Captain Toad
Banned
Seriously. This shit is ridiculous. This game does not live up to the standards set by other modern AAA games at launch. And, honestly, I don't hear anyone talking about it.
Tears of the Kingdom was one of the most anticipated video games ever released. It was expected to live up to and surpass its predecessor, which is among the very few highest rated games of all time.
This game launched on now ancient hardware and attempted to create possibly the most unbounded open-world ever. The player is given near limitless freedom to go anywhere, circumvent "expected" paths.
Basically, the player is dared to break the game at every opportunity. And what's the result? As a famous man once said, but couldn't himself ever back it up, "it just works".
In seriousness, the fact that this game doesn't break regardless of how many tools the player is given to do so, is honestly amazing. Games with a tenth of the freedom release with exponentially more issues, while running on significant hardware.
Nintendo has completely taken the excuse away that these games are just expected to be buggy because they are just so big and have so much freedom. No game on this scale has ever had more of an excuse to expect the player to break it, but Tears of the Kingdom is polished to what feels like an impossible level compared to the rest of the industry.
You're making everyone else look incompetent, Nintendo. Stop it. It's rude.
Tears of the Kingdom was one of the most anticipated video games ever released. It was expected to live up to and surpass its predecessor, which is among the very few highest rated games of all time.
This game launched on now ancient hardware and attempted to create possibly the most unbounded open-world ever. The player is given near limitless freedom to go anywhere, circumvent "expected" paths.
Basically, the player is dared to break the game at every opportunity. And what's the result? As a famous man once said, but couldn't himself ever back it up, "it just works".
In seriousness, the fact that this game doesn't break regardless of how many tools the player is given to do so, is honestly amazing. Games with a tenth of the freedom release with exponentially more issues, while running on significant hardware.
Nintendo has completely taken the excuse away that these games are just expected to be buggy because they are just so big and have so much freedom. No game on this scale has ever had more of an excuse to expect the player to break it, but Tears of the Kingdom is polished to what feels like an impossible level compared to the rest of the industry.
You're making everyone else look incompetent, Nintendo. Stop it. It's rude.