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Digital Foundry: Monster Hunter Wilds - PS5 Pro Tech Review - The Best Way To Play On Consoles

CrustyBritches

Gold Member
Just got a chance to watch the video on a bigger screen. Seems like 40fps/120Hz Balanced Mode would be the obvious winner since it has RT reflections and higher frame rate/lower input latency than Quality, but he was saying something about it being choppy, "As a final note, just like PS5, 120Hz output with VRR doesn't engage LFC with this title for the balanced or resolution modes, so it feels choppier than it should, especially when uncapped." Kind of confusing as 40fps/120Hz capped shouldn't need VRR if it's hitting it's target with consistency.
 

yamaci17

Member
So output res is 1080p with DLAA/PSSR AA or it's reconstructed from 1080p to 4k with pssr? I can't watch video right now.
if it is reconstructing to 4k I'd be surprised. it looks way too blurry for a 4k upscaled image

I got the impression that PSSR AA is used at 1080p native rendering and then stretched to 4K output with FSR 1
 

viveks86

Member
So output res is 1080p with DLAA/PSSR AA or it's reconstructed from 1080p to 4k with pssr? I can't watch video right now.
The former. Basically they set PSSR to 1080p as target.

if it is reconstructing to 4k I'd be surprised. it looks way too blurry for a 4k upscaled image

I got the impression that PSSR AA is used at 1080p native rendering and then stretched to 4K output with FSR 1

I don't believe FSR is used at all. That will result in telltale FSR artifacts.
 
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Also, remember when they LIED constantly and desperately to you and told you that PS5 Pro wouldn't provide frame rate boost? Funny times.

Cerny specifically said it would boost framerates - it was designed to "eliminate the choice between graphical fidelity and performance". Resolution mode graphics at performance mode framerates. Except everyone knew from the beginning that devs would take the Pro into consideration when creating new games. Sony isn't policing every game and how they are using the Pro's additional headroom, and they (for better or worse) aren't holding the PS5 Pro Enhanced label back from dev teams if they make different choices (different Pro modes, PSSR and RT options, etc).
 

Fbh

Member
lol 1080p on the new $800 console with these level of graphics.
RE Engine is an absolute shit show for open world games. This has to be one of the worst optimized games of the gen

How is this game getting 90's score when it looks like this and everyone says it doesn't present a challenge?

We've seen plenty of examples of how much game journos struggle playing games, so it being easy is probably a plus for them.
And they usually don't care about technical issues as long as they aren't of the game breaking kind.

Most gamers don't care either. This will probably sell like hotcakes so Capcom will see optimizing games isn't worth it.
Look forward to the next MH on Ps6 looking slightly better than this and still running at PS3 era resolutions in the year 2030.
 
Of all the PS5 Pro enhanced games I've played, FF7 Rebirth is probably the only game that feels night and day in the fidelity jump for me when played using that Versatility mode. Not sure how on earth did Square managed to make the Base PS5's quality mode even more sharper but at twice the frame rate when played on Pro. Monster Hunter Wilds on the other hand feels like a step back when compared to Dragon's Dogma 2's Pro enhancements.
 
Lol a 10min video. There was absolutely no reason for them to hold off on separate Pro coverage.

Dairy Farm Milk GIF by Rex Orange County
They didn't want to compare it directly to the Xbox Series consoles or Phil's checks will stop coming in.
 
Only 1080p resolution just to play at 60fps is pitiful for console owners.
And on a "Pro" console we paid $800 for. Jesus Christ the game is "softer than base ps5" and only uses PSSR for AA and still has FSR1 in effect at only 1080p? That's pathetic.

This is another disappointing Pro patch.

The Pro is delivering "side grades" in most cases. Slightly better performance with PSSR slapped on. I thought PSSR was only 1 part of three big improvements according to Cerny. Sure, it looks better in most cases than FSR2 but hardly anything world changing. PSSR also has its own issues with RT and noise. These kind of tiny iq upgrades isn't why I bought a Pro!

MHW's "RT" is laughable too on Pro just bodies of water? Are reflections messy and noisy like other games with PSSR which seem ill equipped to handle RT well? If these games had PSSR AND improved graphical settings now that would be worthwhile but barely any games has managed that on Pro.

