LaneDS said:My biggest issue presently is the seeming lack of content. You've got Treasures of the Main, which is pretty cool and takes a while, and then you've got... nothing? Levequests are all very similar (kill X mobs at Bearded Rock or chop Y amount of trees, or slightly harder but entirely similar missions at Skull Rock) and you can only do them every two days? Most of the mobs populating the zone are either really easy (Wharf Rats) or really hard, and even with the faster combat system combat pretty much is just spamming one or two abilities endlessly (my Pugilist has four to choose from presently).
I know it's beta, but the fact they're content to just launch this in two months is mind boggling to me. There's just not enough game here yet, assuming that the beta is reflective of what we can expect for this area.
That was my impression too, combined with the fact that the starting area was totally overloaded and it could easily take 5+min to find a single monster you can kill.