Yeah. Not bothering with that crap anymore. RIP Last resort Zeta, you've served me well.What you should mind is the extreme primal in 3.2 that will probably drop i220 weapons.
I wasn't playing for the old relic, but is it even a possibility that they'd nerf the requirements a bit of this new one?
I can't wrap my head around it. I haven't even done 600, let alone 800 runs normally while levelling all of my jobs and grabbing gear for them.
I agree, but then I didn't find my original relic grind very fun either.
Relic hasn't been fun since after the first step, and they went from unique questline to "grind a bunch of old shit" design.
Worst content in the game, by far. And it's even crazier this time that it took them so long to get the new set out when there's nothing really new here. It's just repackaged grinds from the first relic line.
I wasn't playing for the old relic, but is it even a possibility that they'd nerf the requirements a bit of this new one?
I can't wrap my head around it. I haven't even done 600, let alone 800 runs normally while levelling all of my jobs and grabbing gear for them.
Sometimes I feel I'm the only one still having fun with the game.I can't express how much happiness and joy I am getting from this salty ass community. Thank you all so much, it's a christmas miracle.
Sometimes I feel I'm the only one still having fun with the game.
I had fun once it was awful.jpeg
Get out of here with your lossy-format images.
You really think this relic grind sounds fun?Sometimes I feel I'm the only one still having fun with the game.
You could... Play a different game...?Make sure to log in for the seasonal events though! You can get an Christmas tree, a bunch of tacky helmets that take up inventory space and a porn bed you can make in a 3D modeller in one hour!
SO MUCH CONTENT
Feeding on FFXIV community salt cannot be healthy for you.I can't express how much happiness and joy I am getting from this salty ass community. Thank you all so much, it's a christmas miracle.
You could... Play a different game...?
Maybe it won't be that bad if it's done casually overtime. We're looking at the whole thing at once. Not like it's gotta be done in a week either.
It probably won't be that bad. I'm still not going to bother grinding it (and it's not like I need it either) but at least there's something I can spend my currencies on instead of being forever capped.Maybe it won't be that bad if it's done casually overtime. We're looking at the whole thing at once. Not like it's gotta be done in a week either.
This is worthy of an Xzibit meme at this point.I just realized that I could craft all the relic materials, I knew specializing in all the unpopular/crap crafts would eventually pay out!
It probably won't be that bad. I'm still not going to bother grinding it (and it's not like I need it either) but at least there's something I can spend my currencies on instead of being forever capped.
Though I must once again say I'm not a fan of them introducing so many more physical tokens on top of tokens on top of tokens. It's getting a bit convoluted and inventory-heavy.
You could... Play a different game...?
Right. Not saying it's great, just that after my initial knee jerk reaction to the level of grind that maybe it's not as bad as I think it will be.On the other hand, done casually you get the 'reward' at a point it's likely already pointless for most. It's something like a month if you have all the beast tribes maxed already and do A1-A4, all your roulettes, and all your beast tribes every day.
It's sort of a combo problem at this point because with content the way it is, it's on the game to keep me logging in. There's nothing exciting or new in the relic grind, which is okay, but it's asking me to do content I'm already kind of sick of, every day, for a month, for something that''ll be matched or exceeded by things attainable for considerably less effort in that time (unless they just never patch gob dip in, or make it take 30 farthings.)
The defense of the ARR relic was always that taken on its own, each step wasn't really that bad, barring maybe books. This one basically leads off with some light atma grinding and dungeons and then gets into something that seems to combine a lot of the worst aspects of books.
I dunno. Relic came in late, brings nothing new to the table, failed to offer any real instant gratification or a long-term goal that really seems worth it. Like most of HW, it feels pretty thin. Admittedly I'm mostly salty that I wasted my skip on MCH relic before the details were known, since I could have skipped the BRD atma grind. I'll probably end up knocking out the steps to i200 a couple of times since you can get atma while leveling this time and the unsynced dungeons are cake, but beyond i200? Nah, I'll go play other games.
Not at all, I think whoever came up with this grind is insane. But I'll try it and still keep enjoying the game.You really think this relic grind sounds fun?
I may not care for it but I'm still going to attempt it I guess. Fine with grinds, this one seems a bit crazy. Didn't pay a ton of attention to the first relic grind beyond books though so this is mostly new to me.
"Play a different game" is a pretty lousy rebuttal to some straight up asinine game design.
How long can this game be defended so staunchly when it does so much wrong and has this much potential? Are we still running on "yoshi-P saved 1.0" fumes?
I think we can honestly say that going into 4.0 our standards have been lowered. We still have things like how we can't see our friends lists while in dungeons or receive tells, things that other MMO's launch with, never mind an MMO that went through two launches of its own.
I'm really only logging into this game at this point because I'm in a raid group and don't want to lose my spot in case the raiding picks up in the future. That is a sad state of affairs.