Well, i was let down by AW2, Silent Hill 2, Star Wars Outlaws, Black Myth Wukong, Dragons Dogma 2, and Hogwarts Legacy and now this game. KC2 is the only great Pro patch in over two months now. Soace Marine 2 was pretty good. Not amaxing but just barely worthy of the $800 console. Worried for AC Shadows next.

I keep hoping mainstream gaming media and Pro owners will collectively voice our disapproval with Sony over the Pro, forcing them to do something to improve the situation for this console. DF, while they tend sugarcoat things a bit, are the only outlet right now consistently making videos and calling out the very minimal upgrades in games. For example they just did a video on Hogwarts Legacy which pointed out the meagre changes compared to base console.
 

Elios83

Member
And on a "Pro" console we paid $800 for. Jesus Christ the game is "softer than base ps5" and only uses PSSR for AA and still has FSR1 in effect at only 1080p? That's pathetic.

This is another disappointing Pro patch.

The Pro is delivering "side grades" in most cases. Slightly better performance with PSSR slapped on. I thought PSSR was only 1 part of three big improvements according to Cerny. Sure, it looks better in most cases than FSR2 but hardly anything world changing. PSSR also has its own issues with RT and noise. These kind of tiny iq upgrades isn't why I bought a Pro!

MHW's "RT" is laughable too on Pro just bodies of water? Are reflections messy and noisy like other games with PSSR which seem ill equipped to handle RT well? If these games had PSSR AND improved graphical settings now that would be worthwhile but barely any games has managed that on Pro.

Well, i was let down by AW2, Silent Hill 2, Star Wars Outlaws, Black Myth Wukong, Dragons Dogma 2, and Hogwarts Legacy and now this game. KC2 is the only great Pro patch in over two months now. Soace Marine 2 was pretty good. Not amaxing but just barely worthy of the $800 console. Worried for AC Shadows next.

I keep hoping mainstream gaming media and Pro owners will collectively voice our disapproval with Sony over the Pro, forcing them to do something to improve the situation for this console. DF, while they tend sugarcoat things a bit, are the only outlet right now consistently making videos and calling out the very minimal upgrades in games. For example they just did a video on Hogwarts Legacy which pointed out the meagre changes compared to base console.

Have you ever thought about the possibility that this system is not for you, it's simply not what you want it to be (a high end PC) and you should just move on and sell it instead of constantly writing these wall of texts?

Most people are happy with the upgrades the console is offering.
 

Bojji

Member
And on a "Pro" console we paid $800 for. Jesus Christ the game is "softer than base ps5" and only uses PSSR for AA and still has FSR1 in effect at only 1080p? That's pathetic.

This is another disappointing Pro patch.

The Pro is delivering "side grades" in most cases. Slightly better performance with PSSR slapped on. I thought PSSR was only 1 part of three big improvements according to Cerny. Sure, it looks better in most cases than FSR2 but hardly anything world changing. PSSR also has its own issues with RT and noise. These kind of tiny iq upgrades isn't why I bought a Pro!

MHW's "RT" is laughable too on Pro just bodies of water? Are reflections messy and noisy like other games with PSSR which seem ill equipped to handle RT well? If these games had PSSR AND improved graphical settings now that would be worthwhile but barely any games has managed that on Pro.

Well, i was let down by AW2, Silent Hill 2, Star Wars Outlaws, Black Myth Wukong, Dragons Dogma 2, and Hogwarts Legacy and now this game. KC2 is the only great Pro patch in over two months now. Soace Marine 2 was pretty good. Not amaxing but just barely worthy of the $800 console. Worried for AC Shadows next.

I keep hoping mainstream gaming media and Pro owners will collectively voice our disapproval with Sony over the Pro, forcing them to do something to improve the situation for this console. DF, while they tend sugarcoat things a bit, are the only outlet right now consistently making videos and calling out the very minimal upgrades in games. For example they just did a video on Hogwarts Legacy which pointed out the meagre changes compared to base console.

