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Final Fantasy XIV: Heavensward |OT| The Midas Touch

iammeiam

Member
I would have thought that the Raid Finder be not limited to data centers.

Eh, it's just DF with a new coat of paint. DF worked by datacenter, so RF was doomed to work by datacenter.

I like the idea of practice mode raid finder, but have a feeling people will try to slip into completion in the West given the fake it till you make it attitude a lot of players have in this part of the world. Seems to be something that'll fit like a glove in Japan, though.

You can't--the game will check to see if you've ever cleared a floor prior to letting you select completion for it.

What will likely happen is beginning/middle/end learning flags are going to be a nightmare. Nobody is going to tick of beginning on A5S after the first, like, week, because nobody is going to want to get stuck in a group wiping on Hummel for a lockout. There's no real division in Ratfinx for middle/end to have much meaning, either. 6 at least divides up nicely--Blaster is beginning, Vortexer is end, but you run the risk of people overestimating how well they have a given robot down. 7 I guess you go by jail sets? 8... I dunno, that fight has a billion phases.

The biggest problem with learning mode is it relies on people both understanding their own competence in a fight, and being able to openly admit it. Could go over great if everyone's responsible? But then you also run into the issue of needing the group to have people capable of explaining things, and having certain key roles covered (it's possible to end up in an experienced or all-cleared a5s group with all the combat roles covered and nobody who has bombs experience.) Which isn't bad, but is where the 90 minute limit will suck.
 

aceface

Member
The thing I'm wondering is, will it let you select A8S fo practice day one, even if you haven't cleared the other floors yet? I would see it going ether way- it might lock you to your flag on a floor until you clear it, but there is precedent for being able to drag people into later floors if the party leader has made it that far. If it does make you clear the rest before you can queue for say A7S or A8S at least you would know you'd be getting competent people there.
 

Frumix

Suffering From Success
The thing I'm wondering is, will it let you select A8S fo practice day one, even if you haven't cleared the other floors yet? I would see it going ether way- it might lock you to your flag on a floor until you clear it, but there is precedent for being able to drag people into later floors if the party leader has made it that far. If it does make you clear the rest before you can queue for say A7S or A8S at least you would know you'd be getting competent people there.

It won't. It effectively replaces the former raid queue system, but the rules are the same. If you don't have the access flag to the next floor, you can't queue for it. At least that's what it looked like on the screenshots - only A5S was unlocked to the player.
 

Thorgal

Member
someone was kind enough to craft me this chestpiece after i payed a hefty sum for all the mats but it was so worth it .

I also feel like i have one of the rarest aura skin colors on Cerberus .

ffxiv_23052016_011633gwkxw.jpg
 
^ The Thav bustier used to be all the rage back then and now it goes for maybe 500k on my server. It is a very boring glamour when you overuse it. I would main it on almost everything but now I only have one glamour for it. Don't get me wrong, it is a beautiful dress but overused as hell, xD.
 
Well, the craftable longcoat has started to become more common (in black), but heck... it goes with what I have and matches up well with the Maelstrom feet.

CjHII0jWsAEBeTv.jpg:large
 

Plywood

NeoGAF's smiling token!
Ran A5S with a random raid group cause they had a learning party in PF with an open space for a healer. Only got to see the first of Twinkledinks, but the group was surprisingly patient with each other and me. It was a fun experience and while I would love to join a static it's just setting schedules seems like the inverse of fun.
Kirimu coat was the real deal.
They used to be so expensive on the MB.
 
Ran A5S with a random raid group cause they had a learning party in PF with an open space for a healer. Only got to see the first of Twinkledinks, but the group was surprisingly patient with each other and me. It was a fun experience and while I would love to join a static it's just setting schedules seems like the inverse of fun.

Saw that also. Maybe I've seen you around and don't know it, lol.
 

Squishy3

Member
Ran A5S with a random raid group cause they had a learning party in PF with an open space for a healer. Only got to see the first of Twinkledinks, but the group was surprisingly patient with each other and me. It was a fun experience and while I would love to join a static it's just setting schedules seems like the inverse of fun.
Yeah there was a learning party up on Ultros today too, was a good time.

