I'd also be fine with tanks getting most of their damage from VIT. VIT even was a damage mod for tanks in 1.x IIRC but that was changed in 2.0 to not "confuse the new players".
While I have absolutely nothing against tanks doing as much DPS as they possibly can or stance-dancing, the full STR trend and trickle down effect has made a lot of bad tanks even worse. Normalizing tank damage without compromising expected HP tresholds would help with bad players and newer tanks who are in the process of gearing up.
I'm usually favorable to more customization but I'd rather preserve my sanity when healing, especially when only one role really has some form of choice with how they want to gear up.
AST is very straightforward in terms of healing and DPS because of the additional card buffs but it doesn't get a lot of panic buttons so you mainly want to get familiar with encounters to eliminate the need for panic buttons.
While I have absolutely nothing against tanks doing as much DPS as they possibly can or stance-dancing, the full STR trend and trickle down effect has made a lot of bad tanks even worse. Normalizing tank damage without compromising expected HP tresholds would help with bad players and newer tanks who are in the process of gearing up.
I'm usually favorable to more customization but I'd rather preserve my sanity when healing, especially when only one role really has some form of choice with how they want to gear up.
What are you struggling with?Does anyone have any hot tips on how to be a better AST?
AST is very straightforward in terms of healing and DPS because of the additional card buffs but it doesn't get a lot of panic buttons so you mainly want to get familiar with encounters to eliminate the need for panic buttons.