Yep



But it could be just low res RT so it may look the same on PC version with similar settings.
 

scydrex

Member
And on a "Pro" console we paid $800 for. Jesus Christ the game is "softer than base ps5" and only uses PSSR for AA and still has FSR1 in effect at only 1080p? That's pathetic.

This is another disappointing Pro patch.

The Pro is delivering "side grades" in most cases. Slightly better performance with PSSR slapped on. I thought PSSR was only 1 part of three big improvements according to Cerny. Sure, it looks better in most cases than FSR2 but hardly anything world changing. PSSR also has its own issues with RT and noise. These kind of tiny iq upgrades isn't why I bought a Pro!

MHW's "RT" is laughable too on Pro just bodies of water? Are reflections messy and noisy like other games with PSSR which seem ill equipped to handle RT well? If these games had PSSR AND improved graphical settings now that would be worthwhile but barely any games has managed that on Pro.

Well, i was let down by AW2, Silent Hill 2, Star Wars Outlaws, Black Myth Wukong, Dragons Dogma 2, and Hogwarts Legacy and now this game. KC2 is the only great Pro patch in over two months now. Soace Marine 2 was pretty good. Not amaxing but just barely worthy of the $800 console. Worried for AC Shadows next.

I keep hoping mainstream gaming media and Pro owners will collectively voice our disapproval with Sony over the Pro, forcing them to do something to improve the situation for this console. DF, while they tend sugarcoat things a bit, are the only outlet right now consistently making videos and calling out the very minimal upgrades in games. For example they just did a video on Hogwarts Legacy which pointed out the meagre changes compared to base console.
Funny you mention KCD2 the game is optimized for PC and all the consoles. They did a very good job and make sure the game ran well even on series S the cheapest console. What you do expect Sony will do? Force the dev to optimize their games? If it dosen't run well on base ps5 or any console and even PC. What did you expect before the DF video of the Pro patch released? That it will run the same as KCD2 for example? We have to keep our expectations in check. The problem is not the Pro is the devs optimizing their games or their engine. The ps5 pro performance mode runs quality like Cerny said. That's what's suppose to do.
 
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welshrat

Member
Man this is poor. I was going to get on the pro as I could sell it on if I don't like it but I am not sure what I will do now. I have just ordered a new pc rig with an 9800x3d but just not sure this game has much to offer me. It's it the same as the old monster hunters ? as I could never get into them. Or is this more like the open world games I enjoy with quests etc like horizon?
 
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adamsapple

Or is it just one of Phil's balls in my throat?
Wanted to go balanced mode but VRR doesn't engage? Probably gonna do performance. I'm sensitive to choppy FPS.

PS5 not having system level LFC support is a disappointment, especially considering they've also relented and added basic VRR support and 1440p support over the year(s) after lots of fan feedback.

They should add system level 120hz support to fix that.
 
Ah yes when I bought my pro I was definitely expecting 1080p in 2025.

You won’t have to choose between fidelity and performance…….

Bored Come On GIF

Did you watch the feed in 4k?

Pro looks good *for this game* in performance, similar to quality on base ps5. Quality on pro doesn’t look much sharper at all, although it does have RT if you care about that

Performance on base ps5 is like 720p and looks really bad with FSR
 
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And on a "Pro" console we paid $800 for. Jesus Christ the game is "softer than base ps5" and only uses PSSR for AA and still has FSR1 in effect at only 1080p? That's pathetic.

This is another disappointing Pro patch.

The Pro is delivering "side grades" in most cases. Slightly better performance with PSSR slapped on. I thought PSSR was only 1 part of three big improvements according to Cerny. Sure, it looks better in most cases than FSR2 but hardly anything world changing. PSSR also has its own issues with RT and noise. These kind of tiny iq upgrades isn't why I bought a Pro!

MHW's "RT" is laughable too on Pro just bodies of water? Are reflections messy and noisy like other games with PSSR which seem ill equipped to handle RT well? If these games had PSSR AND improved graphical settings now that would be worthwhile but barely any games has managed that on Pro.