Urch sanctioned PF parties are the best parties.
 

Omni

Member
Ran A5S with a random raid group cause they had a learning party in PF with an open space for a healer. Only got to see the first of Twinkledinks, but the group was surprisingly patient with each other and me. It was a fun experience and while I would love to join a static it's just setting schedules seems like the inverse of fun.

They used to be so expensive on the MB.
Can you remember anyone who was in that group?

I can't remember if I was supposed to help someone with that today or not. >.>
 

Robin64

Member
Got my Conjurer to 15 and started healing dungeons. I play on controller and I have to say, healing isn't so bad so far. I hard target the tank, and then soft target any other healing needed with up/down on the d-pad. Works quite well. Not quite comfortable adding to dps just yet, except on bosses where I drop Aero for that DoT, but hopefully nobody is expecting me to seriously dps during the levelling roulette anyway.
 

Omni

Member
Got my Conjurer to 15 and started healing dungeons. I play on controller and I have to say, healing isn't so bad so far. I hard target the tank, and then soft target any other healing needed with up/down on the d-pad. Works quite well. Not quite comfortable adding to dps just yet, except on bosses where I drop Aero for that DoT, but hopefully nobody is expecting me to seriously dps during the levelling roulette anyway.
Don't think anyone expects much of you until you get your job anyway.

Mobs die so quickly in those early dungeons. Doesn't really matter if you're not doing DPS
 
Finally trying out a healer (Conjurer, WHM sounds like the most fun/ easiest to start out as)

Can't wait to find out something i was doing wrong when tanking and feel bad about it (like i did when i started playing DPS instead of tanking and realized what i wanted the tank to stop doing was exactly what i had been doing when tanking)
 

Frumix

Suffering From Success
Tip 1: move the party list to where you can easily see it.
WoW placement of "out there in the corner" is bonkers.
 

Thorgal

Member
^ The Thav bustier used to be all the rage back then and now it goes for maybe 500k on my server. It is a very boring glamour when you overuse it. I would main it on almost everything but now I only have one glamour for it. Don't get me wrong, it is a beautiful dress but overused as hell, xD.

Oh I know about the popularity this piece had but I see few now of them now so I can now wear it without feeling I am copying everyone.
 

Menchi

Member
Was hoping patch was later than the 7th, still 15 mil away from Medium house in Gridania. I wonder how long a plot 11 or 16 will stay up on Lich... T_T
 

Tiops

Member
I'm happy that, apparently, we won't use Red Scrips for the new stuff in 3.3. They're even increasing the ways of obtaining red script and the amount we get for each turn in, to help people catching up.

And now with Moogle being crafter Beast Tribe, we'll probably see the return in Ehcatl Sealants to craft the Artisan 2.0 gear. I really expect that I can make some big moneys with my BSM specialist, crafting the possible new offhands.
 

Chille

Member
I'm happy that, apparently, we won't use Red Scrips for the new stuff in 3.3. They're even increasing the ways of obtaining red script and the amount we get for each turn in, to help people catching up.

And now with Moogle being crafter Beast Tribe, we'll probably see the return in Ehcatl Sealants to craft the Artisan 2.0 gear. I really expect that I can make some big moneys with my BSM specialist, crafting the possible new offhands.

My guess is 3.4 will have red scrip items to catch people up who can't afford the 3.3 stuff then the last of the scrip items like the final main hand and off hand will be 3.5
 

Tiops

Member
My guess is 3.4 will have red scrip items to catch people up who can't afford the 3.3 stuff then the last of the scrip items like the final main hand and off hand will be 3.5

Yeah, for 3.3 people will need to be rich as fuck to catch up lol. As that's not my case (I have 2 million total at the moment...), I just hope I can do something with my 3-star crafters, like new off-hands or main hands, as we don't have the "relic" main hands for crafters now.
 

ebil

Member
If they're making the odd patches crafting progression patches then I'm happy enough. 3.2 was really fun (and kind of exhausting) as a crafter with all the useful gear we could craft from the get-go and it's going to be a slow 3.5 months.

