Shit.
Em, do it for I dunno someone ugly. That way you'll have no incentive to stay in bed.
I think this would be giving them far too much credit. As a gamer, my instinct (especially on first play) is to follow the path of least resistance. The path of least resistance in a stealth-themed game should be stealth.
I'm really annoyed by stealth-centric games that don't properly encourage or reward stealth. Hitman games are/were like this too (haven't played the last two) to a ludicrous degree.
So does anyone remember TrickStyle?
It was a Dreamcast game that was like hoverboard trick simulator iirc
It's been on GoG for quite awhile and no one has said anything about it on GAF or Twitter.
I'm sure there is someone on GAF has fond memories of playing it, right?
Someone, right?
I played the PC demo that came in a magazine. It was fun when I played it at the time but no idea how it aged. Its $5.99 on GoG so I dont think it would be a big waste if you dont enjoy it. I expect some things to feel dated but there should be some fun to be had there.
I feel like speaks more to you as a player than them as designers in this instance. Mostly because I feel like you're overblowing the dissonance. Personally I don't remember it being a problem.
Then again I'm not very confrontational in games like this. I prefer finding alternate paths if I can.
It encourages stealth by giving you a better ending. What sense of accomplishment or reward would you get if stealth was the easiest part of the game and got you the best ending while combat was the hardest and got you a shit ending not worth your time? What incentive is there to try harder to get a worse ending? If you're going to do that, don't even give players the freedom to choose. Just lock them into a linear experience.
Survivor is the best Last of Us difficulty.
Of course, after you've upgraded everything and play a new game+ the challenge is virtually non existent. I haven't played the remaster but Grounded difficulty just sounds unfair and not fun.
Eh
I'm too grumpy
It encourages stealth by giving you a better ending. What sense of accomplishment or reward would you get if stealth was the easiest part of the game and got you the best ending while combat was the hardest and got you a shit ending not worth your time? What incentive is there to try harder to get a worse ending?
Imagine Pancake guy and egg lady seducing ADC. Get up and stop that shit.
Imagine Pancake guy and egg lady seducing ADC. Get up and stop that shit.
It's probably something I'm hung up on more than most people. But I just feel weird when I'm sneaking around patiently and for no reason other than to create my own challenge.
No Mirror's Edge, Assassin's Creed games, Vanquish, or The Last of Us?
Even Modern Warfare one deserves credit because, regardless of what your opinion on shooters is, it helped us escape the WWII era and was a great game.
I never played vanquish.
Asscreed was terrible. The first game was so bad I swore I would never play one of those games again.
I played the first two modern warfare games and once the shiny set pieces wore off I stick by my assertion that call of duty was the worst thing to happen to FPS.
I really want to go get a Big Mac as a comfort food but that would mean getting up
I really want to go get a Big Mac as a comfort food but that would mean getting up
I really want to go get a Big Mac as a comfort food but that would mean getting up
uuurgh, and now I am reminded of that godawful ending of Far Cry 3. As if the second game ( CARE ABOUT MALARIA, DAMMIT! ) didn't get stupid enough already.
I really want to go get a Big Mac as a comfort food but that would mean getting up
I thought it was kind of cool that at the end. That was pretty metal.she fucked me and killed me
That said, Farcry is a great example of why FPS blows dick, and the more you try to have story and characterization, the more it blows. I felt no connection to the protagonist whatsoever because I could never see him, and so I didn't care about the story. You might sya this is because the story sucks, but I can't think of a single example of an FPS where I felt any connection to "me" or cared what happened to "me".
God dammit James now I want a pizza
Lbr tho I'm not gonna order any of this and I probably won't leave my room
Pizza hut has online deals, Em. You can have it delivered.
...I actually want pizza now too...
They don't deliver on base I don't think
Just watched Sunday's FTWD.
I'm tired of plotlines being driven by people behaving stupidly.
On the plus side, I think it speaks to the writing that I wasn't surprised when Strand kissed the one guy. I think they employed some clever subcommunication long in advance of it such that the seed was planted.
I'm also really enjoying Nick. I think he's my favorite character.
Y'all need to love yourselves and stop watching The Walking Trash and its spin-offs.
Alicia tho
Y'all need to love yourselves and stop watching The Walking Trash and its spin-offs.
Y'all need to love yourselves and stop watching The Walking Trash and its spin-offs.
How would you describe the characters without describing what they look like or what their profession/role on the show is?
I like Alicia very much, but would I still like her if she wasn't cute? Sure, but she wouldn't stand out.
What makes her character interesting? She's just kind of.. Normal. She's slightly angsty, but kind of a good person, I guess.. Just off the shelf. Hopefully she develops into something more interesting over time.
Lexa was more interesting by comparison.
That I watch bad shows like this and GOT is cause for introspection. Are they bad if I enjoy them? What does 'bad' mean? Why do I enjoy these but not enjoy a "good" show like Mad Men?
I think she's supposed to be the straight man in a fucked up world. Everything's been shattered for her so she's got to try and hold it together while dealing with everyone else's bullshit. So like Rick or Lexa without any semblance of authority and a dash of teen angst because she wasn't born post-apocalypse.
They're whatever you want them to be.
I still need to try Mad Men.
So I'm looking up AirBnB for New York.
There's one called "Won't you stay with me in NYC" for $32/night.
I definitely won't get killed there.
I liked Lost Planet 1 but 2 fucked up the single player game thanks to the coop focus. The 3rd I thought it was a bad game but it doesnt really fit within LP. Kinda wish they brought Ex Troopers to US cause that one seemed fun.
How would you describe the characters without describing what they look like or what their profession/role on the show is?
I like Alicia very much, but would I still like her if she wasn't cute? Sure, but she wouldn't stand out.
What makes her character interesting? She's just kind of.. Normal. She's slightly angsty, but kind of a good person, I guess.. Just off the shelf. Hopefully she develops into something more interesting over time.
Lexa was more interesting by comparison.
That I watch bad shows like this and GOT is cause for introspection. Are they bad if I enjoy them? What does "bad" mean? Why do I enjoy these but not enjoy a "good" show like Mad Men?
I think I'll ask out a Chinese Belgian girl I met during the trip. We enjoy each other's company a lot and I feel some kind of affection for me from her side. She's cute, intelligent and she lives not far from my hometown so in case it could get serious we wouldn't be too far from each other. Wish me luck, fakers!
Em, get the fuck out of bed, and don't give us this as an excuse:
Why tf not