While the well doesn't runs dry, game companies will keep pushing for live-service games. The golden rush might have ended but the business model has a lot of leg still.
Then that's a chicken and egg problem. You can't know the scam until it actually happens. There will be other concepts in the future with equal hype or more (see GTAVI) but that's what the players expectations are. For all we know even GTAVI may not deliver despite not being a scam.
Then that's a chicken and egg problem. You can't know the scam until it actually happens. There will be other concepts in the future with equal hype or more (see GTAVI) but that's what the players expectations are. For all we know even GTAVI may not deliver despite not being a scam.
GTA6 might not deliver as expected, but not only does it come from accomplished devs who have shipped games of massive scale before, it will also be an actual viable product, even if it's considerably flawed.
The idea of something like the day before being released legitimately might not be feasible because those devs were scammers and they designed everything about the concept, shown graphics etc etc to sell a scam, not as an actual game. For all we know, it might not be possible to produce a legit clone of The Day Before that's actually a fun product.
I want another live service hero shooter!!!!!1! Said no one ever.
Live service is fine if it’s a game people want and the roadmap is legit and ongoing costs are fair.
There's a reason why Helldivers 2 saw mass uptake and Concord fell flat. Thing is Sony knew this was going to be a flop since I’ve been spammed like no other game has over Concord and it’s impending release.
Nope, because there are still success stories in Live service games and they still get tons of money. Fortnite, League of Legends, Hell Divers 2, Genshin Impact just to name of a few. While the LARGE MAJORITY of live service games fail, the few that don't sound too attractive to CEOs and their marketing. Why make hundreds of million in net income when you can make billions on pure profit? They're always willing to lose millions for that slight chance of billions
For most companies and industries, throwing one turd at a wall is enough to change course and never do it again.
With media companies and their loose cannon employees, they sure seem to have a lot of turds to throw. Media companies like gaming corporations and studios must have a lot more money than I think because they seem to be able to spend high budgets and absorb trainwreck after trainwreck. It's not like a lot of bad media lately are made by two guys after dinner making a game in their spare time for free. They got big employee pools, office leases and big budgets to manage. But they seem to have no problem forging ahead to release even though it seemed like it was destined to be car crash 4 years ago already.
Concord fans -- we’ve been listening closely to your feedback since the launch of Concord on PlayStation 5 and PC and want to thank everyone who has joined the journey aboard the Northstar. Your support and the passionate community that has grown around the game has meant the world to us...
Concord fans -- we’ve been listening closely to your feedback since the launch of Concord on PlayStation 5 and PC and want to thank everyone who has joined the journey aboard the Northstar. Your support and the passionate community that has grown around the game has meant the world to us...