 30 other games though.
Pai Pai Master said:Disagree.
Flying_Phoenix said:It's as I've said. Look at the games they've released so far.
Super Smash Bros. was done by Sora.
Poke'mon Diamond and Pearl were done by Gamefreak
Excite Truck was done by Monster Games.
Disaster Day of Crisis was done by Monolith
Warioland Shake It! was done by Good Feel.
Etc.
I don't know why my statement has caused a stir. It's widely known that Nintendo is only a publisher.
Because games/franchises/installments of like Mario, the Wii-series, Zelda, Metroid, Fire Emblem, F-Zero, Donkey Kong, Nintendogs, Brain Age, Animal Crossing, Pilotwings, Warioware, and others didn't come out of Nintendo's internal developers.Flying_Phoenix said:It's as I've said. Look at the games they've released so far.
Super Smash Bros. was done by Sora.
Poke'mon Diamond and Pearl were done by Gamefreak
Excite Truck was done by Monster Games.
Disaster Day of Crisis was done by Monolith
Warioland Shake It! was done by Good Feel.
Etc.
I don't know why my statement has caused a stir. It's widely known that Nintendo is only a publisher.
Sho_Nuff82 said:I enjoyed Crackdown, Halo, Gears, and Forza, does that make me a bad person?
Flying_Phoenix said:It's as I've said. Look at the games they've released so far.
Super Smash Bros. was done by Sora.
Poke'mon Diamond and Pearl were done by Gamefreak
Excite Truck was done by Monster Games.
Disaster Day of Crisis was done by Monolith
Warioland Shake It! was done by Good Feel.
Etc.
I don't know why my statement has caused a stir. It's widely known that Nintendo is only a publisher.
MisterHero said:Because games/franchises/installments of like Mario, the Wii-series, Zelda, Metroid, Fire Emblem, F-Zero, Donkey Kong, Nintendogs, Brain Age, Animal Crossing, Pilotwings, Warioware, and others didn't come out of Nintendo's internal developers.
okay you're jokingFlying_Phoenix said:This list makes me even more confused. Metroid is by Retro Studios, Fire Emblem is by Intelligent Systems, F-Zero is a SEGA property, Donkey Kong was made by RARE, Nintendogs? What's that? If such a thing does exist I doubt it was very relevant during its release. Brain Age isn't really a game. Pilotwings? That was way back in the N64 days. Warioware is again by Intelligent Systems. Animal Crossing I'll give you but one game a generation doesn't really qualify as a "developer" IMHO. Developers develop games not develop game.
Aaron Strife said:Just 30?
Flying_Phoenix said:This list makes me even more confused. Metroid is by Retro Studios, Fire Emblem is by Intelligent Systems, F-Zero is a SEGA property, Donkey Kong was made by RARE, Nintendogs? What's that? If such a thing does exist I doubt it was very relevant during its release. Brain Age isn't really a game. Pilotwings? That was way back in the N64 days. Warioware is again by Intelligent Systems. Animal Crossing I'll give you but one game a generation doesn't really qualify as a "developer" IMHO. Developers develop games not develop game.
http://images.google.com/images?hl=en&q=motorcycle+frog&btnG=Search+Images&gbv=2&aq=f&oq=beelzebozo said::lol
why is it a frog
it's blowing my mind
Flying_Phoenix said:This list makes me even more confused. Metroid is by Retro Studios, Fire Emblem is by Intelligent Systems, F-Zero is a SEGA property, Donkey Kong was made by RARE, Nintendogs? What's that? If such a thing does exist I doubt it was very relevant during its release. Brain Age isn't really a game. Pilotwings? That was way back in the N64 days. Warioware is again by Intelligent Systems. Animal Crossing I'll give you but one game a generation doesn't really qualify as a "developer" IMHO. Developers develop games not develop game.
demolitiongc1 said:Hit the nail on the head
Uncharted is a pretty Tomb Raider with some Gears of Wars and PoP.
First party refers to the hardware manufacturer. Third party to a licensee publisher. That's all that is really relevant.
Besides to be technical, games nowadays are being developed by 2-3 studios cooperatively. It' be nothing but a debate to try and credit games based on developer studios origin.
Funny how great production values somehow magically make games like UNCHARTED!!1, WOWHAWK and Resistance, great games. They're ok, but tell a really fucking sad tale about this gen if people think of them as "best of the best".