I'm curious.. What's your experience with MMOs? You come off as someone who's experience starts and ends with FFXI. You can do a lot more these days then grind crabs with a few quests sprinkled in. I didn't expect WoW level content, not many devs have the manpower to make that much content, but I was hoping for more then 4 leves a day then grinding.Londa said:You are playing at noob levels. What do you expect? To me exping off of the final boss?
ffs... warhammer online, with all it's problems, let you take part in some pretty epic senarios, and you could take part even at noob levels.
They still have time to add more things to the guildleve system, but everything so far is kill/fetch quests (correct me if I'm wrong). And based on their recent comments about sharing being necessary, it sounds like they plan to recycle a lot of content.
I hope I get into beta soon so I can get my own impressions, Despite all this nagging, I had really been looking forward to this for a long while. I want to see it succeed.
Maybe some of you beta testers can enlighten me on some of my concerns...
-ui/controls... I've resigned to the fact that they'll never implement proper mouse controls bc they don't want a PC advantage over consoles. Still sucks though
-guildleves... Limited to 8 every 2 days? What other alternatives are there to leveling? It sounds like they expect the same old grind.
-are the 5-6 abilities listed on various sites all the abilities each class gets in the game? I hope it's not like FFXI where you'd get a handful of useful abilities, then nothing to look forward to for the rest of the game.
-combat system... Looks interesting, but it seems all fighter classes play similarly. I guess it's an upgrade to FFXI's autoattack, but I was hoping for more unique mechanics to each class aside from different abilities. I worry that, since we're mixing and matching abilities, most classes are going to be homogenized versions of one another.