3) GAME BREAKING BUG! At the end game, after unlocking the final dungeon
at least one person reported that in entering Aeolus Vale in the past,
Maribel exited the party, and it went from 4 to 3 party members. Maribel
was stuck on top of Aishe (or whoever the party member left in Maribel's
room would be), and when selected could only be traded out with someone
active in the party. Upon entering the final battle, the game crashes.
- Very likely both versions would have whatever triggered this.
- Apparently the user who triggered this failed to see one of the last
FMV's in Aeolus Vale, and in doing so may likely have created the
conditions for the party make-up checks for the point in time that FMV
was triggered. So I'll put up a special Bug list just to account for
FMV viewing.
Cause: Potential game check upon entering Aeolus Vale that doesn't
account for the game's progression from Maribel not being present
while there. Meaning the game assumes she's still with her father
in her room, as it was when the scenario started.
- More than likely it's because the game has two separate arrays
keeping track of party makeup. One being character positions at
distinct points in the story, the other being party make-up. I'm
guessing when visiting Aeolus Vale at the end-game, and
triggering the final cutscene, the game had a sudden check for
Maribel at the time the cutscene is supposed to trigger, and she
is stuck in Pilchard Bay, while at the same time keeping track
of having 4 actual party members. Essentially creating a GHOST
Maribel within the party. Upon entering the final dungeon, a
check for party members is made when using the Amulets to
progress to the final battle, and that there are 3 actual party
members, and 1 ghost Maribel present, as two separate position
checks are made for Maribel, the game can't handle it and
crashes.
Fixes: None, but I would assure that all FMV sequences are seen after
completing each area. So double check each town to make sure
that there are no special FMVs you haven't seen yet.
- I'm going to emphasize this point: When in Aeolus Vale, MAKE
SURE TO CROSS THE RIVER AFTER THE VICTORY CELEBRATION, AND
BEFORE LEAVING.
Patch: NONE as of yet.