seems like something up your alley ken
I hope I get invited to the EB
seems like something up your alley ken
seems like something up your alley ken
The Armory Bonus is additional experience granted to any combat class you have that is NOT your highest level class. From levels 1-49, you receive +100% additional experience for secondary classes that are lower level than your highest level character. At level 50, this bonus decreases to only 50%.
How was it at TGS 2015 where you showed the Titan primal battle on VR?
Yoshida: Even though FFXIV is multiplayer, the original framerate of the game is variable, but we had to fix it to 60 FPS. It would actually be better if we could raise that up to 120 FPS, but that would have taken a lot of work that we didn't have time for.
So it's necessary to do extra work for VR.
Yoshida: We could prepare a place like the Hall of VR. To enter the Hall of VR, please pay a separate monthly fee (laughs).
Players might do that for VR Miqo'te.
Yoshida: But if you want to call your favorite Miqo'te, it requires a separate nominal fee (laughs).
You get double XP now when you level a job to 50 while having a higher level job than your current.
Can't wait for Lord of Miqo'te VR.
I'm kind of intrigued about what; there's the vomit, but half the time some whm gets killed by it so I assumed that ranged had to learn to deal with that as well? Same with the tentacle nonsense. I know Echidna has some extra anti-melee aoes, though.
Went in blind on MNK last weekend and made a total ass of myself on the octopus fight. There were times I was just a split second late getting on the platform and died ON the platform. Also as I was doing my positionals it would always turn in my direction and vomit all over me before I could get away. Final boss was a picnic compared to that.
It wasn't the tentacles because I knew about that. One was definitely the vomit. I don't know what those healers were doing because I am nowhere near that when I play black mage. The other deaths I don't really remember. I also couldn't really see anything. I tried to zoom out a bit but visibility was poor. I still need to figure out what I am doing about the camera position when I play melee, especially when there's lots of other players with all their effects going off.
Yoshida is a moneymaking genius.
Can't wait for Lord of Miqo'te VR.
Half the catgirls henshin'd into dragon girls though. Is he playing favorites with the waifu races?
When Heavensward (patch 3.0) was released, the experience value for quests in A Realm Reborn (patch 2.X series) was increased to enable players to reach Ishgard more quickly. How quickly do you think players can get to Ishgard?
Yoshida: It's still about the length of a stand-alone RPG. It should take about 18 hours to get through A Realm Reborn to level 50, and then about 10 hours to get through patches 2.1 to 2.55. As the quest rewards from those will bring you up to item level 115, you'll then be immediately ready for Ishgard.
Been playing this game for about a week and I'm not sure which class to really focus on. I'm not high level at all (18) but I don't want to keep switching classes during the free trial period lol. Right now I'm an arcanist but I'm also interested in becoming a gladiator/paladin.
Are paladins pretty good overall? Or will I be better off just continuing on the scholar path for now?
There's camera option where you can mess with the height and angle I know that- I messed around with them in t13 to get more of the arena in view.
i did find a Useful Macro for when you are the tank :
/p !!!PULLING IN 8!!! <se.8> <wait.1>
/p !!!PULLING IN 7!!! <se.7> <wait.1>
/p !!!PULLING IN 6!!! <se.6> <wait.1>
/p !!!PULLING IN 5!!! <se.5> <wait.1>
/p !!!PULLING IN 4!!! <se.4> <wait.1>
/p !!!PULLING IN 3!!! <se.3> <wait.1>
/mk attack3 <t>
/p !!!PULLING IN 2!!! <se.2> <wait.1>
/mk attack2 <t>
/p !!!PULLING IN 1!!! <se.1> <wait.1>
/mk attack1 <t>
/p !!!PULLING NOW!!! <se.1><se.2><se.3><se.4><se.5> <wait.1>
They're probably the weakest tank at the moment, but that's only for 60 stuff.
PLDs are fine for levelling and balance will probably look very different whenever you reach max level. Play what you want!
Or you could just do a ready check.
There's going to be a balance change coming up soon or just that it'll take a looong time to reach level 60? Lol.
Guess I'll give it a shot. Should I become a marauder first to get certain skills or no? I've been trying to read up on this stuff... >.<
Or you could just do a ready check.
There's usually balance changes with big patches. And also probably the latter!
Gladiator's probably the most complete tank out of the box- you don't really 'need' too many cross class skills with it. Stoneskin and Protect from Conjurer's good, as is a bunch of Marauder stuff, but it's not strictly speaking 'necessary' (unlike other tanks who need Gladiator's Provoke).
Been playing this game for about a week and I'm not sure which class to really focus on. I'm not high level at all (18) but I don't want to keep switching classes during the free trial period lol. Right now I'm an arcanist but I'm also interested in becoming a gladiator/paladin.
Are paladins pretty good overall? Or will I be better off just continuing on the scholar path for now?
If you're on the demo, I think level 20 is the max anyway (someone correct me if I'm wrong) so if you have extra time...why not roll another class?
Oh, I have the full game. I'm on the initial 30 day trial thingie.
