Spent a couple hours dying hilariously in Thordan. Sticking with recoverable analysis. Most of our best runs involved deaths, and the wipes were generally unrelated (so, so many deaths during meteor phase, only to wipe when we realized nobody was expecting the phase after) It's a total mechanics memorization fight, which means a pretty steady wipe->learn mechanic->wipe a little further progression.
Fun fight so far, seems like it'll be challenging enough to not be snooze inducing but manageable for random grouping in the not so distant future.
Divebombs being totally and completely cheeseable is a huge help.
Fun fight so far, seems like it'll be challenging enough to not be snooze inducing but manageable for random grouping in the not so distant future.
Divebombs being totally and completely cheeseable is a huge help.