Not defending it, just feel extremely indifferent about what they've been adding lately and everything that came after the end of the main scenario in 3.0. I too have only been logging in for just raid lately and even that is whatever at this point.
Ah ok, I misread you. Thanks.
The grind, while utterly ridiculous, is one thing, because it's kind of supposed to be a "little much".
But let's talk about the weapons themselves.
I'm fairly sure that for a DRG, the weapon is a mathematical DPS loss over Thordan EX's i205 weapon, which was perfectly itemized with crit and det. It's also worse than the 210 Eso weapon. And it's worse than the A4S weapon.
The reasoning given in 2.X that relic weapons didn't initially have customization is that they were "figuring out a solution", and eventually they did figure out a way to allow us to customize them.
So WHY, in the game's expansion, did they remove this feature, especially when the weapons are inferior gearing choices without it?
This is just mind boggling to me. It really is almost as if they want us to wait on it until its nerfed.
On a more positive note, I am proud of what my raid group was finally able to do last night after multiple single-digit wipes the past week with obvious mistakes for each wipe. I am amazed by how quickly two of the DPS picked things up, when they've only ran with the group for a little over a week. Plus, they've noted that they've had little experience in the last phase, so good job by them.
This could have happened months ago if not for a month-long vacation by one member, and then the carousel of members for the 4th DPS spot. Excluding temporary fill-ins by alt characters or substitutes for one-chest clears when a static member was missing or late for a night, there have been at least seven people in this raid cycle for our static's 4th DPS slot... and I might be forgetting people. That means I need to drink and pour one out for each static member lost in this raid cycle. RIP. Drinking time after work tonight!
On a more positive note, I am proud of what my raid group was finally able to do last night after multiple single-digit wipes the past week with obvious mistakes for each wipe. I am amazed by how quickly two of the DPS picked things up, when they've only ran with the group for a little over a week. Plus, they've noted that they've had little experience in the last phase, so good job by them.
This could have happened months ago if not for a month-long vacation by one member, and then the carousel of members for the 4th DPS spot. Excluding temporary fill-ins by alt characters or substitutes for one-chest clears when a static member was missing or late for a night, there have been at least seven people in this raid cycle for our static's 4th DPS slot... and I might be forgetting people. That means I need to drink and pour one out for each static member lost in this raid cycle. RIP. Drinking time after work tonight!
Yoshida's been making some poor decisions this cycle. Which is a shame to see because the main scenario improved a lot while everything else kind of stayed the same or got worse.
Yoshida's been making some poor decisions this cycle. Which is a shame to see because the main scenario improved a lot while everything else kind of stayed the same or got worse.
I share your opinion. On the one hand, I want to play a little with some FC friends (not everything is bad, and I want to try crafting again - that being said, 2.x crafting was a real chore if one wanted to unlock the last tools, so I don't know if I want to take on that ordeal again), but on the other hand I'm continuously disappointed by their decisions.
The actual formula (couple of new dungeons and EX fights, huuuuuge grind activities that aren't really fun in some cases *cough* hunts and ATMA *cough*) isn't working anymore. The game needs something else.
There is also the housing issue, but it is better to forget about that can of worms.
Really, it is rather baffling to see them repeat the same mistakes for this extension.
Most people I know have seen vast improvements. I know some who have been experiencing difficulties early on depending on their ISP (Virgin, Orange...) but it's mostly been sorted out. As far as I'm concerned it was a night and day difference. I have completely stopped using tunneling services and my experience is smoother than it has ever been (mudras acted like they do in those JP videos even before 3.1), but YMMV depending on where you live and your ISP. Our MNK who lives in Istanbul does not feel as much of a difference as I do and I've heard à few middle-eastern people complain that it somehow got worse for them.
Some people complain they're also experiencing lag whenever a maintenance/update is approaching but that seemed to be the case with the NA data center as well.
Well it's become magical for anyone in Europe for the most part. People from the Middle East have okay connections but if you're in Europe, you'll enjoy how smooth it is. By comparison, my latency has taken a hit since I'm in the US but on the Ragnarok server but it's not horrible. Plus it'll be way more active when you play as opposed to a US server.
For me here in Germany it has been amazing since the transfer. I can double weave oGCDs without problems now and even hitting Gathering nodes is so much smoother.
The problem is the best thing they've come up with for 'something else' so far is Skynamis and an RTS minigame.
Diadem, "Could," be really nice eventually, but it feels unfinished right now and needs work. Less of a clustermuck then Hunts initially were at least, but still. <_<;;
Diadem, "Could," be really nice eventually, but it feels unfinished right now and needs work. Less of a clustermuck then Hunts initially were at least, but still. <_<;;
It was nice, they already nerfed it to shit so no one cares.
rip and congrats. Assuming someone's can now stop taking his medication