And the Island Exploration Aetherial gear for min/max secondaries of Crit/Det everywhere.
Where the crit/spell speed at?
And the Island Exploration Aetherial gear for min/max secondaries of Crit/Det everywhere.
My main point I guess is if doing more is possible, why not try to improve to get there? The resources are out there and then it's a case of learning and practicing it.
knights of the rounds ex weapons for pld, drg and monk from jp pr blog site
For you aspiring DRGs:
http://www.fflogs.com/reports/LY64Vz1mfvkgQCNh#fight=1&type=damage-done
Elissa cracked top 10 DPS for DRG on all servers on A2S. I think this is Eve's senpai.
I think you're gonna get him cranky if you mention this to him.
We finally did it!
Glad we managed to squeeze the clear in before reset.
Now to chill and wait for patch day. Really excited for the new content.
Congratulations. Did you get dragoon drops?
We finally did it!
Glad we managed to squeeze the clear in before reset.
Now to chill and wait for patch day. Really excited for the new content.
\o/
preemptive grats on your Monk / Monk drop future
Yeah, dragoon helm and casting pants dropped.
Damnit, Whm!
Dragoon deserved it. Probably. Heh.
I think he has some decent points but his main point of contention was poking fun at NA for Elysium clearing content first, people rallying behind them, then the general population still being shitters at large.Found on Reddit.
Reddit Link
A Japanese player calls into LBR and talks about NA in regards to FC/Static/PUG's clearing difficult content.
Haven't finished watching the whole thing but the basic gist I've got so far is that NA servers focus way too much on their FC and Statics while ignoring the PUG scene.
Found on Reddit.
Reddit Link
A Japanese player calls into LBR and talks about NA in regards to FC/Static/PUG's clearing difficult content.
Haven't finished watching the whole thing but the basic gist I've got so far is that NA servers focus way too much on their FC and Statics while ignoring the PUG scene.
A3 should of been the final encounter because it is actually a lot of fun and fits the mold of T5/T9/T13, tight tuning but with interesting mechanics and that wild idea of actually being fun to execute. It's the perfect level of escalation of complexity as fight progresses, and there's a real "identity" to the encounter. It's memorable.The problem is that A3 should be the final encounter of the raid cycle, not the next to last one. The incentive to clear it to be done with the raid content versus clear it to run into a brick wall of A4 is not super enticing to many people. A3 is pretty tightly tuned but it's also pretty relaxed at this stage where if you have mechanics down you can clear it with a death or two. I don't see a super huge problem really.
Just view it as strengthening your Disembowel supplier.
A guy from Chocobo, a server predominantly consisting of hardcore Japanese gamers, calls out servers with largely casual audience. A bunch of wannabe showmen feign shock. Cats and dogs start living together.
LBR physically hurts to listen to.
A4 is just a terrible fight, and none of my issues with it are due to difficulty, it's just how it's designed. You never feel like you're actually fighting a real boss, just pieces of one, which is a major sin for being the final fight of any given tier. To make matters worse the majority of encounter is doing the same thing over and over with small changes. It's "only" a 13m enrage fight but it feels like 20m, just goes on and on forever with bad gimmicks. Making it four legs was probably the biggest mistake they made, it's like it was tacked on just to make the encounter "savage" without actually considering how the fight felt pacing wise or even trying to make the individual legs interesting. And don't even get me started on the camera bullshit.
Trying to do learning in pug groups is so annoying a lot of times. 2 wipes and people are already giving up.
Eh, regardless of all that setup it's still mostly true. I think that's an issue that's fairly widespread in the game right now in general outside of a few servers too. Just not enough people willing to do things and a huge wall in terms of finding that improvement within the game itself. This isn't necessarily about PUGs in general either. Ultros wise, I'm not too concerned about PUGs yet when it's hard enough within FC to do things really. Feel like there should have been more pushes for 4/4 runs for A3S by now. I'd imagine that's not entirely uncommon with this lack of intermingling of raid groups.
That's the most fun of unlock time for raids and why I want to do things like alt raid. Seeing how other people want to approach the fight and just try other roles in them.
I remember when pugging Bis EX when groups started consistently getting past the DPS check the groups would fall apart because they coudn't deal with the laughably easy weather phases.Trying to do learning in pug groups is so annoying a lot of times. 2 wipes and people are already giving up.
His advice has as much weight as a hearty "git gud".
I remember when pugging Bis EX when groups started consistently getting past the DPS check the groups would fall apart because they coudn't deal with the laughably easy weather phases.
Although I also had my fair share of groups where the people assigned to cannon duty conveniently forgot they had to activate the cannons during the third phase.
Found on Reddit.
Reddit Link
A Japanese player calls into LBR and talks about NA in regards to FC/Static/PUG's clearing difficult content.
Haven't finished watching the whole thing but the basic gist I've got so far is that NA servers focus way too much on their FC and Statics while ignoring the PUG scene.
Trying to do learning in pug groups is so annoying a lot of times. 2 wipes and people are already giving up.
The problem is with the example I provided of people forgetting to activate the cannons, is in most PUG groups I did it with, is what caused the group to break up.There's a lot going on during the 2nd part and 99% of the time the healers are supposed to activate the cannons, so I can understand it maybe slipping your mind or maybe not noticing the notification. The weather I never understood, like if your camera is zoomed in then zoom it out so you can see. Unless your'e colorblind or something there shouldn't be a reason you can't tell the difference.
He even does everything short of flat out saying those two words, as well. It's not like he's hiding his feelings.His advice has as much weight as a hearty "git gud".
This is why I never run my daily anymore.
This is why I never run my daily anymore.
Well, not really. It's because I have nothing to spend Esoterics on anymore, but the possibility of Neverreap doesn't help.
Book, as in SMN book? Come on, we both know it'll just rot in my inventory, taking up space. No thanks, I'll just sit Esoteric cap until they give me something else to spend them on. >_<Pick up the book for EX
If we're being cynical, you could say it doesn't have much to compete with.
If we're being cynical, you could say it doesn't have much to compete with.
Book, as in SMN book? Come on, we both know it'll just rot in my inventory, taking up space. No thanks, I'll just sit Esoteric cap until they give me something else to spend them on. >_<
Minions?
Mounts?
Crafting Materials?
SOMETHING!
That wasn't a pillow, it was a potato/Lalafell in a sack.The fact that in the trailer the plush pillow is roaming around the battlefield is hilarious to me.
How long does the Halloween event take?
This is what got to me during the early primal learning parties. I'm not just saying this because of Undertale's popularity either, but there is a lack of determination alot of the time. People seem to feel that if they fail a couple times, then a third time win is virtually impossible.
There really isnt much of a penalty for losing in XIV, and the battles arent that long...so why would someone give up so easy?