It doesn't matter too much when you level them then- just any classes lower levelled than your highest battle class is going to get an XP bonus so don't keep a bunch of classes at your highest level at once. Also, if you decide to sub for another month, hit up someone in here for their referral code first; you get some free stuff and they get 1/3 of the way to a dumb dragon mount.
Alright, thanks buddy.
I'll continue on the current path since I'm still enjoying it and will eventually try out the tank class.
And I'll be sure to ask for a referral code when I sub again. I'm really liking this game. I should probably get a keyboard for my PS4 too, lol.
I should probably get a keyboard for my PS4 too, lol.
So this struck me as kind of odd:
The post game patch stuff sounds about right, but 18 hours from zero to fifty seems incredibly fast to me.
Also I'm super curious to know how they came up with the Savage DPS checks since he reiterates his 0 healer DPS/tank autos and threat combos only stance for tuning.
I was discussing the in game economics of FFXIV with a friend of mine. He's been playing MMOs for at least a decade. I thought carpentry would be a good source of gil. But it literally takes all my gil to make the higher level stuff. And people usually can get that themselves through quests. However, people need raw materials to make things. I think I will start botany, mining, or culinary. In your opinion what's a good job that creates wealth?
A member in the Ultros crafting linkshell spent 25 million last week for 500 favor materials from various people. Catch those hoarders preparing for 3.2!
Besides levemetes is there a place to go where people post what they're looking for?
Saw some people on Reddit upset over China getting exclusive content nobody else will (a mount and some outfits). Somebody had to point out the cost of these "exclusives" is a decent amount of cut content and revisions to meet censorship guidelines for those XIV to continue service in China. I will admit the outfits looked cool...
I know N'uadha and his group recently cleared A3S (congrats again), and I'm seeing a lot more discussion on Reddit/OF about groups finally clearing A3S after 5 months. A lot of these groups started out in A3S within a month of Alexander Gordias Savage's release, so there seems to be more anecdotal evidence to support the clear data out there that getting through A1/2S in a short time was not a good indicator if your group would pass A3S. Thordan weapons, followed by Relic weapons, severely lessened the DPS check it seems and allowed many groups to progress further into the fight, allowing them to actually get more consistent experience in the final phase. It also allowed some more leeway in terms of mistakes. I think until Thordan weapons dropped in November, there was very little forgiveness for mistakes in A3S.
This seems pretty obvious, but the amount of people recounting how many times they had to replace members, have existing people switch roles, and both of these adjustments causing regression before the group would see progress feels a bit more...comforting to know, even though that might sound strange.
We've had the debate over party makeup before, and while I think we all agreed virtually any makeup can clear any fight in this game, some setups are just better suited to the fight or will make your life easier. I feel like groups who do better are willing to adjust party members' roles as needed, and give that person time to learn the role. Some more serious groups will want that player to be very good at the role right away or they might consider seeking a replacement, but I think many groups have a sense of loyalty to their members and are willing to give them time to adjust. It's good to see that groups that stuck it out but adjusted are finally seeing payoffs.
Speaking of statics, the one I volunteered to help just lost 3 members...to the group that wanted me to join a few weeks ago. But that original group re-formed (member came back from another server), and I guess replaced one person, and they're back to their old thing. I think most of them were on the last phase of A4S anyway, so going in with some new people might have tested their patience since they had been at A4S for months now. So back to no static again (and free of A4S...for now).
One thing I did learn from this uh...brief experience. I in no way, shape, or form ever want to be in a group with a "hardcore" schedule. 4-5 days a week for 3-4 hours...was too much for me. I dreaded going to raid at the end and even considered making excuses to get out or just pulling my ethernet cable out and saying "internet isn't working" or something. I still like raid content, I just...it can't be the only thing I'm doing when I'm playing this game. Also it can't dominate my life. Not sure if any of you have gone through this before with another MMO or even XIV, but my schedule since summer of 2014 has largely revolved around the raid. I kind of wanted to break away from that, which is why I was leaning for awhile towards leaving my static. Why even try a more "aggressive" schedule? I thought if I just put in a lot of time up front, ie make 1-2 weeks like hell week, and cleared the content, I could go back to relaxing and just have the dream of "Reset Day is get all raid stuff done, see you next week" mode.
For those of you who have tried this, how has it been -- raiding exclusively on weekends before evenings? I would really like to try to maybe restrict raiding to Sat/Sun, and if it has to be evenings, so be it, but not sure if anyone raids during the day on weekends though, it always seems like people are running at night. I think I've only seen Haman's group ever run during the day. If this really isn't a possibility, I guess I'll have to figure out something. I really do hope the new raid is more forgiving, only for the sake of not having to spend months on a single part...
Huh? Levemetes?!
People use shout and party finder to communicate.
I'm talking about if there is a in game board, like the marketboard, where people can post a wish list?
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It's always bloody qipaoSaw some people on Reddit upset over China getting exclusive content nobody else will (a mount and some outfits). Somebody had to point out the cost of these "exclusives" is a decent amount of cut content and revisions to meet censorship guidelines for those XIV to continue service in China. I will admit the outfits looked cool...
It's always bloody qipao
zzzzI hope FFXIV pulls a Maplestory and gives us World Tour expansion. Let us travel to fake-China ,fake-Korea, fake-America, and Doma!