Why's everyone dismissing crystal tower as 'pointless'?.
Cause it was suppose to be a bridge from AK to Coil
It was the filler, ilvl60/70 (crafted) > ilvl80 > ilvl90
Thing is CT was suppose to be the start of you trying to form your static and getting to know each other, work with 2 other parties, then when you got geared up, you moved to Coil
Most players just bum rushed to Coil and just bashed heads to get it done end game wise
After a month and half of throwing bodies at it and winning, they got geared up
Coil Turn 5 was suppose to be the push back from the devs saying, your not ready yet to finish
Some got lucky to a glitch, then BG figured out the mechanic and posted it, most groups across all servers were getting it to 10-20% but always got owned in the end
Once they learned the pattern, most knocked out wins, some do it repeatedly now
Hell isn't there a video on youtube that was posted here of a Coil group doing Turn 1-4 maybe Turn 5 in like 51-53 minutes
For all the content lacking or content coming, it's filling in the middle ground, which most really have moved past
As some have said here they have ilvl 90 gear for 2-3+ jobs, then what on earth is ilvl80 suppose to do for them
CT really was needed to fill in the time-sink for a MMO from the start
When end game was only Primals and Myth cap and run to form a Coil group, if new content doesn't surpass older content your not pushing it forward
Thing is yeah WoW, FFXI and others had to work on themselves to get to where they are today, but for the most part, SE and Devs (even though handcuffed due to the disaster that is 1.0) really didn't have a true outlook on how to really push this as a 2013+ MMO
MMO has to adapt over time, but things they are talking about are still too far off from becoming whole
When they have to have the community point out the Turn 1 problem with the coffers and they say we will hotfix it in next week, shit sounds so depressing, so yes all you Coil groups that still need to do it, your fucked, but don't worry, next week will make it better
That isn't a hotfix, that's a fucking patch!
I used to love playing this and having fun, now for some reason it feels mundane, almost a job/chore to log-in
Only thing keeping me hooked is the myth cap, I mean I'm up to 1400, should be 1700 by weeks end, and next week will most likely cap that lol
Philos are pointless for me as I'm not a crafter, hell I sell more philo items to GAF crafters than I do to anyone else
All I really want is some fun back in this game
Seriously how many AK/WP/CM/Praes have we ran already, and until 2.1 (12/17) new content to either change the scenery or adjust our bearings to new experiences is seriously needed like a month back
They should have released at least a taste of the content in waves, rather that throwing a huge splash and tell us to stay wet for 3+ months, don't dry off
Problem is we are dried off, withered, turning into dust, thirsting for new stuff
If 2.2 and 2.3 go like march/may scenario... Jesus Christ >_<
2.2 should be out no later than Mid-Feb and 2.3 by late April, then have expansion news ready for E3, release to follow near 1 year anniversary