Nobody cares what you think here everyone already knows youre an xbox astroturfer
Your opinion regarding death stranding or the last of us II doesnt have any weight or significance since we already knew you always have ulterior motives against playstation game in general
My guy was previously banned because of this game but yet he is still relentlessly posting nonsense in these threads.
Show us on the doll where Kojima and Sony touched you.
Those "fuckers" who play FIFA all the time do so for 3 reasons: they're football fans, they're addicted to ultimate team & they're also addicted to the competitiveness of the multiplayer irrespective of the actual gameplay. Ditto Call of Duty, Destiny etc. In any case it's not about "emotions" when playing those games (i.e. which jeuxvideo.com for example used in its 19/20 Death Stranding score). Even at best, such concepts (i.e. emotions) are entirely subjective to the person reviewing it & should merit a caveat: "I enjoyed the emotional experience, some might not..". Video games are not movies, so they cannot (at least in theory) be judged on the same criteria. Reading some of these Death Stranding reviews makes me think certain outlets have forgotten that.
I just don't think most "gamers" have reached the point where feels > gameplay is a reality yet.
So you think competitive multiplayer is not emotional?
You think when the game decides it's going to script things in your opponents favour and make you lose because of some bullshit completely out of your control it's not emotional?
You think that when people spend hundreds/thousands of pounds on microtransactions/lootcrates in these games they are making a logical decision because of the "tight gameplay" and it's not at all emotional?
If you think that this form of entertainment medium is not emotional and doesn't aim to prod at our emotions and vulnerabilities then you are kidding yourself.
It doesn't matter whether you beat a boss in Dark Souls after the 10th time of trying, made it to top rank in a multiplayer game after hundreds of hours of grinding, or beat a story driven game and felt something for the characters,
it's all emotional.
That is why ultimately, at a fundamental level, you need to experience and play games in order to decide whether or not
you feel positively about them or not. It's all just sensory feedback in one way or another. Everyone's brains are wired differently so we will all value different types of experiences to different degrees.
Thankfully, in gaming there is room for a wide range of different types of experiences. It would be boring if all we ever got was one type of game with "tight gameplay" because a bunch of diehards on a forum decided that is all that's allowed.