Hands-on:
- Online matchmaking has replaced options. Have no idea what they mean now... *sadface*
- New durability "line" under each gear in the start button equipment menu that shows how damaged equipment is. (at least that's what I think it is. It's full for everything I have)
- New triangle arrow on bottom of the screen is.. meh. Kind of annoying, it looks out of place.
On to the good stuff:
- MP "supercharge" has 3 stages. All of them have a blue aura, takes 2.5 seconds to reach full charge at max MP. Lasts 5 seconds. Gives a 30% damage bonus (wow) to wand spells AND spellbooks too!
- Size of spells grows much larger, at least double the size. I'm talking HUGE area effects here. Meteor FILLS THE ENTIRE *****-ing SCREEN.
- Slow has double the radius now. Without charging. Charge has seemingly no effect? Maybe it makes enemies slower...
- While the aura disappears while casting "big" spells (meteor), the damage and size bonus applies.
- Rapid fire "Snowflake" (Ice rod up+O) is... fills the screen... the damage.. oh my god... beautiful!
This super charge is Wizard-only. Sorry Sorceress!
I had my doubts about this update, but I'm speechless. And I thought Wizard was the 2nd best before this with the right gear, above Elf. No contest any more.
Haven't seen any radical changes to other classes.
EDIT: Forgot something. Multiplayer menu has a LoC option where you select a floor, and then wait for someone else to join. I thought it put you on a random floor with others, but no.
Still hard to find LoC players this way.