Well, i was let down by AW2, Silent Hill 2, Star Wars Outlaws, Black Myth Wukong, Dragons Dogma 2, and Hogwarts Legacy and now this game. KC2 is the only great Pro patch in over two months now. Soace Marine 2 was pretty good. Not amaxing but just barely worthy of the $800 console. Worried for AC Shadows next.

I keep hoping mainstream gaming media and Pro owners will collectively voice our disapproval with Sony over the Pro, forcing them to do something to improve the situation for this console. DF, while they tend sugarcoat things a bit, are the only outlet right now consistently making videos and calling out the very minimal upgrades in games. For example they just did a video on Hogwarts Legacy which pointed out the meagre changes compared to base console.
somebody change this guy's diaper!
 

yogaflame

Member
I'm still having allot of personal expenses that is why I haven't bought Ps5 pro yet. To be honest I was just planning too, just too wait for 4-5 more years for Ps6. But this game had me convince that I have to have a Ps5 pro after seeing most of the YouTube reviews saying that MHW is running solid on Ps5 pro and even if its just the standard Ps5 pro mode preinstalled in the game. Just think that it will be so much better once a proper Ps5 pro MHW patched 2.0 is sent by Capcom.

Don't get me wrong I love MH series for its gameplay, the world, story, and design which what really matters. I will be satisfied for now with my base ps5 version since it will still be decent, beautiful and playable despite some technical flaws which will not hinder the gameplay, as per the reviews that I saw and heard for ps5 base (But I do hope for RT be added on base ps5, even at least in the resolution mode)

But, still, I'm a bit envious that it looks and performs well on Ps5 pro. And so many games coming out soon that are designed for Ps5 pro in mind. Hopefully I will have enough funds soon and less personal expenses, but if I don't get ps5 pro this generation, it will not hurt my feelings too much since I can still wait for ps6 and I'm still happy for my humble base Ps5 slim.
 
Did you watch the feed in 4k?

Pro looks good *for this game* in performance, similar to quality on base ps5. Quality on pro doesn’t look much sharper at all, although it does have RT if you care about that

Performance on base ps5 is like 720p and looks really bad with FSR
To be honest I’m not going to play this, Monster Hunter World was good fun for 20ish hours but it’s just not my type of game.

I am just perplexed at the softness of the image on the base PS5, I’m glad I upgraded don’t get me wrong. Rebirth is still my mainstay at the moment and it’s glorious, but some developers seriously need to get their shit together in terms of optimisation. 1440 60fps is fine for me but if we can’t even reach that on a “pro” machine something is fucked.
 

Venom Snake

Member
And on a "Pro" console we paid $800 for. Jesus Christ the game is "softer than base ps5" and only uses PSSR for AA and still has FSR1 in effect at only 1080p? That's pathetic.

This is another disappointing Pro patch.

The Pro is delivering "side grades" in most cases. Slightly better performance with PSSR slapped on. I thought PSSR was only 1 part of three big improvements according to Cerny. Sure, it looks better in most cases than FSR2 but hardly anything world changing. PSSR also has its own issues with RT and noise. These kind of tiny iq upgrades isn't why I bought a Pro!

So why the hell did you buy it? You keep repeating the same things over and over again. Pro was supposed to offer the best quality of any console on the market and that's exactly what it does, it's in the fucking title of the review. If you think that Sony should stand behind the back of every programmer from every studio, with a whip, and supervise their work, you probably overestimate their capabilities.

$800 for a complete gaming device is like a fart at the bottom of the ocean these days, it's nothing.
If i pay this much for dinner for two in a restaurant, i expect something special, but not from the modern gaming industry, not anymore.

If you don't have the patience to wait for better patches, free yourself from this burden and sell it to someone who does.
 

Bojji

Member
Did you watch the feed in 4k?

Pro looks good *for this game* in performance, similar to quality on base ps5. Quality on pro doesn’t look much sharper at all, although it does have RT if you care about that

Performance on base ps5 is like 720p and looks really bad with FSR

Base is ~900p that can drop to 720p (or go up to 1080p if I'm not mistaken). 1080p output of Pro not much different from technical side than XV Rebirth on base PS5 (it's not as soft as FF but still looks soft even compared to base PS5 version).