Not that it matters much anyway because I think I'm going to miss 3.4's launch if the date is anywhere near the NA fanfest.
 

ebil

Member
How are SCH handling their ACC and VIT needs needs for Midas Savage? Are crafter accessories the way to go?
Not particularly maining SCH atm, but I currently have every piece of left side gear melded with Heaven's Eyes IV or V (basically ilv 240 belt and boots are melded with T5 and I melded my i230 body with T5 long ago because I knew that was going to last me a long time). Right side, 2 i240 and 3 i220 pentamelds. All guaranteed slots are T5 VIT, the rest is T4 Accuracy.

I'm currently a fair bit over A8s cap with Grilled Sweetfish (and at 18.5k HP) but I didn't want to be constantly changing my melds before getting my first Twine, which should happen this week. There's a bit of leeway, but pentamelds are the wayto go if you want to enjoy VIT melds while still reaching the accuracy cap.
 

Tiops

Member
Not particularly maining SCH atm, but I currently have every piece of left side gear melded with Heaven's Eyes IV or V (basically ilv 240 belt and boots are melded with T5 and I melded my i230 body with T5 long ago because I knew that was going to last me a long time). Right side, 2 i240 and 3 i220 pentamelds. All guaranteed slots are T5 VIT, the rest is T4 Accuracy.

I'm currently a fair bit over A8s cap with Grilled Sweetfish (and at 18.5k HP) but I didn't want to be constantly changing my melds before getting my first Twine, which should happen this week. There's a bit of leeway, but pentamelds are the wayto go if you want to enjoy VIT melds while still reaching the accuracy cap.

The Mind loss of crafted accessories compared to the i240 ones doesn't complicate things too much? We're progressing through A6S at the moment and we noticed that SCH really is DPSing 80% of the time, so we're going to change how our SCH is playing a little bit and her equipments as well (wasn't DPSing enough and had the ACC bellow than expected).
 

ebil

Member
The Mind loss of crafted accessories compared to the i240 ones doesn't complicate things too much? We're progressing through A6S at the moment and we noticed that SCH really is DPSing 80% of the time, so we're going to change how our SCH is playing a little bit and her equipments as well (wasn't DPSing enough and had the ACC bellow than expected).
I didn't need that MND back then, I sure don't need it now that I have better gear! It's only 3 accessories that potentially need to be downgraded, it's fine.
 

Squishy3

Member
I'm happy that, apparently, we won't use Red Scrips for the new stuff in 3.3. They're even increasing the ways of obtaining red script and the amount we get for each turn in, to help people catching up.

And now with Moogle being crafter Beast Tribe, we'll probably see the return in Ehcatl Sealants to craft the Artisan 2.0 gear. I really expect that I can make some big moneys with my BSM specialist, crafting the possible new offhands.

My guess is 3.4 will have red scrip items to catch people up who can't afford the 3.3 stuff then the last of the scrip items like the final main hand and off hand will be 3.5

Yeah, for 3.3 people will need to be rich as fuck to catch up lol. As that's not my case (I have 2 million total at the moment...), I just hope I can do something with my 3-star crafters, like new off-hands or main hands, as we don't have the "relic" main hands for crafters now.
There's gonna be red scrip gear too.

http://forum.square-enix.com/ffxiv/...pdate-Thread?p=3706211&viewfull=1#post3706211
Gatherer/Crafter
We mentioned this previously, but gatherers and crafters will receive a boost in the item level. If you would like to craft new equipment planned to be introduced in Patch 3.4, please be sure to collect these new pieces of gear. There are two major types of equipment, one which can be crafted, and another which can be exchanged with red scrips. The item level from the red scrips are set higher, but the crafted version can be melded, so that’s a strong point. New primary tools will also be introduced. Belts, and accessories are planned for Patch 3.4.
 

Tiops

Member
A few crafters on each server will have capped gil by now (999,999,999), so you'll always be at a disadvantage.

Well, you're right. Anyway, I'll try to not lose my mind over this and just worry when the patch is released. I just hoped it was a new scrip :(
 
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