Regulus Tera
Romanes Eunt Domus
Also I know about leitmotifs but the fact that the battle theme is pretty much everywhere in the soundtrack makes me sick of it. It doesn't help that I have been hearing it since 2006.
Hunt mission 55.SHOTEH FOCK OP said:Hello friend! What egg?
or not good enough ;]PBalfredo said:So when did Final Fantasy decide it's too good for The Prelude and Victory Fanfare, huh? >:[
SHOTEH FOCK OP said:Oh, can I get to there right from the beginning of Chap 11? Do you mean the very next plot area that I am supposed to be going to?
People are talking about an egg that gives them 2x cp. Mission 55 or something like that.SHOTEH FOCK OP said:Hello friend! What egg?
cosmicblizzard said:Keep playing.
Regulus Tera said:Chapter 12 here. Sorry, he's bland.
I was expecting more from a fabulous Gackt/Lelouch Lamperouge clone.
Rpgmonkey said:Completed the game. The ending basically takes all the built up cheesiness, and throws it right at you. Though honestly, that's not too different from VIII, X, and X-2. :lol
Overall, I think I'd give the game about a 7.5 or 8 out of 10.
Personally, I feel it's a very simple and straightforward game, propped up by an interesting and somewhat strategic battlesystem. It's not the best in the series (not in my top 3 either), not really even the best RPG I've played this generation, but it's certainly a tolerable game and a good way to waste about 40 hours.
Might make a detailed review later this week. I waited four years for this dammit, and I'm going to talk about it!
I feel the complete opposite.Magnus said:All my complaints still stand, and the mildly interesting story bits and relentlessly sexy battle tracks and visuals still aren't enough to save this game from degenerating into an endless auto-battle/cinematic tunnel of drudgery.
...
I cannot imagine myself ever playing through these first twenty hours again. Absolutely nothing worth re-experiencing.
They could have snuck in the Prelude somewhere, yes. But oh well.PBalfredo said:So when did Final Fantasy decide it's too good for The Prelude and Victory Fanfare, huh? >:[
The best part about this game has appeared in preview media since 2006?Regulus Tera said:Also I know about leitmotifs but the fact that the battle theme is pretty much everywhere in the soundtrack makes me sick of it. It doesn't help that I have been hearing it since 2006.
hateradio said:Go to the next map area, and also, if you haven't explored the map you won't be able to see it; you will once you do.
Magnus said:The best part about this game has appeared in preview media since 2006?
Fuck me.
Just make sure you get everybody buffered up then you will be fine. The boss pattern is very simple and most of his attach (except that one) can't do shit.dreamer3kx said:Just got up to Chap 9, damn chap 8 was short, hows chap 9 boss, I keep reading the difficulties with him, Im getting nervous.
Guess we played different games. Aside from a couple of battles sprinkled throughout (including bosses) that require switching between AI routines (sorry, paradigms), you in fact can auto battle your way through 95% of Chapters 1-7. Pretending the option isn't there cripples you; the battle speed is designed for you to mash that shit and take advantage. Everything is artfully engineered to streamline combat in this game into some kind of visual battle opera that you're meant to watch more than interact with.Diablos said:I feel the complete opposite.
And really, I fail to see how this game is nothing but auto battle. If you constantly rely on auto-battle beyond maybe a commando, I'd be inclined to think you're doing it wrong. Unless, of course, the fight is ridiculously easy.
I'm at about 15-17 hours in and I'd gladly play through it again.
They could have snuck in the Prelude somewhere, yes. But oh well.
Fanfare, eh. They could have at least brought it back for boss battles, sure.
marathonfool said:I've look at every area of the map...there's no red dot anywhere.
Can anyone describe the location?
Thanks in advance.
Regulus Tera said:The Cid in this game is the most boring Cid since FFVI.
Oh, haha. Guess I must have heard it back then and not realized it. It was four years ago after all. :lol. My first memory of hearing it was the late fall 09 trailer that went up on the PSN, the last one before the My Hands international trailer went live.Regulus Tera said:Dude it was the fucking music for the reveal trailer how could you miss that.
MechaX said:I think the FF series blew all of its creative load in regards to making good Cids after FFXII's Doctor Cid.
Regulus Tera said:If such is the case then I cannot complain. Batshit-loco Cid was awesome.
Tideas said:I'm gonna have to say, I'm on chapter 4 and I'm loving all of the character development.
This is the best character development FF game i've seen since FF6.
KuwabaraTheMan said:I agree. I really like how each character has been developing over the course of the game. I'm at the start of Chapter 9, and it really feels like everyone has already had great character arcs, and there's still plenty of game left.
firehawk12 said:If I remember correctly, the early missions are back at the "base camp" before you unlock the full Gran Pulse area.
firehawk12 said:Yeah, you can get there right from the beginning. There's also a save point right by it, so you can' miss it. You'll see two of the beasts fighting each other.
hateradio said:Hunt mission 55.
Team Vernia said:Good to know this continues.
SHOTEH FOCK OP said:Oh I have a ways to go then!
marathonfool said:Thanks for the help.
That was the most stupid back track. I don't even remember the area, it looks completely new.
Kagari said:Fak. Why isn't Death working against Neochu.
Regulus Tera said::lol I find it hilarious how the original trailer battle scene became... a cutscene!
firehawk12 said:Seems like it's pure luck (well, 1% + whatever debuffs, but might as well be random). Just pray to the gaming gods that math works out for you!
diddlyD said:i'm currently annoyed how the game pushes you to be so reliant on auto attack due to things moving so fast, but then happily screws you over making terrible decisions during boss fights. vanille just decided to cast cure 3x on sazh even though he had more hp and both bosses were gangbanging her simultaneously, so she died and game over.
also, any good write ups on how to use summons effectively? it seems every time i pull odin out to practice using summons, the fight takes 3x as long as if i just fight normally. are they actually useful, or am i doing it wrong?
Regulus Tera said::lol I find it hilarious how the original trailer battle scene became... a cutscene!
Cloudy said:link? I had a media blackout of this game till early this year so I missed all of that...
Regulus Tera said::lol I find it hilarious how the original trailer battle scene became... a cutscene!
diddlyD said:i'm currently annoyed how the game pushes you to be so reliant on auto attack due to things moving so fast, but then happily screws you over making terrible decisions during boss fights. vanille just decided to cast cure 3x on sazh even though he had more hp and both bosses were gangbanging her simultaneously, so she died and game over.
also, any good write ups on how to use summons effectively? it seems every time i pull odin out to practice using summons, the fight takes 3x as long as if i just fight normally. are they actually useful, or am i doing it wrong?
ElFly said:Hecatonchires is still pummeling me after both girls got to 3500 hp.
Wtf.