Here they use PSSR to AA the image (like DLAA) and then just dumb upscale it to 4k. Super weird choice.
 
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octos

Member
So the resolution mode can be run uncapped? If yes then this is huge and big thanks to Capcom! Because this will be very handy once the PS6 is released, the game could then run at max settings (including ray tracing) and max framerate.
 

scydrex

Member
Ah yes when I bought my pro I was definitely expecting 1080p in 2025.

You won’t have to choose between fidelity and performance…….

Bored Come On GIF
When a dev does not optimize the game or it dosen't run well on console the hardware is the problem. When it happens on PC is the dev not the hardware right?
 
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viveks86

Member
So the resolution mode can be run uncapped? If yes then this is huge and big thanks to Capcom! Because this will be very handy once the PS6 is released, the game could then run at max settings (including ray tracing) and max framerate.
Yes and that's exactly when I plan to play it!
 
Base is ~900p that can drop to 720p (or go up to 1080p if I'm not mistaken). 1080p output of Pro not much different from technical side than XV Rebirth on base PS5 (it's not as soft as FF but still looks soft even compared to base PS5 version).

Here they use PSSR to AA the image (like DLAA) and then just dumb upscale it to 4k. Super weird choice.

Look at the end result. Base performance is awful. Not only lower resolution but a lot, but awful FSR

DF footage looks nowhere near as bad as FF7R base performance
 

Bojji

Member
Look at the end result. Base performance is awful. Not only lower resolution but a lot, but awful FSR

DF footage looks nowhere near as bad as FF7R base performance

From raw data it's similar. FFVII even had higher res 1080p-1440p, then upscaled to 4k.

Base PS5 MH is sharper than Pro version but looks much more messy in motion (lack of proper AA). Pro performance mode is overall better but it's not something very impressive.
 
From raw data it's similar. FFVII even had higher res 1080p-1440p, then upscaled to 4k.

Base PS5 MH is sharper than Pro version but looks much more messy in motion (lack of proper AA). Pro performance mode is overall better but it's not something very impressive.

I can’t see raw data, only my eyes. It’s not sharper at all
 
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Bojji

Member
I can’t see raw data, only my eyes. It’s not sharper at all

cS4L5EL.jpeg
uyqhepg.jpeg


Overall it's definitely better but not in all metrics. Pro version can look sharper in some scenes:

2GTvZHd.jpeg


But in the end you have to ask yourself this question: Did you really expect 800 Euro console to use simple upscaling from 1080p output in 2025?
 

Gaiff

SBI’s Resident Gaslighter
But in the end you have to ask yourself this question: Did you really expect 800 Euro console to use simple upscaling from 1080p output in 2025?
I take issue with this rhetorical question because it shifts the burden from the developer to the hardware. Callisto Protocol runs at close to 4K internally and can reconstruct to 8K and maintain 30fps. It can also do 1440p upscaled to 4K and maintain 60fps on the Pro while looking FAR better than Monster Hunter Wilds. Same for Demon's Souls.

This game is a technical mess. There's no way around it. Don't blame the hardware for that one.
 

DeepEnigma

Gold Member
I take issue with this rhetorical question because it shifts the burden from the developer to the hardware. Callisto Protocol runs at close to 4K internally and can reconstruct to 8K and maintain 30fps. It can also do 1440p upscaled to 4K and maintain 60fps on the Pro while looking FAR better than Monster Hunter Wilds. Same for Demon's Souls.

This game is a technical mess. There's no way around it. Don't blame the hardware for that one.
Just look at Horizon 2. Visually and performatively shits all over this last, last gen IQ looking mess.
 

Skifi28

Member
But in the end you have to ask yourself this question: Did you really expect 800 Euro console to use simple upscaling from 1080p output in 2025?
Is the rendering setup even confirmed? Oliver wasn't too sure what the game was doing with PSSR, he seemed like he was speculating. All we can say for sure is that the pro version produces superior results in both performance and image quality. I paid to get a superior version to the base PS5 version and ultimately this is what I'm getting. In the end the pro doesn't exist in a bubble, If the base version of the game is severely compromised the pro is not going to produce miracles.
 
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