notworksafe said:
Yes this! I'm curious to see how/if it has changed from the last phase.
- It's still slow, but not as laggy as phase 3.
- Skill points are more consistent. I've done six local guildleves and have never gotten 0 skill points from an attempt. I got around 50 skill points for failed synths and 300-500 for a successful one. But I haven't seen any huge skill ups from one synth either, like getting 1,100 skill points like I sometimes got in phase 3.
- It seems easier to get the rewards from guildleves. In phase 3, I would always get crappier rewards than were listed on the guildleve because the quality of the items I turned in weren't high enough. If I completed a local guildleve in OB and it said I was going to get five bronze ingots, that's what I got, not five bronze nuggets.
- In addition to gil and items, you're rewarded with a recipe now when you complete a local guildleve. You'll get a message in your chat log that you've learned a new recipe and it lists the ingredients. However, there is still no recipe book in the menus, so the feature doesn't seem to be completely implemented yet. For now, you have to write down the recipes they give you on pen and paper.
- I seem to get less failures, but that may be because I understand the crafting system better than when I started phase 3 and know to check the leves so I don't take ones above my current rank rather than a change to the system. I didn't fail a single local guildleve and only had a single failed attempt between six quests.
Unfortunately I haven't been able to do much crafting outside of guildleves because in Ul'dah I've ended up with hundreds of fire and earth shards and like five each of everything else, and I don't have the right shards to synth anything =/.